# Remotion Best Practices

> Best practices for Remotion - Video creation in React

- **Type:** Skill
- **Install:** `agentstack add skill-f-amine-vibe-stack-remotion-best-practices`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [f-amine](https://agentstack.voostack.com/s/f-amine)
- **Installs:** 0
- **Category:** [Content & Media](https://agentstack.voostack.com/c/content-and-media)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [f-amine](https://github.com/f-amine)
- **Source:** https://github.com/f-amine/vibe-stack/tree/master/.agents/skills/remotion-best-practices
- **Website:** https://vibestack.salzier.com

## Install

```sh
agentstack add skill-f-amine-vibe-stack-remotion-best-practices
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

## When to use

Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.

## New project setup

When in an empty folder or workspace with no existing Remotion project, scaffold one using:

```bash
npx create-video@latest --yes --blank --no-tailwind my-video
```

Replace `my-video` with a suitable project name.

## Designing a video

Animate properties using `useCurrentFrame()` and `interpolate()`. Use Easing to customize the timing of the animation.

```tsx
import { useCurrentFrame, Easing } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return Hello World!;
};
```

CSS transitions or animations are FORBIDDEN - they will not render correctly.  
Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the `public/` folder at your project root.

Use `staticFile()` to reference files from the `public/` folder.

Add images using the `` component:

```tsx
import { Img, staticFile } from "remotion";

export const MyComposition = () => {
  return ;
};
```

Add videos using the `` component from `@remotion/media`:

```tsx
import { Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return ;
};
```

Add audio using the `` component from `@remotion/media`:

```tsx
import { Audio } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return ;
};
```

Assets can be also referenced as remote URLs:

```tsx
import { Video } from "@remotion/media";

export const MyComposition = () => {
  return 
};
```

To delay content wrap it in `` and use `from`.
To limit the duration of an element, use `durationInFrames` of ``.
`` by default is an absolute fill. For inline content, use `layout="none"`.

```tsx
import { Sequence } from "remotion";

export const Title = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return Title;
};

export const Subtitle = () => {
  return Subtitle;
};

const Main = () => {
  const {fps} = useVideoConfig();

  return (
    
      
        
      
      
        
      
      
        
      
    
  );
}
```

The width, height, fps, and duration of a video is defined in `src/Root.tsx`:

```tsx
import { Composition } from "remotion";
import { MyComposition } from "./MyComposition";

export const RemotionRoot = () => {
  return (
    
  );
};
```

Metadata can also be calculated dynamically:

```tsx
import { Composition, CalculateMetadataFunction } from "remotion";
import { MyComposition, MyCompositionProps } from "./MyComposition";

const calculateMetadata: CalculateMetadataFunction = async ({ props, abortSignal }) => {
  const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
    signal: abortSignal,
  }).then((res) => res.json());

  return {
    durationInFrames: Math.ceil(data.duration * 30),
    props: {
      ...props,
      videoUrl: data.url,
    },
    width: 1080,
    height: 1080,
  };
};

export const RemotionRoot = () => {
  return (
    
  );
};
```

## Starting preview

Start the Remotion Studio to preview a video:

```bash
npx remotion studio
```

## Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing.  
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

