# AmethystLuna

> Open-source publisher. Listings imported from github.com/AmethystLuna — credited to the original author with their license.

- **Listings:** 8
- **Total installs:** 0
- **Profile:** https://agentstack.voostack.com/s/amethystluna
- **Website:** https://github.com/AmethystLuna

## Published listings

- [Hardfault Triage](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-hardfault-triage) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-hardfault-triage`
  Use when triaging processor exception crashes — HardFault, MemManage, BusFault, UsageFault, data/prefetch abort, illegal instruction, or watchdog timeout. Covers fault-register interpretation, stack-frame extraction, PC-to-source resolution, and root-cause classification.
- [Debug Methodology](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-debug-methodology) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-debug-methodology`
  Use when debugging embedded firmware issues — analyzing crash logs, investigating state machine lockups, tracing sensor/signal anomalies, or performing structured root-cause analysis after a crash has been located. For fault-register and stack-frame triage, load hardfault-triage first.
- [C Cpp Dev](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-c-cpp-dev) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-c-cpp-dev`
  Use when writing, reviewing, or refactoring C/C++ code, especially on 32-bit ARM embedded targets. NOT for formatting-only changes, simple file reads, non-embedded C/C++ (desktop/server), or C#/Java despite the 'C' in the name.
- [Keil Mdk Build](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-keil-mdk-build) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-keil-mdk-build`
  Use when building, flashing, or packaging firmware with Keil MDK (UV4 CLI, ARMCLANG), analyzing .map files for ROM/RAM optimization and memory budget, or diagnosing Keil-specific build failures. NOT for non-Keil build systems (Makefile, CMake, IAR, GCC-only). For crash triage see hardfault-triage.
- [Embedded Firmware Dev](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-embedded-firmware-dev) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-embedded-firmware-dev`
  Use when writing or reviewing embedded C firmware, FreeRTOS tasks, ISR handlers, NVM/flash storage, or sensor driver state machines. NOT for documentation-only RTOS references, conceptual RTOS discussions, or bare-metal projects without an RTOS or sensor subsystem.
- [State Machine Design](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-state-machine-design) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-state-machine-design`
  Use when reviewing or fixing async protocols, retries, ACK/NACK handling, pending flags, timeout logic, or state-machine lockups in embedded firmware. NOT for generic network protocol design (TCP/HTTP/MQTT) unless targeting embedded firmware stack.
- [Logicprobe](https://agentstack.voostack.com/l/skill-amethystluna-logicprobe-logicprobe) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-logicprobe-logicprobe`
  Use when reviewing design documents, architecture specs, technical proposals, or refactoring plans that make claims about API names, file locations, enum values, or mechanism feasibility. When the document contains state machines, protocol logic, or behavioral claims (≥3 states, ACK/NACK/retry sequences, 'always'/'never'/'guaranteed' assertions, or refactoring that modifies state topology), escal…
- [Embedded Workbench](https://agentstack.voostack.com/l/skill-amethystluna-embedded-workbench-embedded-workbench) — Skill · Free · security-reviewed — `agentstack add skill-amethystluna-embedded-workbench-embedded-workbench`
  Use when starting any non-trivial coding task — loads multi-agent workflows, engineering policies, and principles for embedded C/C++ firmware development. NOT for trivial single-line fixes, formatting-only changes, or read-only queries.

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