Install
$ agentstack add skill-devinilabs-pro-skill-create-game-vfx ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Create Game VFX
Make the gameplay meaning visible before adding spectacle.
Specify
For every effect define trigger, owner, duration, gameplay meaning, camera-distance silhouette, color hierarchy, spawn cap, cleanup rule, and reduced-motion equivalent. Separate telegraph, contact, success, failure, and lingering status visuals.
Implement safely
Pool short-lived objects, reuse materials/geometry, cap particles, and avoid per-frame allocation. Use additive/transparency sparingly around important UI and targets. Make cleanup idempotent so reset, death, and pause cannot leak effects.
Verify
Test overlaps, multiple targets, rapid repetition, pause/resume, lowest quality, reduced motion, and touch viewports. Sample the live encounter for warnings, draw calls, frame time, and visual readability.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: devinilabs
- Source: devinilabs/pro-skill
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.