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Design Sprint

skill-ariadoss-superskills-design-sprint · by ariadoss

Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", "de-risk before building", "GV sprint", "prototype testing", or "design workshop". Also trigger when a team needs to make a critical product decision quickly, resolve stakeholder disagreements, or tes…

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Install

$ agentstack add skill-ariadoss-superskills-design-sprint

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Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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Reliability & compatibility

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Declared compatibility

Claude CodeClaude Desktop

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About

Design Sprint Framework

Core Framework

The Design Sprint compresses product development cycles into five days: Map (Monday), Sketch (Tuesday), Decide (Wednesday), Prototype (Thursday), and Test (Friday).

Prerequisites:

  • Important problem worth dedicated focus
  • Decision maker + 4-7 diverse team members
  • Full 5 days (10am-5pm, uninterrupted)
  • Dedicated workspace with whiteboards

Scoring: Rate 0-10 based on adherence to structure, time-boxing, prototyping, and user testing.


Daily Breakdown

Monday: Map

  • Define 2-year goal and sprint questions
  • Map customer journey (5-15 steps)
  • Interview experts, capture "How Might We" opportunities
  • Select target customer moment for focus

Tuesday: Sketch

  • Lightning demos for inspiration
  • Individual solution sketches (no group brainstorming)
  • Four-step process: Notes → Ideas → Crazy 8s → Solution Sketch
  • Anonymous 3-panel storyboards showing user experience

Wednesday: Decide

  • Gallery critique with silent dot voting
  • Decider uses supervote (3 dots override)
  • Create 10-15 panel storyboard for prototype
  • Combine best ideas into unified solution

Thursday: Prototype

  • Assign roles: Makers, Stitcher, Writer, Collector, Interviewer
  • Build realistic facade (not working code)
  • Tools: Figma, Keynote, or prototyping platforms
  • Trial run before Friday testing

Friday: Test

  • Conduct 5 customer interviews (30 minutes each)
  • Five-act structure: Welcome → Context → Introduce → Tasks → Debrief
  • Team observes, records patterns
  • Identify what worked, what failed, next steps

Key Principles

  • Five customers reveal patterns after 3-5 interviews; diminishing returns after 5
  • Prototype fidelity: Facade quality—realistic enough for honest reactions, not production-ready
  • No explaining: Let users interpret and struggle; observe confusion
  • Decider authority: Final call on Tuesday solutions and Wednesday decision
  • Time protection: No interruptions; full commitment required

Common Mistakes to Avoid

| Error | Solution | |-------|----------| | Skip prototyping | Always build, even simply | | Over-engineer prototype | Focus on facade only | | Test wrong users | Screen for target customers | | Explain to users | Let them struggle independently | | No decision maker | Commitment required or postpone | | Interruptions | Protect focus entirely |


Variations

  • 4-Day Sprint: Compress Map + Sketch into Day 1
  • Remote Sprint: Use Miro/FigJam, Zoom, same structure
  • Multi-Sprint: Sequential sprints on broad → detailed → refined problems

Diagnostic Checklist

Confirm before sprinting:

  • [ ] Decider committed for full week
  • [ ] Problem important enough
  • [ ] Prototype feasible in 1 day
  • [ ] Can recruit 5 target users
  • [ ] Team protected from interruptions

Source: Framework developed at Google Ventures by Jake Knapp; detailed in "Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days" by Knapp, Zeratsky, and Kowitz.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.