Install
$ agentstack add skill-amitsubhash-3brown1blue-skill ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
When to use
Trigger this skill when:
- User wants to create a mathematical animation or render an equation as video
- User asks to explain a research paper visually or create an explainer video
- User mentions Manim, 3Blue1Brown, or mathematical visualization
- User wants to animate a derivation, diagram, pipeline, or architecture
- User needs Remotion + Manim integration for a production video
Default to Manim Community Edition (pip install manim) unless the user specifically needs ManimGL's interactive features.
Gotchas (read these first)
These are the most common failures. Load [rules/troubleshooting.md](rules/troubleshooting.md) for the full list.
Create(Text(...))looks wrong -- useWrite()for text.Create()traces outlines.- Arrow with
interpolate_color()crashes -- use a plain color constant, adjust opacity separately. Brace.get_text("label", font_size=24)crashes -- createTexseparately, usebrace.put_at_tip().MathTex(r"$E=mc^2$")crashes -- MathTex is already math mode. Drop the$. UseTexfor mixed text+math.Transform(A, B)then animating B does nothing -- B was never added. UseReplacementTransform.- Chained
Transform(a,b)thenTransform(a,c)-- a is still the scene object. b and c are ghosts. UseReplacementTransformeach step. LaggedStartMap(Write, group)crashes -- useLaggedStart(*[Write(m) for m in group]).- Updaters freeze during
self.wait()-- addfrozen_frame=False. .animate.shift(R).scale(2)!=.animate.scale(2).shift(R)-- chain order matters after scaling.get_part_by_tex("missing")returns None silently -- check before calling.set_color()on the result.reference = mobis NOT a copy -- usemob.copy()for independent objects.- Transparent background -- mp4 has no alpha. Use
--format webm -t. VGroup.add(mob.animate.move_to(...))crashes --.animatereturns an_AnimationBuilder, not a VMobject. Only use.animateinsideself.play().Group.save_state()crashes --Groupdoes not supportsave_state()/restore(). Convert toVGroupfirst, or manually store and restore positions.
Scripts and Templates
Claude can copy and adapt these starter files instead of writing from scratch:
- [scripts/safemanim.py](scripts/safemanim.py) -- drop-in wrappers that prevent the 6 crash gotchas (import instead of raw Manim calls)
- [scripts/renderscene.sh](scripts/renderscene.sh) -- render a single scene with quality selection
- [templates/style.py](templates/style.py) -- shared color palette and helper functions for any project
- [templates/equationexplainer.py](templates/equationexplainer.py) -- dim-and-reveal equation scene template
- [templates/paperexplainer.py](templates/paperexplainer.py) -- 5-section paper explainer scaffold
Quick Start
from manim import *
class MyScene(Scene):
def construct(self):
eq = MathTex(r"e^{i\pi} + 1 = 0")
self.play(Write(eq))
self.wait()
manim -pql scene.py MyScene # preview, low quality (fast)
manim -pqh scene.py MyScene # preview, high quality (1080p)
Rule Files
Load the relevant rule file for the task at hand. Claude should read only what it needs, not all files at once.
Core (read first if unfamiliar with Manim)
- [rules/first-scene-tutorial.md](rules/first-scene-tutorial.md) -- install, hello world, render commands
- [rules/mobjects.md](rules/mobjects.md) -- Mobject hierarchy, positioning, styling, VGroup
- [rules/animations.md](rules/animations.md) -- animation lifecycle, Transform, rate functions, composition
- [rules/scene-lifecycle.md](rules/scene-lifecycle.md) -- Scene types, construct(), play/wait/add/remove
Equations and Math
- [rules/equations.md](rules/equations.md) -- MathTex, submobjects, {{ }} notation, TransformMatchingTex
- [rules/equation-derivations.md](rules/equation-derivations.md) -- dim-and-reveal, step-by-step, worked examples
- [rules/graphs-plots.md](rules/graphs-plots.md) -- Axes, plots, parametric curves, BarChart
- [rules/matrices-linalg.md](rules/matrices-linalg.md) -- Matrix, linear transformations
- [rules/decorations.md](rules/decorations.md) -- SurroundingRectangle, Brace, Arrow annotations
Dynamic and 3D
- [rules/updaters-trackers.md](rules/updaters-trackers.md) -- ValueTracker, addupdater, alwaysredraw
- [rules/three-d.md](rules/three-d.md) -- ThreeDScene, camera angles, surfaces, 3D shapes
- [rules/moving-camera.md](rules/moving-camera.md) -- MovingCameraScene, zoom, pan, follow
Visual Design (read for any explainer video)
- [rules/explanation-design.md](rules/explanation-design.md) -- READ FIRST when deciding scene CONTENT. Three principles for designing the explanation itself, from Grant Sanderson's "Designing Math" talk: ask "what does it look like?", give every symbol a motivation, motivate with the most surprising application. One object, several representations, one question each.
- [rules/pedagogy-checklist.md](rules/pedagogy-checklist.md) -- A checklist for judging when an explanation is pedagogically done, not just rigorous, from Grant Sanderson's JMM 2023 award lecture and the SoME rubric: motivating example before each definition, rediscoverable proofs, concrete before abstract, a problem before instruction, raise the ceiling while lowering the floor.
- [rules/visual-design-principles.md](rules/visual-design-principles.md) -- 17 core principles from Tufte, Bret Victor, 3Blue1Brown: opacity layering, persistent context, geometry before algebra, question frames, concrete values, density ramp, monospace text
- [rules/visual-design-catalog.md](rules/visual-design-catalog.md) -- 35 implementable patterns from 3b1b frame analysis + production learnings: probability sidebars, skip arcs, grid fills, interactive sliders, heatmaps, live pipeline data flow, linked dual panels, camera zoom detail, and more
Video Production
- [rules/scene-planning.md](rules/scene-planning.md) -- START HERE for multi-scene videos. Layout templates, scene plans, agent prompt structure, style.py contract
- [rules/paper-explainer.md](rules/paper-explainer.md) -- explainer video structure, domain patterns
- [rules/production-quality.md](rules/production-quality.md) -- spatial layout, alignment, container bounds, data viz minimums, pre/post-render quality checks
- [rules/voiceover.md](rules/voiceover.md) -- voiceover backends, teaching text, beat-aware narration, CLI workflow
- [rules/animation-design-thinking.md](rules/animation-design-thinking.md) -- pacing, narration sync, animate vs static
- [rules/project-organization.md](rules/project-organization.md) -- multi-scene projects, style.py, render scripts
- [rules/remotion-integration.md](rules/remotion-integration.md) -- Manim + Remotion pipeline
Reference
- [rules/config-rendering.md](rules/config-rendering.md) -- quality presets, CLI flags, output formats
- [rules/color-palettes.md](rules/color-palettes.md) -- accessible palettes, color operations
- [rules/troubleshooting.md](rules/troubleshooting.md) -- common errors and fixes
- [rules/manimgl-differences.md](rules/manimgl-differences.md) -- CE vs ManimGL comparison
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: AmitSubhash
- Source: AmitSubhash/3brown1blue
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.