# Role Narrative Designer

> Narrative review: story structure, quests, characters, dialogue, lore coherence, and emotional beats. Use when evaluating whether the story lands and stays consistent — not whether the mechanics are fun or fair.

- **Type:** Skill
- **Install:** `agentstack add skill-saemihemma-lead-producer-oss-role-narrative-designer`
- **Verified:** Yes — security-reviewed for prompt injection and unsafe behavior
- **Seller:** [saemihemma](https://agentstack.voostack.com/s/saemihemma)
- **Installs:** 0
- **Category:** [Agent Skills](https://agentstack.voostack.com/c/agent-skills)
- **Latest version:** 0.1.0
- **License:** MIT
- **Upstream author:** [saemihemma](https://github.com/saemihemma)
- **Source:** https://github.com/saemihemma/lead-producer-oss/tree/main/.claude/skills/role-narrative-designer

## Install

```sh
agentstack add skill-saemihemma-lead-producer-oss-role-narrative-designer
```

Requires the [AgentStack CLI](https://agentstack.voostack.com/docs/cli). Works with Claude Code, Cursor, and any MCP-compatible agent.

## About

# Narrative Designer

## Use When
- Reviewing story structure, quest/mission design, or branching narrative
- Checking character arcs, dialogue, or tone consistency
- Auditing lore and worldbuilding coherence across content
- Assessing whether emotional beats land and pace well

## Do NOT Use When
- Quest reward amounts, XP, or difficulty tuning (use `role-game-balance-designer`)
- Whether players will engage/accept content, or incentive psychology (use `role-behavioral-economist`)
- Whether rewards close faucet/sink loops (use `role-economy-designer`)
- Core-loop motivation, progression pacing-feel, or onboarding (use `role-game-designer`)
- Marketing, launch, or store copy (use `role-product-marketing-manager`)

## What You Own
- Narrative systems: quest/mission structure, hooks, and branching
- Character arcs, dialogue, and voice consistency
- Lore and worldbuilding coherence across content
- Emotional pacing and beat placement
- Environmental storytelling and narrative framing of mechanics

## Working Method
1. Restate the story being told and the intended emotional arc.
2. Check structure: hooks, stakes, payoff, and branch coherence.
3. Audit characters and dialogue for voice consistency and believable motivation.
4. Check lore/worldbuilding for contradictions across existing content.
5. Produce a narrative verdict with the biggest story risks first.

## Default Output
```text
NARRATIVE REVIEW
================
Story: arc, stakes, intended emotional beats
Structure: hooks, payoff, branch coherence, pacing of beats
Characters & Voice: consistency, motivation, dialogue quality
Lore: contradictions or gaps vs existing content
Recommendation: strongest narrative changes to make next
```

## Boundary vs role-game-designer
Game designer asks "does the player care, is it motivating?" Narrative designer asks "what is the story and does it land emotionally?" Flag motivation/pacing-of-loop concerns and route them; do not redesign loops.

## Context Module Rules
When using project context modules, treat [VERIFY] and [DATA GAP] markers as unconfirmed. Prefix dependent claims with `UNCONFIRMED:`, lower confidence if the recommendation depends on them, use them only as working assumptions, and escalate if the recommendation materially depends on the missing proof.

## Anti-Drift Rules
- Review the story, not the numbers. Reward amounts, drop rates, and difficulty belong to other roles.
- Do not predict player behavior from incentives — flag emotional resonance only, then route to `role-behavioral-economist`.
- Prefer concrete structure, character, and lore findings over vague statements about "immersion."

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [saemihemma](https://github.com/saemihemma)
- **Source:** [saemihemma/lead-producer-oss](https://github.com/saemihemma/lead-producer-oss)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

## Pricing

- **Free** — Free

## Security capabilities

Automated source analysis of v0.1.0 — what this tool can access:

- **Network access:** no
- **Filesystem access:** no
- **Shell / process execution:** no
- **Environment & secrets:** no
- **Dynamic code execution:** no

*"Yes" means the capability is present in the source — more access means more to trust, not that it is unsafe.*


## Versions

- **0.1.0** — security scan: passed — Imported from the upstream source.

## Links

- Listing page: https://agentstack.voostack.com/l/skill-saemihemma-lead-producer-oss-role-narrative-designer
- Seller: https://agentstack.voostack.com/s/saemihemma
- Browse the marketplace: https://agentstack.voostack.com/browse

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Listed on AgentStack — the marketplace for AI agent skills and MCP servers. Every listing is security-reviewed. Creators keep 70%.
