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SKILL verified MIT Self-run

Maui Speech To Text

skill-davidortinau-maui-skills-maui-speech-to-text · by davidortinau

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Install

$ agentstack add skill-davidortinau-maui-skills-maui-speech-to-text

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

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5mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Speech-to-Text — Gotchas & Best Practices

For full service implementation, types, and UI integration patterns, see references/speech-to-text-api.md.

Critical: Permission Handling

Always request permissions before starting speech recognition. Both microphone and speech permissions are required.

// ❌ Starting recognition without checking permissions
var result = await _speechService.StartListeningAsync();

// ✅ Always check permissions first
if (!await _speechService.RequestPermissionsAsync())
    return; // Gracefully handle denial
var result = await _speechService.StartListeningAsync(cancellationToken);

⚠️ iOS Requires Both Permission Descriptions

Missing either NSSpeechRecognitionUsageDescription or NSMicrophoneUsageDescription in Info.plist will cause a runtime crash — not a graceful failure.

⚠️ Android: Permission Re-prompt

On Android, if the user denies the RECORD_AUDIO permission twice, the OS stops showing the prompt. You must guide users to Settings manually.

Common Mistakes

❌ No Timeout — Indefinite Listening

Always set a timeout to prevent indefinite listening sessions that drain battery:

// ❌ No timeout — listens forever if no speech detected
await _speechToText.StartListenAsync(options, CancellationToken.None);

// ✅ Use a combined timeout + user cancellation token
using var timeoutCts = new CancellationTokenSource(TimeSpan.FromSeconds(60));
using var combinedCts = CancellationTokenSource.CreateLinkedTokenSource(
    userCancellationToken, timeoutCts.Token);
await _speechToText.StartListenAsync(options, combinedCts.Token);

❌ Not Unsubscribing Event Handlers

Leaking event subscriptions causes duplicate processing and memory leaks:

// ❌ Subscribe without unsubscribe
_speechToText.RecognitionResultUpdated += OnRecognitionResultUpdated;

// ✅ Always unsubscribe in finally block
try
{
    _speechToText.RecognitionResultUpdated += OnRecognitionResultUpdated;
    // ... listen ...
}
finally
{
    _speechToText.RecognitionResultUpdated -= OnRecognitionResultUpdated;
}

❌ Not Disposing CancellationTokenSource

// ❌ Leaked CTS
_currentCts = new CancellationTokenSource();

// ✅ Dispose in finally
try { /* ... */ }
finally
{
    _currentCts?.Dispose();
    _currentCts = null;
}

Platform Pitfalls

| Platform | Pitfall | |----------|---------| | iOS | Missing either plist key → runtime crash | | Android | User denies permission twice → OS stops prompting; must redirect to Settings | | All | No timeout → battery drain from indefinite listening | | All | Calling StartListeningAsync while already listening → returns error, not exception |

Architecture Tips

  1. Wrap ISpeechToText in a service — Don't use SpeechToText.Default directly in ViewModels. Wrap in ISpeechRecognitionService for testability and state management.
  1. Use partial results for UX — Subscribe to PartialResultReceived for live transcription feedback. Users expect to see words appear as they speak.
  1. Continuous listening = loop with delay — Loop StartListeningAsync with small delays (Task.Delay(100)) for conversation mode.
  1. Guard against double-start — Check state before starting:

``csharp if (State == SpeechRecognitionState.Listening) return new SpeechRecognitionResultDto { Success = false, ErrorMessage = "Already listening" }; ``

  1. Natural language output — CommunityToolkit.Maui returns normalized, punctuated text — not raw phonemes. No post-processing needed for basic use cases.
  1. UI-agnostic service — The ISpeechRecognitionService pattern works identically with XAML/MVVM, C# Markup, and MauiReactor. See references/speech-to-text-api.md for all three patterns.

Checklist

  • [ ] CommunityToolkit.Maui NuGet installed (look up current version)
  • [ ] UseMauiCommunityToolkit() called in MauiProgram.cs
  • [ ] ISpeechToText registered as singleton via DI
  • [ ] iOS: Both NSSpeechRecognitionUsageDescription and NSMicrophoneUsageDescription in Info.plist
  • [ ] Android: RECORD_AUDIO permission in AndroidManifest.xml
  • [ ] Permissions checked before every StartListeningAsync call
  • [ ] Timeout configured (recommend 60 seconds max)
  • [ ] Event handlers unsubscribed in finally blocks
  • [ ] CancellationTokenSource disposed after use

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.