# Anime Style

> Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.

- **Type:** Skill
- **Install:** `agentstack add skill-arjun988-blender-skills-anime-style`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [arjun988](https://agentstack.voostack.com/s/arjun988)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [arjun988](https://github.com/arjun988)
- **Source:** https://github.com/arjun988/blender-skills/tree/main/.claude/skills/anime-style
- **Website:** https://blender-skills.vercel.app

## Install

```sh
agentstack add skill-arjun988-blender-skills-anime-style
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Anime Style

Hard color breaks. Clean silhouettes. Cel shading. Anime proportion language.

## When to Use

- Anime / cel-shaded characters and props
- Toon shader lookdev
- Hard shadow graphic looks (not soft PBR)

## Core Tenets

1. **Flat tonal regions** — 2–4 value steps max per material
2. **Hard shadow terminators** — Specular as graphic shapes
3. **Line / silhouette clarity** — Optional freestyle or inverted hull
4. **Proportion language** — Eyes, hair masses, simplified anatomy
5. **Palette discipline** — Limited hues; accent sparingly

## Shading Approach

| Method | Use |
|--------|-----|
| Shader Toon / ColorRamp on diffuse | Fast Eevee/Cycles toon |
| Emission + ramp | Graphic unlit regions |
| Freestyle / grease pencil lines | Contours |
| Solidify inverted hull | Thick outlines |

## Modeling Notes

- Simplify secondary forms; hair as masses
- Creases where color breaks need support
- Avoid noisy micro detail fighting flat shading

## Lighting

- Single clear key for graphic shadows
- Rim optional for separation
- Avoid heavy soft GI wash unless intentional

## Vs stylized-style

- `stylized-style` = broad NPR / hand-painted
- `anime-style` = cel breaks, anime proportions, toon stack

## Constraints

### MUST DO
- Limit value steps
- Keep silhouette iconic
- Test with toon lighting early

### MUST NOT DO
- Full PBR roughness noise as primary look
- Over-subsurface that melts cel breaks

## Reference Guide

| Topic | Reference | Load When |
|-------|-----------|----------|
| Cel Shader Setup | `references/cel-shader-setup.md` | When needed |
| Anime Proportion | `references/anime-proportion.md` | When needed |

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [arjun988](https://github.com/arjun988)
- **Source:** [arjun988/blender-skills](https://github.com/arjun988/blender-skills)
- **License:** MIT
- **Homepage:** https://blender-skills.vercel.app

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-arjun988-blender-skills-anime-style
- Seller: https://agentstack.voostack.com/s/arjun988
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
