# Animation Implement

> Implement web animations with the right engine (Motion, GSAP, Anime.js, React Spring, tailwindcss-motion) and a mandatory prefers-reduced-motion fallback at 60fps. Use when adding any motion to a site.

- **Type:** Skill
- **Install:** `agentstack add skill-m-binimran-dev-pack-animation-implement`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [m-binimran](https://agentstack.voostack.com/s/m-binimran)
- **Installs:** 0
- **Category:** [Databases](https://agentstack.voostack.com/c/databases)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [m-binimran](https://github.com/m-binimran)
- **Source:** https://github.com/m-binimran/dev-pack/tree/main/skills/animation-implement

## Install

```sh
agentstack add skill-m-binimran-dev-pack-animation-implement
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# animation-implement

Pick one primary engine, animate cheap properties, and never ship motion without a reduced-motion path.

## Choose the engine
| Need | Tool |
|------|------|
| React enter/exit, layout, stagger | Motion (`motion/react`) |
| Scroll timelines, pinning, parallax | GSAP + ScrollTrigger (`useGSAP`) |
| SVG path draw / morph | Anime.js (`strokeDashoffset`) |
| Physics / drag | React Spring |
| Zero-JS micro-interaction | tailwindcss-motion classes |
| Prebuilt animated marketing bits | Magic UI |

Primary = Motion (UI) or GSAP (cinematic scroll). Use the other sparingly. Don't ship both heavily.

## MANDATORY reduced-motion (the `reduced-motion-guard` hook checks this)
- Motion: `useReducedMotion()` → zero distance/duration when reduced.
- GSAP: `if (window.matchMedia("(prefers-reduced-motion: reduce)").matches) return;` before building the timeline.
- CSS: ship the global `@media (prefers-reduced-motion: reduce)` reset.
- Content must be fully visible/readable with motion off.

## Performance
- Animate only `transform` + `opacity`. No animating width/top/left (layout thrash).
- 60fps — verify in DevTools Performance. Kill GSAP timelines on unmount (`return () => tl.kill()`).

## Output
- The animation code, the engine chosen + why, and the reduced-motion fallback shown explicitly.

## Guardrails
- No looping/flashing/rapid motion (seizure risk) regardless of preference.
- Don't mix two heavy engines on the same surface.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [m-binimran](https://github.com/m-binimran)
- **Source:** [m-binimran/dev-pack](https://github.com/m-binimran/dev-pack)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-m-binimran-dev-pack-animation-implement
- Seller: https://agentstack.voostack.com/s/m-binimran
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
