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Mission Orchestrator

skill-athola-claude-night-market-mission-orchestrator · by athola

Orchestrates full project lifecycle by auto-detecting state and routing to the correct phase. Use when starting or resuming a project mid-workflow.

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Install

$ agentstack add skill-athola-claude-night-market-mission-orchestrator

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Security review

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No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Table of Contents

  • [Overview](#overview)
  • [When to Use](#when-to-use)
  • [Mission Lifecycle](#mission-lifecycle)
  • [Interactive Plan Review](#interactive-plan-review)
  • [Mission Types](#mission-types)
  • [Phase-to-Skill Mapping](#phase-to-skill-mapping)
  • [Session Recovery](#session-recovery)
  • [Module Reference](#module-reference)
  • [Related Skills](#related-skills)
  • [Related Commands](#related-commands)
  • [Exit Criteria](#exit-criteria)

Mission Orchestrator

Overview

Wraps the entire attune development lifecycle (brainstorm → specify → plan → execute) into a single mission with automatic state detection, type selection, and phase routing. Follows the "persistent presence lens" pattern from spec-kit:speckit-orchestrator: delegates entirely to existing skills via Skill() calls, never re-implements phase logic.

When To Use

  • Starting a new project from scratch (full lifecycle)
  • Resuming an interrupted project workflow
  • Running a focused tactical implementation from existing specs
  • Quick-fixing from an existing implementation plan

When NOT To Use

  • Running a single phase directly (use /attune:brainstorm, /attune:specify, etc.)
  • Non-project work (code review, debugging, research)
  • When you need fine-grained control over phase transitions

Mission Lifecycle

1. State Detection
   Scan for existing artifacts (project-brief.md, specification.md, etc.)
       |
2. Mission Type Selection
   Auto-detect type based on artifacts, or accept user override
       |
3. Phase Routing Loop
   For each phase in the mission type:
       a. Pre-phase validation (check prerequisites)
       b. Invoke Skill(attune:{phase-skill})
       c. Post-phase artifact check (verify output exists)
       d. Post-phase backlog triage (create GitHub issues
          for out-of-scope items after brainstorm/specify)
       e. Update mission state
       f. User checkpoint (skippable with --auto)
       g. Error handling via leyline:damage-control
       |
4. Completion
   All phases complete, final state saved

Mission Types

| Type | Phases | Auto-detected When | |------|--------|--------------------| | full | brainstorm → specify → plan → execute | No artifacts exist | | standard | specify → plan → execute | docs/project-brief.md exists | | tactical | plan → execute | docs/specification.md exists | | quickfix | execute | docs/implementation-plan.md exists |

See modules/mission-types.md for full type definitions and custom type support.

Phase-to-Skill Mapping

| Phase | Skill Invoked | Artifact Produced | |-------|--------------|-------------------| | brainstorm | Skill(attune:project-brainstorming) | docs/project-brief.md | | specify | Skill(attune:project-specification) | docs/specification.md | | plan | Skill(attune:project-planning) | docs/implementation-plan.md | | execute | Skill(attune:project-execution) | Implemented code and tests |

The orchestrator never re-implements phase logic. Each phase is a complete Skill() invocation that handles its own workflow.

Session Recovery

Missions persist state to .attune/mission-state.json. On resume:

  1. Load mission state file
  2. Validate referenced artifacts still exist on disk
  3. Identify last completed phase
  4. Continue from next phase in sequence

See modules/mission-state.md for the state schema and recovery protocol.

Interactive Plan Review

The plan-to-execute transition uses an interactive review loop instead of a simple checkpoint. Plans are reviewed section by section, revised based on feedback, and must pass a mandatory war-room gate before execution.

Key capabilities:

  • Section-by-section terminal review (architecture

first, then phases)

  • Approve/revise/reject verdicts with rationale
  • Plan version tracking with diff summaries
  • Context improvement from structured feedback
  • Additive bias scanning before user review
  • Maximum 3 revision rounds before forced decision
  • Mandatory war-room approval with Prosecution Counsel

See modules/plan-review.md for the full protocol.

Review Modules

  • plan-review.md: Main orchestrator for the review loop
  • plan-versioner.md: Version tracking and diff generation
  • feedback-collector.md: Verdict capture and JSON output
  • context-injector.md: Revision prompt construction
  • iteration-governor.md: Round tracking and escalation

User Directive Overrides

The orchestrator parses the user's command-args and free-text at mission start for natural-language trust signals. Phrases like "ignore scope guard", "ultrathink", "don't keep asking", and "be autonomous" are recognized as directive overrides that adjust the constraint profile without requiring an explicit --constraints= flag.

