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Install
$ agentstack add skill-dragoon0x-everything-design-taste-color-systems ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Color Systems
Building a Palette
The 60-30-10 Rule
- 60% dominant color (backgrounds, large surfaces)
- 30% secondary color (cards, sections, supporting elements)
- 10% accent color (CTAs, active states, key interactive elements)
Systematic Palette Generation
Start with one brand color. Build everything from there.
- Generate a hue scale — Create 10 steps from near-white to near-black
- 50 (lightest background)
- 100 (subtle background)
- 200 (border/divider)
- 300 (placeholder/disabled)
- 400 (secondary text)
- 500 (body text on light)
- 600 (primary interactive)
- 700 (hover state)
- 800 (heading text)
- 900 (darkest text)
- Add functional colors — These are non-negotiable:
- Error/destructive (red family)
- Warning (amber/yellow family)
- Success (green family)
- Info (blue family)
- Each needs at least 3 values: light (bg), medium (text), dark (border)
- Add neutrals — Gray scale that harmonizes with brand hue
- Warm grays if warm brand color
- Cool grays if cool brand color
- Never pure gray (#808080) unless intentionally brutalist
Perceptual Uniformity
Not all colors are equally bright to the human eye. Green appears brighter than blue at the same lightness value. When creating color scales:
- Use OKLCH or CIELAB color space instead of HSL
- Test colors at the same L value to ensure visual consistency
- Yellow needs to be darker than blue to appear "equal" in a UI
Accessibility
Contrast Requirements (WCAG AA)
- Body text: 4.5:1 minimum
- Large text (18px+ or 14px bold): 3:1 minimum
- UI components and graphical objects: 3:1 minimum
- Decorative elements: no requirement
Contrast Checklist
- Text on background (both themes)
- Icon on background
- Button text on button background
- Form input text on input background
- Placeholder text (yes, this counts)
- Focus ring visibility
- Link text vs surrounding text
Color Blindness
- Never use color alone to convey information
- Red/green is the most common confusion (8% of males)
- Add icons, patterns, or labels alongside color indicators
- Test with deuteranopia and protanopia filters
Dark Mode Color Adjustments
- Reduce saturation by 10-20% for brand colors
- Use gray-900/gray-950 for backgrounds (not pure black)
- Swap elevation model: lighter = higher (opposite of light mode)
- Reduce shadow opacity to near-zero
- Ensure accent colors still have sufficient contrast
- Test all feedback colors (error/warning/success) against dark surfaces
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: Dragoon0x
- Source: Dragoon0x/everything-design-taste
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.