# Mcbe Model Attachables

> Model Bedrock attachables and wearables: held weapons and tools, a wrist watch, charms, armour pieces. Player-bone frames, slim/wide arm variants, Molang-driven parts, emissive alpha, verifying orientation.

- **Type:** Skill
- **Install:** `agentstack add skill-imasterprox-mcbemodelingmasterai-mcbe-model-attachables`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [iMasterProX](https://agentstack.voostack.com/s/imasterprox)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [iMasterProX](https://github.com/iMasterProX)
- **Source:** https://github.com/iMasterProX/mcbemodelingmasterAI/tree/main/skills/mcbe-model-attachables

## Install

```sh
agentstack add skill-imasterprox-mcbemodelingmasterai-mcbe-model-attachables
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Attachables and wearables

Full text: `docs/12-attachables-and-wearables.md`.

1. Geometry lives in a player bone's frame (`rightItem`, `leftItem`, `head`, `leftArm`...). Build around the grip / the limb at the bone's pivot.
2. Slim and wide arms need separate geometry; share animation and icon.
3. **Verify the orientation of asymmetric art in the game** (text, a dial's 12). Our derivation was 90° off once.
4. Molang-driven parts: `query.time_of_day` for clock hands (`90 - 720*t`, `90 - 8640*t`); swap day/night faces by scaling.
5. `entity_emissive_alpha_one_sided`: alpha 255 = world light, low alpha = self-lit, 0 = cut.
6. First person is very close: density toward the camera; one texel where the hand covers. `symmetric=False`, `seen_from_below=True`.
7. Do not open files the owner marked off limits.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [iMasterProX](https://github.com/iMasterProX)
- **Source:** [iMasterProX/mcbemodelingmasterAI](https://github.com/iMasterProX/mcbemodelingmasterAI)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-imasterprox-mcbemodelingmasterai-mcbe-model-attachables
- Seller: https://agentstack.voostack.com/s/imasterprox
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
