# Gsp Mechanics Systems Design

> Use when translating a locked concept into concrete game systems, progression, state, and encounter rules.

- **Type:** Skill
- **Install:** `agentstack add skill-mike007jd-game-superpowers-gsp-mechanics-systems-design`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [mike007jd](https://agentstack.voostack.com/s/mike007jd)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [mike007jd](https://github.com/mike007jd)
- **Source:** https://github.com/mike007jd/game-superpowers/tree/main/publish/clawhub/gsp-mechanics-systems-design

## Install

```sh
agentstack add skill-mike007jd-game-superpowers-gsp-mechanics-systems-design
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Game Mechanics Systems Design

## Goal
Turn the concept into a concrete systems design that game developers can reason about and extend.

## Outputs

Follow the `gsp-orchestrator` output strategy:
- **inline** (default): present systems design in conversation.
- **minimal** or **full**: write `docs/game-studio/system-design.md`.

Use:
- `./shared/templates/system-design.md`
- `./shared/reference/game-dev-abstractions.md`

## Cover
- primary and secondary verbs
- core loop and loop exits
- state model
- encounter / obstacle / challenge model
- progression or meta progression
- save / persistence boundaries
- sound ownership and feedback ownership

## Important
Prefer game-native concepts such as `GameManager`, `StateMachine`, `EncounterDirector`, `HUDFlow`, and `SoundLayer`.
Do not let runtime-specific jargon replace actual game design clarity.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [mike007jd](https://github.com/mike007jd)
- **Source:** [mike007jd/game-superpowers](https://github.com/mike007jd/game-superpowers)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-mike007jd-game-superpowers-gsp-mechanics-systems-design
- Seller: https://agentstack.voostack.com/s/mike007jd
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
