# Hig Inputs

> >-

- **Type:** Skill
- **Install:** `agentstack add skill-raintree-technology-agent-starter-hig-inputs`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [raintree-technology](https://agentstack.voostack.com/s/raintree-technology)
- **Installs:** 0
- **Category:** [Developer Tools](https://agentstack.voostack.com/c/developer-tools)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [raintree-technology](https://github.com/raintree-technology)
- **Source:** https://github.com/raintree-technology/agent-starter/tree/main/templates/.claude/skills/hig-inputs
- **Website:** https://claude.raintree.technology

## Install

```sh
agentstack add skill-raintree-technology-agent-starter-hig-inputs
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Apple HIG: Inputs

Check for `.claude/apple-design-context.md` before asking questions. Use existing context and only ask for information not already covered.

## Key Principles

1. **Support multiple input methods.** Touch, pointer, keyboard, pencil, voice, eyes, hands, controllers. Design for the inputs available on each platform. On iPadOS, support both touch and pointer; on macOS, both pointer and keyboard.

2. **Consistent feedback for every input action.** Visible, audible, or haptic response.

3. **Standard gestures must behave consistently.** Tap to activate, swipe to scroll/navigate, pinch to zoom, long press for context menus, drag to move. Don't override system gestures (edge swipes for back, Home, notifications).

4. **Use standard recognizers; keep custom gestures discoverable.** Apple's built-in recognizers handle edge cases and accessibility. If you add non-standard gestures, provide hints or coaching to teach them.

5. **Apple Pencil: precision drawing, markup, and selection.** Support pressure, tilt, and hover. Distinguish finger from Pencil when appropriate (finger pans, Pencil draws).

6. **Support Scribble in text fields.** Users expect to write with Pencil in any text input.

7. **Keyboard shortcuts and full navigation.** Standard shortcuts (Cmd+C/V/Z) plus custom ones visible in the iPadOS Command key overlay. Logical tab order.

8. **Respect the software keyboard.** Adjust layout when keyboard appears. Use keyboard-avoidance APIs.

9. **Game controllers: MFi controllers with on-screen fallbacks.** Map to extended gamepad profile, sensible defaults, remappable. Always offer touch or keyboard alternatives.

10. **Pointer and trackpad: native feel.** Hover effects, pointer shape adaptation, standard cursor behaviors. Two-finger scroll, pinch to zoom, swipe to navigate.

11. **Digital Crown: primary scrolling and value-adjustment input on watchOS.** Scrolling lists, adjusting values, navigating views. Haptic feedback at detents.

12. **Eyes and spatial (visionOS): look and pinch.** Generous hit targets (eye tracking is less precise than touch). Avoid sustained gaze for activation. Direct hand manipulation in immersive experiences.

13. **Focus system: critical for tvOS and visionOS.** Predictable focus movement. Every interactive element focusable. Clear visual indicators (scale, highlight, elevation). Logical focus groups.

14. **Siri Remote: limited surface.** Touch area for swiping, clickpad for selection, few physical buttons. Keep interactions simple.

15. **Gyroscope, accelerometer, UWB: use judiciously.** Suits gaming, fitness, AR. Not for essential tasks. Provide calibration and reset. For UWB, communicate distance and direction with visual or haptic cues.

## Reference Index

| Reference | Topic | Key content |
|---|---|---|
| [gestures.md](references/gestures.md) | Touch gestures | Tap, swipe, pinch, long press, drag, system gestures |
| [apple-pencil-and-scribble.md](references/apple-pencil-and-scribble.md) | Apple Pencil | Precision, pressure, tilt, hover, handwriting |
| [keyboards.md](references/keyboards.md) | Keyboards | Shortcuts, navigation, software keyboard, Command key |
| [game-controls.md](references/game-controls.md) | Game controllers | MFi, extended gamepad, remapping, fallbacks |
| [pointing-devices.md](references/pointing-devices.md) | Pointer/trackpad | Hover, cursor morphing, trackpad gestures |
| [digital-crown.md](references/digital-crown.md) | Digital Crown | Scrolling, value adjustment, haptic detents |
| [eyes.md](references/eyes.md) | Eye tracking | Look and tap, gaze targeting, hit target sizing |
| [spatial-interactions.md](references/spatial-interactions.md) | Spatial input | Hand gestures, direct manipulation, immersive input |
| [focus-and-selection.md](references/focus-and-selection.md) | Focus system | tvOS/visionOS navigation, focus indicators, groups |
| [remotes.md](references/remotes.md) | Remotes | Touch surface, clickpad, simple interactions |
| [gyro-and-accelerometer.md](references/gyro-and-accelerometer.md) | Motion sensors | Gyroscope, accelerometer, calibration, gaming |
| [nearby-interactions.md](references/nearby-interactions.md) | Nearby interactions | U1 chip, directional finding, proximity triggers |
| [camera-control.md](references/camera-control.md) | Camera Control | iPhone camera hardware button, quick launch |

## Output Format

1. **Input method recommendations by platform** and how they interact.
2. **Gesture specification table** -- standard and custom gestures with expected behaviors.
3. **Keyboard shortcut recommendations** following system conventions.
4. **Accessibility input alternatives** for VoiceOver, Switch Control, etc.

## Questions to Ask

1. Which platforms and input devices?
2. Productivity or casual app?
3. Custom gestures in the design?
4. Game controller support needed?

## Related Skills

- **hig-components-status** -- Progress indicators responding to input (pull-to-refresh)
- **hig-components-system** -- System experiences with unique input constraints
- **hig-technologies** -- VoiceOver, Siri voice input, ARKit spatial gesture context

---

*Built by [Raintree Technology](https://raintree.technology) · [More developer tools](https://raintree.technology)*

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [raintree-technology](https://github.com/raintree-technology)
- **Source:** [raintree-technology/agent-starter](https://github.com/raintree-technology/agent-starter)
- **License:** MIT
- **Homepage:** https://claude.raintree.technology

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-raintree-technology-agent-starter-hig-inputs
- Seller: https://agentstack.voostack.com/s/raintree-technology
- Browse the marketplace: https://agentstack.voostack.com/browse

---
Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