Directive overrides win over mission-type defaults but never bypass the Safety Floor (pre-commit hooks, proof-of-work evidence, destructive-operation confirmation, external-facing actions). When a directive is detected, the orchestrator acknowledges it once at mission start and stops asking for the corresponding checkpoints. Repeated approval-seeking after a directive override is itself a workflow bug.

See modules/adaptive-constraints.md "User Directive Override" section for the parsing table.

Mission Charter

Define mission boundaries using the structured template from references/mission-charter.md. A Mission Charter specifies:

  • Outcome: What success looks like
  • Success metric: Measurable completion criteria
  • Deadline: Time boundary (session, date, or duration)
  • Constraints: Token/time budgets, forbidden actions
  • Scope: In-scope and out-of-scope areas
  • Stop criteria: Conditions that halt the mission

See references/mission-charter.md for the full template and examples.

Progress Reports

Track progress with structured checkpoints using references/progress-report.md. Generate reports at:

  • Phase boundaries (between brainstorm→specify→plan→execute)
  • Blocker identification
  • Risk escalation
  • Budget thresholds (50%, 75%, 90%)

See references/progress-report.md for the template and checkpoint rhythm guidance.

Module Reference

Core modules (always loaded)

  • mission-types.md: Type definitions, auto-detection logic,

custom types

  • state-detection.md: Artifact existence checks, quality

validation, staleness

  • phase-routing.md: Phase execution protocol, transition

hooks, error handling

  • mission-state.md: State schema, persistence, recovery

protocol

Plan-review modules (load when plan phase runs)

  • plan-review.md: Interactive section-by-section review

with bias scanning

  • plan-versioner.md: Version tracking and diff summaries
  • feedback-collector.md: Verdict capture and feedback files
  • context-injector.md: Revision prompt construction from

feedback

  • iteration-governor.md: Round tracking, cap enforcement,

escalation

Conditional modules (load only when triggered)

  • reflexion-buffer.md: Cross-session learning buffer; load

when iteration count > 1 or after a failed revision round.

  • trust-tier.md: Constraint-profile classifier; load when

a user directive override is detected at mission start.

  • adaptive-constraints.md: Constraint adaptation rules;

load alongside trust-tier.md when directive overrides are active.

Module Loading by Mission Type

This skill declares progressive_loading: true. To keep the orchestrator's resident token cost minimal, load only the subset of modules each mission type actually needs. The orchestrator itself loads only the four core modules at mission start; the rest are loaded on-demand when their phase runs.

| Mission type | Core | Plan-review | Reflexion | Trust and adaptive | |--------------|------|-------------|-----------|------------------| | quickfix (execute only) | yes | -- | -- | if directive | | tactical (plan -> execute) | yes | yes | if revising | if directive | | standard (specify -> plan -> execute) | yes | yes | if revising | if directive | | full (brainstorm -> specify -> plan -> execute) | yes | yes | yes | if directive |

Token cost (approximate, computed from wc -w on hub + loaded modules and converted at ~1.3 tokens per word):

| Mission type | Loaded modules | Approx tokens | |--------------|----------------|---------------| | quickfix | hub and core (4) | ~4,100 | | tactical | hub, core, and plan-review (9) | ~6,900 | | standard | same as tactical (9) | ~6,900 | | full | hub, core, plan-review, and reflexion (10) | ~7,900 |

The previous load-all pattern brought in roughly 10,100 tokens for every mission, including quickfix runs that only need the execute phase. With per-type loading, quickfix is ~60% lighter and the standard / tactical / full paths save 22-32%.

When a directive override fires, the trust-tier + adaptive-constraints pair adds ~2,200 tokens on top of the mission-type baseline.

Reference Modules

  • mission-charter.md: Structured mission definition

template (load only when defining a charter)

  • progress-report.md: Checkpoint status report template

(load only when emitting a progress report)

Related Skills

  • Skill(attune:project-brainstorming) - Brainstorm phase
  • Skill(attune:project-specification) - Specify phase
  • Skill(attune:project-planning) - Plan phase
  • Skill(attune:project-execution) - Execute phase
  • Skill(attune:war-room-checkpoint) - Risk assessment for RED/CRITICAL tasks
  • Skill(leyline:risk-classification) - Task risk classification
  • Skill(leyline:damage-control) - Error recovery during phases

Related Commands

  • /attune:mission - Invoke this skill
  • /attune:mission --resume - Resume from saved state
  • /attune:mission --type tactical - Override mission type

Exit Criteria

  • All phases in mission type completed successfully
  • Artifacts exist for each completed phase
  • Mission state saved to .attune/mission-state.json
  • Risk summary generated (tier counts across all tasks)
  • No unresolved errors or blockers

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.