```bash
npx remotion still [composition-id] --scale=0.25 --frame=30
```

At 30 fps, `--frame=30` is the one-second mark (`--frame` is zero-based).

## Captions

When dealing with captions or subtitles, load the [./rules/subtitles.md](./rules/subtitles.md) file for more information.

## Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the [./rules/ffmpeg.md](./rules/ffmpeg.md) file for more information.

## Silence detection

When needing to detect and trim silent segments from video or audio files, load the [./rules/silence-detection.md](./rules/silence-detection.md) file.

## Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the [./rules/audio-visualization.md](./rules/audio-visualization.md) file for more information.

## Sound effects

When needing to use sound effects, load the [./rules/sfx.md](./rules/sfx.md) file for more information.

## 3D content

See [rules/3d.md](rules/3d.md) for 3D content in Remotion using Three.js and React Three Fiber.

## Advanced audio

See [rules/audio.md](rules/audio.md) for advanced audio features like trimming, volume, speed, pitch.

## Dynamic duration, dimensions and data

See [rules/calculate-metadata.md](rules/calculate-metadata.md) for dynamically set composition duration, dimensions, and props.

## Advanced compositions

See [rules/compositions.md](rules/compositions.md) for how to define stills, folders, default props and for how to nest compositions.

## Google Fonts

Is the recommended way to load fonts in Remotion. See [rules/google-fonts.md](rules/google-fonts.md) for how to load Google Fonts.

## Local fonts

See [rules/local-fonts.md](rules/local-fonts.md) for how to load local fonts.

## Getting audio duration

See [rules/get-audio-duration.md](rules/get-audio-duration.md) for getting the duration of an audio file in seconds with Mediabunny.

## Getting video dimensions

See [rules/get-video-dimensions.md](rules/get-video-dimensions.md) for getting the width and height of a video file with Mediabunny.

## Getting video duration

See [rules/get-video-duration.md](rules/get-video-duration.md) for getting the duration of a video file in seconds with Mediabunny.

## GIFs

See [rules/gifs.md](rules/gifs.md) for how to display GIFs synchronized with Remotion's timeline.

## Advanced Images

See [rules/images.md](rules/images.md) for sizing and positioning images, dynamic image paths, and getting image dimensions.

## Light leaks

See [rules/light-leaks.md](rules/light-leaks.md) for light leak overlay effects using `@remotion/light-leaks`.

## Lottie animations

See [rules/lottie.md](rules/lottie.md) for embedding Lottie animations in Remotion.

## HTML in canvas

See [rules/html-in-canvas.md](rules/html-in-canvas.md) if you need to render HTML into a `` to apply 2D or WebGL effects via ``.

## Measuring DOM nodes

See [rules/measuring-dom-nodes.md](rules/measuring-dom-nodes.md) for measuring DOM element dimensions in Remotion.

## Measuring text

See [rules/measuring-text.md](rules/measuring-text.md) for measuring text dimensions, fitting text to containers, and checking overflow.

## Advanced sequencing

See [rules/sequencing.md](rules/sequencing.md) for more sequencing patterns - delay, trim, limit duration of items.

## TailwindCSS

See [rules/tailwind.md](rules/tailwind.md) for using TailwindCSS in Remotion.

## Text animations

See [rules/text-animations.md](rules/text-animations.md) for typography and text animation patterns.

## Advanced timing

See [rules/timing.md](rules/timing.md) for advanced timing with `interpolate` and Bézier easing, and springs.

## Transitions

See [rules/transitions.md](rules/transitions.md) for scene transition patterns.

## Transparent videos

See [rules/transparent-videos.md](rules/transparent-videos.md) for rendering out a video with transparency.

## Trimming

See [rules/trimming.md](rules/trimming.md) for trimming patterns - cutting the beginning or end of animations.

## Advanced Videos

See [rules/videos.md](rules/videos.md) for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

## Parameterized videos

See [rules/parameters.md](rules/parameters.md) for making a composition parametrizable by adding a Zod schema.

## Maps

For simple maps with little flyovers, consider using static map images.
For complex maps with animated routes or flyovers, load the maps rule: [rules/maplibre.md](rules/maplibre.md)

## Voiceover

See [rules/voiceover.md](rules/voiceover.md) for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [f-amine](https://github.com/f-amine)
- **Source:** [f-amine/vibe-stack](https://github.com/f-amine/vibe-stack)
- **License:** MIT
- **Homepage:** https://vibestack.salzier.com

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-f-amine-vibe-stack-remotion-best-practices
- Seller: https://agentstack.voostack.com/s/f-amine
- Browse the marketplace: https://agentstack.voostack.com/browse

---
Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
