# Profiler Get Script Stats

> Return script execution timing (frame time, fixed dt, time scale, frame count, runtime) plus Mono / GC memory usage in MB.

- **Type:** Skill
- **Install:** `agentstack add skill-ivanmurzak-unity-mcp-profiler-get-script-stats`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [IvanMurzak](https://agentstack.voostack.com/s/ivanmurzak)
- **Installs:** 0
- **Category:** [AI & ML](https://agentstack.voostack.com/c/ai-and-ml)
- **Latest version:** 0.1.0
- **License:** Apache-2.0
- **Upstream author:** [IvanMurzak](https://github.com/IvanMurzak)
- **Source:** https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/profiler-get-script-stats
- **Website:** https://ai-game.dev

## Install

```sh
agentstack add skill-ivanmurzak-unity-mcp-profiler-get-script-stats
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Profiler / Get Script Stats

Snapshots fields from `UnityEngine.Time`, `UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong()` and `System.GC.GetTotalMemory(false)`. All values are produced by built-in Unity APIs.

## Fields

- `FrameTimeMs` — `Time.deltaTime * 1000f`.
- `FixedDeltaTimeMs` — `Time.fixedDeltaTime * 1000f`.
- `TimeScale` — `Time.timeScale`.
- `TotalFrameCount` — `Time.frameCount`.
- `RealtimeSinceStartup` — `Time.realtimeSinceStartup`.
- `MonoMemoryUsageMB` — `Profiler.GetMonoUsedSizeLong() / 1048576f`.
- `GCMemoryUsageMB` — `GC.GetTotalMemory(false) / 1048576f`.

## How to Call

```bash
unity-mcp-cli run-tool profiler-get-script-stats --input '{
  "nothing": "string_value"
}'
```

> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool profiler-get-script-stats --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool profiler-get-script-stats --input-file -  {"param": "value"}
> EOF
> ```

### Troubleshooting

If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.

## Input

| Name | Type | Required | Description |
|------|------|----------|-------------|
| `nothing` | `string` | No |  |

### Input JSON Schema

```json
{
  "type": "object",
  "properties": {
    "nothing": {
      "type": "string"
    }
  }
}
```

## Output

### Output JSON Schema

```json
{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData",
      "description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
    }
  },
  "$defs": {
    "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData": {
      "type": "object",
      "properties": {
        "FrameTimeMs": {
          "type": "number",
          "description": "Time.deltaTime in milliseconds."
        },
        "FixedDeltaTimeMs": {
          "type": "number",
          "description": "Time.fixedDeltaTime in milliseconds."
        },
        "TimeScale": {
          "type": "number",
          "description": "Time.timeScale."
        },
        "TotalFrameCount": {
          "type": "integer",
          "description": "Total frame count since application start (Time.frameCount)."
        },
        "RealtimeSinceStartup": {
          "type": "number",
          "description": "Time.realtimeSinceStartup, in seconds."
        },
        "MonoMemoryUsageMB": {
          "type": "number",
          "description": "Mono used size (Profiler.GetMonoUsedSizeLong / 1048576), in megabytes."
        },
        "GCMemoryUsageMB": {
          "type": "number",
          "description": "System.GC.GetTotalMemory(false) / 1048576, in megabytes."
        }
      },
      "required": [
        "FrameTimeMs",
        "FixedDeltaTimeMs",
        "TimeScale",
        "TotalFrameCount",
        "RealtimeSinceStartup",
        "MonoMemoryUsageMB",
        "GCMemoryUsageMB"
      ],
      "description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
    }
  },
  "required": [
    "result"
  ]
}
```

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [IvanMurzak](https://github.com/IvanMurzak)
- **Source:** [IvanMurzak/Unity-MCP](https://github.com/IvanMurzak/Unity-MCP)
- **License:** Apache-2.0
- **Homepage:** https://ai-game.dev

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-ivanmurzak-unity-mcp-profiler-get-script-stats
- Seller: https://agentstack.voostack.com/s/ivanmurzak
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
