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Install
$ agentstack add skill-dragoon0x-taste-skills-hierarchy-principles ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
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Hierarchy Principles
The single most important thing in any visual design.
How to use
/hierarchy-principlesApply hierarchy constraints to any design work in this conversation.
Constraints
Hierarchy Rules
- MUST establish a clear primary element on every screen. If everything is important, nothing is.
- MUST create hierarchy through at least two of: scale, weight, contrast, color, space, position
- MUST ensure visual weight matches content priority (the most important thing is the most prominent)
- NEVER allow two elements to compete at the same hierarchy level unless intentional tension is the goal
- SHOULD test by covering half the screen. Can you still tell what's most important?
Hierarchy Tools
- Scale: Bigger things get seen first. The ratio between largest and smallest defines your range.
- Weight: Bolder things demand attention. Use sparingly or nothing stands out.
- Contrast: High-contrast elements pull focus. Low-contrast recedes.
- Color: Saturated colors advance. Desaturated retreat. One accent in a neutral system creates instant hierarchy.
- Space: More breathing room signals more importance. Crowded elements feel like metadata.
- Position: Top-left gets seen first (LTR). Center gets attention. Bottom-right gets ignored unless hierarchy pulls the eye there.
Anti-Patterns
- Using size as the only hierarchy tool (creates monotonous layouts)
- Making everything bold (negates the purpose of bold)
- Competing calls-to-action on the same screen
- Navigation that's visually louder than the content it serves
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: Dragoon0x
- Source: Dragoon0x/taste-skills
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.