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Install
$ agentstack add skill-amberlee2427-unity-skills-unity-vscode-cursor ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Unity VS Code / Cursor
Use this skill when the user is asking about remote editing on Unity with VS Code or Cursor, especially over SSH, with a remote editor server, or from a browser/desktop session.
What Is Acceptable
- Use remote editing for code navigation, small edits, and normal development work.
- Use VS Code Remote SSH or Cursor remote workflows to connect to a compute node, desktop session, or other approved non-login host.
- Use the Unity jump host only as the documented gateway into the cluster, not as a workstation or compute host.
- Edit files on a login node only if the work is lightweight and does not start background servers, indexing, or builds.
What Not To Do On Login Nodes
- Do not run heavy builds, tests, package installs, or model loads on login nodes.
- Do not leave VS Code Server, Cursor servers, language servers, watchers, or large indexing jobs running on login nodes.
- Do not treat a login node as a long-lived remote workstation.
- Do not use the jump host for interactive development beyond the documented SSH entry point.
Safer Patterns
- Prefer local editing plus sync when the task is mostly file editing.
- Prefer a compute-node allocation for remote editor sessions that need indexing, language servers, or background tooling.
- Prefer Unity OnDemand desktop sessions when you need a browser-backed GUI environment.
- If you need notebook or app-style work, use the Unity web UI rather than forcing it through an editor server.
Remote SSH Caveats
- Remote editor servers are real processes with CPU, RAM, and disk impact.
- A remote server that feels local on a laptop can still be too much for a login node.
- If the editor wants to keep a daemon alive, move that session to a compute node or desktop allocation.
- Watch for hidden background work: file watchers, TypeScript/Python servers, search indexing, extension scans, and repo-wide symbol indexing.
Unity-Specific Guidance
- Unity docs and team norms favor OnDemand as the easiest access path for browser-based desktop, Jupyter, MATLAB, and similar GUI workflows.
- Unity login nodes are for light coordination, copying, and editing, not for computation.
- Remote SSH access goes through the documented jump host and VPN/2FA path, not direct workstation-style use.
- If the user needs a GUI, browser app, or persistent interactive environment, steer them toward Unity Desktop / Simple Desktop / Jupyter instead of trying to make VS Code or Cursor do everything.
Decision Rule
- If the task is simple editing, remote SSH may be fine.
- If the task needs background compute, indexing, or long-lived processes, use a compute node or OnDemand session.
- If the task needs a browser GUI or notebook, use the Unity web UI flow.
When To Hand Off
- Use
unityfor general cluster rules and routing. - Use
unity-python-envsfor package, conda, wheel, and environment setup. - Use
unity-ondemandfor web UI, desktops, and app-launch workflows. - Use
unity-jupyterfor notebook-specific launch settings and troubleshooting. - Use
unity-slurmfor batch scheduling and GPU request details.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: AmberLee2427
- Source: AmberLee2427/unity-skills
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.