# Animation Quality Gate

> Validate Blender animation attempts before accepting them by rendering contact sheets, checking silhouette stability, flicker, framing, subject dominance, layer separation, export compatibility, and motion-design coherence. Use after animation renders or when the user says motion/morph/outside elements look bad.

- **Type:** Skill
- **Install:** `agentstack add skill-max-786-claude-3d-harness-animation-quality-gate`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [MAX-786](https://agentstack.voostack.com/s/max-786)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [MAX-786](https://github.com/MAX-786)
- **Source:** https://github.com/MAX-786/claude-3d-harness/tree/main/library/cc/animation-quality-gate

## Install

```sh
agentstack add skill-max-786-claude-3d-harness-animation-quality-gate
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Animation Quality Gate

Do not accept an animation because it rendered. Accept it only after a contact sheet and failure analysis pass.

## Review dimensions

1. **Subject dominance** — the main asset remains readable and is not overwhelmed by HUD/context.
2. **Layer separation** — base subject, texture state, glow, HUD, and background are separate enough to control.
3. **Silhouette stability** — silhouette stays constant unless deliberate morph is specified.
4. **Texture coherence** — no ugly full-image crossfade, crop pop, or unregistered morph.
5. **Motion coherence** — arcs/dots have a reason, restrained speed, and coherent easing.
6. **Export truth** — the final export can reproduce the effect or limitations are explicit.
7. **Frame aesthetics** — sampled frames look good as stills.

## RALPH trigger

If a user calls an animation ugly/bad, stop rebuilding immediately. First:

- collect preview frames/contact sheet;
- identify the failed dimension(s);
- invoke `quality-refinement-autoloop` if the stack lacks a method;
- only then rebuild the animation.

## Hard gates

- No final animation without a contact sheet.
- No GLB claim for texture swaps implemented only with Blender Python handlers.
- No decorative context elements in base avatar export unless requested.
- No morph that violates locked geometry constraints.

## Scripts

- `scripts/animation_contact_sheet.py` builds a contact sheet and frame-to-frame difference report from rendered frames.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [MAX-786](https://github.com/MAX-786)
- **Source:** [MAX-786/claude-3d-harness](https://github.com/MAX-786/claude-3d-harness)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-max-786-claude-3d-harness-animation-quality-gate
- Seller: https://agentstack.voostack.com/s/max-786
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
