Install
$ agentstack add skill-bitjaru-styleseed-ss-feedback ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
UX Feedback States Generator
When NOT to use
- For only the words inside a state → use
/ss-copy - For accessibility issues in existing states → use
/ss-a11y - For brand-new component creation → use
/ss-component - For analytics or error-logging plumbing — UI presentation only
Target: $ARGUMENTS
Instructions
- Read the target file and identify all data-dependent areas.
- Read the design language reference:
DESIGN-LANGUAGE.mdsections on Loading States (Skeleton), Empty States, Error States
- For each data-dependent area, implement ALL 4 states:
State 1: Loading (Skeleton)
// Skeleton must match the final layout shape
Rules:
- Show skeleton for 300ms minimum (prevent flash)
- Delay skeleton display by 300ms (fast loads skip skeleton entirely)
- Use
animate-pulse(1.5s cycle) - Match skeleton shapes to real content dimensions
- Never use spinners inside cards
State 2: Empty (Zero Data)
Create Project}
/>
Rules:
- Center-aligned in the card
- Icon: 32px,
text-text-tertiary - Title: 14px,
text-text-secondary - Always suggest a next action
- Zero values show as "0" (don't hide or dash)
State 3: Error (Load Failed)
Couldn't load the data
Try again
Rules:
- Partial failure: only affected card shows error, rest loads normally
- Full page failure: full-screen EmptyState with retry
- Error message: plain language, blame the system
- Always provide retry button
State 4: Success (Action Feedback)
// Toast notification for action confirmations
toast("Changes saved")
// With undo for destructive actions
toast("Item deleted", { action: { label: "Undo", onClick: handleUndo } })
Rules:
- Info toast: 3s display
- Action toast (with undo): 5s display
- Toast position: above BottomNav
- One toast at a time (new replaces old)
- Implementation pattern:
function DataCard({ data, isLoading, error }) {
if (isLoading) return
if (error) return
if (!data || data.length === 0) return
return
}
- Check
prefers-reduced-motion— disableanimate-pulsewhen reduced motion is preferred.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: bitjaru
- Source: bitjaru/styleseed
- License: MIT
- Homepage: https://styleseed-demo.vercel.app
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.