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MCP verified MIT Self-run

Go Blender Mcp

mcp-j4flmao-go-blender-mcp · by j4flmao

Lightweight Blender MCP server in Go (one binary) + Blender bridge add-on, npm-wrapped for npx. .

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Install

$ agentstack add mcp-j4flmao-go-blender-mcp

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • ✓ Prompt-injection patterns
  • ✓ Secret / credential exfiltration
  • ✓ Dangerous shell & filesystem operations
  • ✓ Untrusted network calls
  • ✓ Known-malicious package signatures

What it can access

  • ✓ Network access No
  • ✓ Filesystem access No
  • ✓ Shell / process execution No
  • ✓ Environment & secrets No
  • ✓ Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

✓ Security review passed
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Declared compatibility

Claude CodeClaude DesktopCursorWindsurf

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Blender MCP Go (npm-wrapped)

> Works with any MCP client: Claude Desktop, Amp (ampcode.com), Cursor, VS Code Copilot, Cline, Continue, etc. Same binary, same JSON-RPC over stdio (protocolVersion: 2024-11-05).

[](https://www.npmjs.com/package/@j4flmao/goblendermcp)

Lightweight Model Context Protocol server for Blender written in Go, wrapped for npm distribution. One binary, minimal context, optional integrations (Poly Haven, Hyper3D, Sketchfab, Hunyuan) controlled via UI or env flags.

Overview

  • Go MCP server: blender-mcp-go
  • Blender bridge add-on: simple TCP server that executes commands in Blender
  • npm wrapper: cross-platform binaries in dist/, launcher at npm/bin/blender-mcp-go.js

Inspired by and referencing BlenderMCP (Python) project — see “References”.

Prerequisites

  • Blender ≥ 3.6 (tested on 5.0.1)
  • Go ≥ 1.22 (for building binaries)
  • Node.js ≥ 18 (for npm wrapper & publishing)

Quick Setup

  1. Build binaries (or use CI artifacts):
  • Windows: npm run build:win-x64
  • Linux: npm run build:linux-x64
  • macOS ARM: npm run build:darwin-arm64
  • All: npm run build:all
  1. Install Blender bridge add-on:
  • File: [blenderbridge/blenderbridge.py](blenderbridge/blenderbridge.py) or get it from: https://github.com/j4flmao/goblendermcp.git
  • Blender → Edit → Preferences → Add-ons → Install → select the file → enable
  • N-panel → MCP → Start Bridge (port 9876)
  1. Add MCP server to Claude Desktop (claude_desktop_config.json) — Recommended (npx):
{
  "mcpServers": {
    "blender": {
      "command": "npx",
      "args": ["@j4flmao/go_blender_mcp"],
      "env": { }
    }
  }
}

Restart Claude Desktop after editing.

Add to OpenCode

OpenCode uses a different config format with mcp as root key and command as an array.

Global config location:

  • Windows: %APPDATA%\opencode\opencode.json
  • macOS / Linux: ~/.config/opencode/opencode.json

Recommended (npx):

{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "blender": {
      "type": "local",
      "command": ["npx", "-y", "@j4flmao/go_blender_mcp"],
      "enabled": true
    }
  }
}

Or via project config — create opencode.json in your project root:

{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "blender": {
      "type": "local",
      "command": ["npx", "-y", "@j4flmao/go_blender_mcp"],
      "enabled": true
    }
  }
}

Notes for OpenCode:

  • Config key is mcp (not mcpServers)
  • command must be an array: ["npx", "-y", "@j4flmao/go_blender_mcp"]
  • Must include "type": "local" for stdio servers
  • Restart OpenCode after editing config

Add to Amp (ampcode.com)

Amp uses the same MCP schema as Claude, just under the amp.mcpServers key in settings.json.

Settings file location:

  • Windows: %APPDATA%\amp\settings.json
  • macOS / Linux: ~/.config/amp/settings.json
  • VS Code: Settings → Extensions → Amp → MCP Servers (or edit settings.json directly)

Recommended (npx):

{
  "amp.mcpServers": {
    "blender": {
      "command": "npx",
      "args": ["-y", "@j4flmao/go_blender_mcp"],
      "env": {}
    }
  }
}

Or via CLI (no manual file edit):

amp mcp add blender -- npx -y @j4flmao/go_blender_mcp

One-shot test without persisting config:

amp --mcp-config "{\"blender\":{\"command\":\"npx\",\"args\":[\"-y\",\"@j4flmao/go_blender_mcp\"]}}" -x "List all objects in the current Blender scene"

Notes for Amp:

  • Workspace-level configs in .amp/settings.json require amp mcp approve blender before first run.
  • To restrict which tools are exposed (recommended to keep context lean), use includeTools:

``json "blender": { "command": "npx", "args": ["-y", "@j4flmao/go_blender_mcp"], "includeTools": ["get_scene_info", "list_objects", "create_object", "exec_python", "render_scene"] } ``

  • Verify Amp picks it up: amp mcp doctor → should list blender with the tool count.
  1. Optional integrations (UI-driven):
  • In Blender N-panel, open “Integrations”
  • Tick Sketchfab / Hyper3D / Hunyuan / Poly Haven
  • Enter API keys where applicable
  • Tools will respect the current toggles at call time
  1. npm usage (as a CLI):
  • Recommended: npx @j4flmao/go_blender_mcp
  • Optional: npm start (launches platform-specific binary from npm/dist/)

CI/CD

  • GitHub Actions workflow builds Windows/Linux/macOS and publishes npm if NPM_TOKEN is set
  • See [.github/workflows/ci.yml](.github/workflows/ci.yml)

Tools (high level)

  • Core: scene info, list/get/move/create/delete objects, materials, render, set engine, exec Python
  • Optional:
  • Poly Haven: HDRI/texture/model import
  • Sketchfab: model search (downloadable/animated/rigged filters)
  • Hyper3D: job submission (Rodin)
  • Hunyuan: placeholder for image→3D

Result Preview

References

  • BlenderMCP (Python, official repo): https://github.com/ahujasid/blender-mcp

Notes

  • Bridge now executes ops on Blender main thread via a small timer/queue to avoid crashes.
  • Tools always list optionals; call-time checks ensure disabled integrations return a clear message.

Troubleshooting

  • Bridge not running: open Blender N-panel → MCP → Start Bridge; ensure port 9876 is free.
  • Sketchfab returns non-character results: use filters (animated=true, rigged=true) or refine query.
  • Render slow: lower samples or use EEVEE for previews.
  • Binary missing after install: run npm run build:all or ensure CI artifacts are available.
  • Claude doesn’t see tools: verify config path uses absolute path; restart Claude after changes.

Contributing

  • Fork and create feature branches.
  • Keep Go code formatted (gofmt -w .) and avoid adding heavy dependencies.
  • Prefer concise one-line tool outputs to minimize MCP context.
  • Pull Requests should include a short description and, when relevant, screenshots of Blender results.

License

MIT License. See [LICENSE](LICENSE) for details.

Acknowledgements

  • Thanks to BlenderMCP community and integrations such as Poly Haven, Hyper3D (Rodin), Sketchfab, and Hunyuan.
  • Blender trademark is owned by Blender Foundation.

Source & license

This open-source MCP server is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.