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MCP verified Apache-2.0 Self-run

MCP TRPG Game

mcp-tse-wei-chen-mcp-trpg-game · by tse-wei-chen

An advanced TRPG (Tabletop Role-Playing Game) server designed for automated, AI-driven adventures. This project leverages Large Language Models (LLMs) as the Keeper (KP), allowing the AI to lead, narrate, and manage the game, making every session dynamic and immersive.

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Install

$ agentstack add mcp-tse-wei-chen-mcp-trpg-game

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

MCP-TRPG-Game Server

[](https://github.com/tse-wei-chen/MCP-TRPG-Game/actions/workflows/dotnet.yml)

An advanced MCP (Model Context Protocol) powered TRPG (Tabletop Role-Playing Game) server designed for automated, AI-driven adventures. This project leverages the revolutionary MCP technology to seamlessly connect Large Language Models (LLMs) with game mechanics, creating an intelligent AI Keeper (KP) that can dynamically lead, narrate, and manage immersive gaming sessions.

🛣️ Roadmap / Future Goals

  • [ ] TRPG MCP Client — UI for dice, character, multiplayer, and more
  • [ ] Import Your Own Scenarios — Custom scenario CSV import & editor
  • [ ] Multi-Player Support — Multiple players, sessions, real-time

🎮 Demo Video

https://github.com/user-attachments/assets/237294ee-6db8-4e5e-8d49-f028fc6b50d7

Key Features

  • MCP-powered AI Keeper: Automated, intelligent game master
  • Rich MCP toolset: Character, scenario, skill, dice, and event management
  • Fast character creation and editing
  • Flexible scenario and scene system
  • Keeper assistant: NPC dialogue, scene description, random events
  • Skill, attribute, sanity checks with dice rolling
  • Persistent game records (SQLite)
  • CSV seed data for easy import
  • Modular service architecture
  • Instant game start: Just type "I want to start playing TRPG"
  • Language: Traditional Chinese (zh-TW), i18n planned

Getting Started

Prerequisites

  1. Install .NET 10.0 SDK
  1. MCP-Compatible AI Client (Optional for enhanced AI integration)
  • Cursor, Claude Desktop, VS Code with MCP extensions, or other MCP-enabled clients
  • This enables seamless AI interaction with the TRPG server through MCP protocol

Setup & Launch

  1. Build the Project

`` if you are version 1, please delete ./trpg.db file first ` and `powershell dotnet build ``

  1. Run the MCP-Enabled TRPG Server

Cursor

Go to: Settings -> Cursor Settings -> Tools & MCP You should see trpg-mcp in the list and enable it. If you don’t see it, click New MCP Server and copy and paste the JSON below. ``json { "mcpServers": { "trpg-mcp": { "type": "stdio", "command": "dotnet", "args": [ "run" , "--project", "src/ToolBox/ToolBox.csproj", "--stdio" ] } } } ` if you want to use http mode `bash dotnet run --project src/ToolBox/ToolBox.csproj ` `json { "mcpServers": { "trpg-mcp": { "type": "http", "url": "http://localhost:5000/mcp" } } } ``

VS Code

Press F1 and enter MCP: List Servers. You should see trpg-mcp in the list—click to start the server. If you don’t see it, press F1 and enter MCP: Open User Configuration, then copy and paste the JSON below. ``json { "servers": { "trpg-mcp": { "type": "stdio", "command": "dotnet", "args": [ "run" , "--project", "src/ToolBox/ToolBox.csproj", "--stdio" ] } } } ``

if you want to use http mode ``bash dotnet run --project src/ToolBox/ToolBox.csproj ` `json { "servers": { "trpg-mcp": { "type": "http", "url": "http://localhost:5000/mcp" } } } ``

  1. Default Database
  • Uses SQLite (trpg.db) by default. The database is auto-created on first run.
  1. API Testing
  • Use MCPTRPGGame.http for sample API requests and testing.
  1. Quick Game Start with MCP
  • Players can directly send the command "I want to start playing TRPG" via MCP-enabled clients
  • The AI Keeper instantly accesses game tools through MCP to launch dynamic sessions

🔧 Available MCP Tools

The server provides 30+ specialized MCP tools for comprehensive TRPG management:

Core Game Tools

  • [x] StartTrpgAdventure — Instantly initialize a new TRPG session with step-by-step AI guidance
  • [x] GetAllScenariosAsync — List all available scenarios for selection
  • [x] GetScenarioByIdAsync — Get detailed info for a specific scenario
  • [x] GetAllCharactersAsync — List all player characters
  • [x] GetCharacterByIdAsync — Get a player character's current status
  • [ ] CreateCharacterAsync — Create a new player character (CoC7 rules supported)
  • [x] CreateCharacterFromTemplateIdAsync
  • [x] UpdateCharacterAsync — Update a player character's information
  • [x] UpdateCharacterAttributeAsync — Update a specific attribute of a player character
  • [x] DeleteCharacterAsync — Delete a player character by ID
  • [x] GetAvailableCharacterTemplates — List available character templates for creation

Dice & Check Tools

  • [x] SkillCheckAsync — Perform a skill check for a character
  • [x] AttributeCheckAsync — Perform an attribute check for a character
  • [x] SanityCheck — Perform a sanity check for a character
  • [x] SavingThrowAsync — Perform a saving throw for a character
  • [x] CalculateDamageAsync — Calculate damage for an attack
  • [x] RollDiceAsync — Roll dice using standard notation (e.g., 1d100)

AI Keeper Assistant Tools

  • [x] GenerateSceneDescriptionAsync — Generate a vivid scene description (NPCs, items, actions)
  • [x] GenerateNpcDialogueAsync — Generate dynamic NPC dialogue suggestions
  • [x] SuggestChecksAndDifficultiesAsync — Suggest checks and difficulty levels for the current scene
  • [x] GenerateRandomEventAsync — Generate a random event for the scene or scenario
  • [x] GetGameProgressSuggestionsAsync — Suggest next steps based on game progress

All tools are designed for seamless AI integration through the MCP protocol and are accessible to both AI and human Keepers.

Directory Structure

src
├── Common (shared models and utilities)
│   └──  seed (initial CSV data)
├── Modules
│   └── Game.Service (module for game logic)
└── ToolBox (tools for seeding and managing data)

Contact

For questions or suggestions, please contact the project maintainer.

Source & license

This open-source MCP server is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.