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SKILL verified Apache-2.0 Self-run

Lottie

skill-boraoztunc-skills-lottie · by boraoztunc

Lottie and dotLottie adapter patterns for HyperFrames. Use when embedding lottie-web JSON animations, .lottie files, @lottiefiles/dotlottie-web players, registering instances on window.__hfLottie, or making After Effects exports deterministic in HyperFrames.

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Install

$ agentstack add skill-boraoztunc-skills-lottie

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

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Declared compatibility

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Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Lottie for HyperFrames

HyperFrames can seek both lottie-web and dotLottie players through its lottie runtime adapter. Lottie is a strong fit because the animation timeline is already encoded in the asset; HyperFrames only needs a player object it can seek.

Contract

  • Load assets from local project files, usually under assets/.
  • Set autoplay: false.
  • Prefer loop: false unless the user explicitly wants a loop.
  • Register every returned animation or player on window.__hfLottie.
  • Keep the Lottie container dimensions stable with CSS.

The adapter seeks lottie-web with goToAndStop(timeMs, false) and dotLottie with frame or percentage APIs depending on player shape.

lottie-web Pattern


  const anim = lottie.loadAnimation({
    container: document.getElementById("logo-lottie"),
    renderer: "svg",
    loop: false,
    autoplay: false,
    path: "assets/logo-reveal.json",
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(anim);
.lottie-layer {
  width: 100%;
  height: 100%;
}

dotLottie Pattern


  const player = new DotLottie({
    canvas: document.getElementById("product-lottie"),
    src: "assets/product-flow.lottie",
    autoplay: false,
    loop: false,
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(player);
.lottie-canvas {
  width: 100%;
  height: 100%;
  display: block;
}

Multiple Animations

Push each player into the same registry:

window.__hfLottie = window.__hfLottie || [];
window.__hfLottie.push(backgroundAnim);
window.__hfLottie.push(iconAnim);
window.__hfLottie.push(confettiAnim);

HyperFrames seeks them all to the same composition time.

Good Uses

  • After Effects exports that are already known to render correctly in lottie-web.
  • Logo reveals, icon loops, decorative accents, and product UI motion.
  • Translating Remotion Lottie usage into plain HyperFrames HTML.

Avoid

  • Relying on remote path URLs at render time.
  • Starting playback with play().
  • Assuming unsupported After Effects effects will survive export. Test the JSON or .lottie file in a browser first.
  • Loading a player asynchronously and registering it after HyperFrames validation has already inspected the page.

Validation

After editing a Lottie composition:

npx hyperframes lint
npx hyperframes validate

Credits And References

  • HyperFrames adapter source: packages/core/src/runtime/adapters/lottie.ts.
  • lottie-web by Airbnb: https://github.com/airbnb/lottie-web
  • lottie-web loadAnimation options: https://github.com/airbnb/lottie-web/wiki/loadAnimation-options
  • dotLottie web player methods by LottieFiles: https://developers.lottiefiles.com/docs/dotlottie-player/dotlottie-web/methods

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.