# Gsp Subagent Build Loop

> Use when game implementation should default to a builder-reviewer-verifier loop instead of one monolithic pass.

- **Type:** Skill
- **Install:** `agentstack add skill-mike007jd-game-superpowers-gsp-subagent-build-loop`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [mike007jd](https://agentstack.voostack.com/s/mike007jd)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [mike007jd](https://github.com/mike007jd)
- **Source:** https://github.com/mike007jd/game-superpowers/tree/main/publish/clawhub/gsp-subagent-build-loop

## Install

```sh
agentstack add skill-mike007jd-game-superpowers-gsp-subagent-build-loop
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Game Subagent Build Loop

## Goal
Turn a game build into a default multi-agent workflow: builder, reviewer, verifier.
The goal is stronger and more stable output from one user prompt, not thrift.

## Outputs

Follow the `gsp-orchestrator` output strategy:
- **inline** (default): present subagent build loop plan in conversation.
- **minimal** or **full**: write `docs/game-studio/subagent-build-loop.md`.

## Default loop
For each meaningful build task or end-to-end slice:
1. Dispatch a **builder** subagent to implement the slice.
2. Dispatch a **reviewer** subagent using `gsp-build-review`.
3. Dispatch a **verifier** subagent using `gsp-playability-verifier`.
4. If review or verification fails, send the builder back with the concrete findings.
5. Repeat until the slice is acceptable or the blocker should be surfaced to the user.

## Parallel policy
Parallel builders are allowed only when ownership is disjoint.
Examples: core loop vs HUD, feedback vs content pass, gameplay slice vs menus.
Do not parallelize builders that fight over the same files or architectural choices.

## Quality policy
- benchmark and showcase builds should prefer this loop by default
- greenfield polished-prototype work should usually prefer this loop
- live-risky work may still use a tighter reviewer / verifier loop with smaller tasks

## Important
Do not claim completion after the builder finishes. Review and verification are expected to find problems.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [mike007jd](https://github.com/mike007jd)
- **Source:** [mike007jd/game-superpowers](https://github.com/mike007jd/game-superpowers)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-mike007jd-game-superpowers-gsp-subagent-build-loop
- Seller: https://agentstack.voostack.com/s/mike007jd
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
