Install
$ agentstack add skill-buildmoonshot-skillpacks-spatial-join-sanity ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Spatial Join Sanity
A spatial join is where CRS bugs, geometry bugs, and cardinality bugs all converge. Do it deliberately.
Before the join
- Confirm both layers share a CRS (see
crs-discipline) and have valid geometry (seevalidate-geometry). A spatial join across mismatched CRSs returns wrong matches with no error.
- Pick the predicate that matches the question. Don't default to "intersects" for everything:
- points-in-polygons →
within/contains - any overlap →
intersects - shared boundary / adjacency →
touches - "near, within N meters" → a distance predicate (
ST_DWithin,near) — not intersects, and not a post-hoc distance filter.
Handle cardinality on purpose
A spatial join is one-to-many. A point on a shared border matches both polygons; overlapping polygons multiply rows. Decide explicitly:
- keep all matches, or
- keep the largest-overlap / nearest / first match.
Don't let the join silently change your record count.
Sanity-check the result
Compare input vs output row counts and state it. If a 10,000-point layer becomes 14,000 rows after a join to polygons, that's a boundary/overlap multiplication that needs an explanation — not something to hand over unnoticed. A point count that drops means unmatched features fell out of an inner join; decide whether that's intended.
Why this matters
Spatial joins produce a table that looks normal whether or not it's correct. The errors — wrong predicate, CRS mismatch, silent row multiplication — don't surface as crashes; they surface as a deliverable with the wrong counts. A predicate chosen on purpose and a row-count check catch them before they ship.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: buildmoonshot
- Source: buildmoonshot/skillpacks
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.