AgentStack
SKILL verified MIT Self-run

Source Ux Design From Code

skill-etr-groundwork-source-ux-design-from-code · by etr

Synchronize design system document with codebase changes. Usage /groundwork:source-ux-design-from-code

No reviews yet
0 installs
7 views
0.0% view→install

Install

$ agentstack add skill-etr-groundwork-source-ux-design-from-code

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

Passed review? Show it. Paste this badge into your README — it links to the public security report.

AgentStack Verified badge Links to your public security report.
[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/skill-etr-groundwork-source-ux-design-from-code)

Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
1mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming — see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps — measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
Are you the author of Source Ux Design From Code? Claim this listing to set pricing, connect Stripe payouts, and keep 70% of every sale.
Sign up to claim

About

Sync Design System Skill

Keeps {{specs_dir}}/design_system.md synchronized with design implementation decisions made during sessions.

Pre-flight: Model Recommendation

Your current effort level is {{effort_level}}.

Skip this step silently if effort is high, xhigh, or max (the scale is low "You're working from ` (inside **[cwd-project]**), but the selected Groundwork project is **[selected-project]** ([selected-project-path]/). What would you like to do?" > - "Switch to [cwd-project]" > - "Stay with [selected-project]" If the user switches, invoke Skill(skill="groundwork:select-project")`.

  • If CWD doesn't match any project → proceed without warning (shared directory).
  1. Proceed with the resolved project context. All {{specs_dir}}/ paths will resolve to the correct location.

File Locations

  • Target: Design system document (may be single file or directory)
  • Single file: {{specs_dir}}/design_system.md
  • Directory: {{specs_dir}}/design_system/ (content split across files)
  • Context: Current session history, codebase changes

Detection: Check for single file first (takes precedence), then directory.

When to Trigger

This skill should activate when:

  • User explicitly invokes /groundwork:source-ux-design-from-code
  • Session involved design token changes (colors, spacing, typography)
  • Component styling decisions were made
  • UX patterns were implemented or modified
  • Brand identity elements were added or changed

Workflow Overview

  1. Analyze Session - Review design-relevant changes this session
  2. Detect Changes - Identify design system implications
  3. Propose Updates - Draft decisions with appropriate IDs
  4. Apply Changes - Update document with user approval

Step 1: Analyze Session

Review the current session for:

Token Changes:

  • New CSS custom properties or design tokens added
  • Color values defined or modified
  • Spacing/sizing values established
  • Typography settings changed

Component Styling:

  • New component variants created
  • Styling patterns established
  • Hover/focus/active states defined
  • Responsive breakpoint adjustments

UX Pattern Implementations:

  • Loading state patterns implemented
  • Error handling UI added
  • Empty state designs created
  • Navigation patterns established
  • Form validation approaches implemented
  • Animation/motion added

Brand Identity:

  • Logo usage implemented
  • Color palette applied
  • Font selections made
  • Voice/tone established in UI copy

Step 2: Detect Change Categories

| Category | Signal | Design System Section | |----------|--------|----------------------| | Design principle | Explicit "we should always..." statement | §1.2 Design Principles | | Accessibility | ARIA labels, contrast fixes, focus states | §1.1 Accessibility Requirements | | Spacing token | New spacing value, padding/margin pattern | §1.3 Token Categories (Spacing) | | Elevation token | Shadow values, z-index decisions | §1.3 Token Categories (Elevation) | | Border radius | Corner radius decisions | §1.3 Token Categories (Border Radius) | | Color token | New color value, palette adjustment | §2.1 Color System | | Typography | Font family, size, weight decisions | §2.2 Typography | | Brand voice | UI copy patterns, tone decisions | §2.4 Brand Voice | | Visual atmosphere | Surface treatments, textures, spatial character, tonal direction | §2.5 Visual Atmosphere | | Navigation | Nav structure, menu patterns | §3.1 Navigation | | Loading states | Skeleton, spinner, progress patterns | §3.2 Loading States | | Error handling | Error display, validation feedback | §3.3 Error Handling | | Empty states | No-data, first-run experiences | §3.4 Empty States | | Form patterns | Input validation, form layout | §3.5 Form Patterns | | Responsive | Breakpoint decisions, mobile adaptations | §3.6 Responsive Behavior | | Motion | Animation timing, transitions, entrance patterns, hover signatures | §3.7 Motion & Interaction Character | | Component | New component styling guidelines | §4 Component Guidelines |

Step 3: Propose Updates

For each detected change, propose a specific update:

## Proposed Design System Updates

### 1. New Design Principle

**Trigger:** You established that all interactive elements should have visible focus states.

**Proposed addition to §1.2 Design Principles:**

### DP-00X: Accessible Focus States

**Status:** Accepted
**Date:** [today]
**Context:** Implementing keyboard navigation revealed need for consistent focus indicators.

**Decision:** All interactive elements must have visible focus states with 3:1 contrast ratio.

**Rationale:** Supports keyboard-only users and WCAG 2.1 AA compliance.

---

### 2. New Color Token

**Trigger:** You added a new warning color for form validation.

**Proposed addition to §2.1 Color System:**

| Token | Value | Usage |
|-------|-------|-------|
| `--color-warning-light` | #FEF3C7 | Warning background |

**Proposed addition to §5 Decision Log (Brand Decisions):**

### BRD-00X: Warning Color Variant

**Status:** Accepted
**Date:** [today]
**Context:** Form validation needed softer warning background.

**Decision:** Added `--color-warning-light` (#FEF3C7) for warning backgrounds.

**Rationale:** Maintains warning semantic while providing softer background option.

---

### 3. UX Pattern Implementation

**Trigger:** You implemented skeleton loading screens for data tables.

**Proposed addition to §3.2 Loading States:**

**Data Tables:** Use skeleton rows matching table structure. Show 5 skeleton rows by default. Animate with subtle pulse.

**Proposed addition to §5 Decision Log (UX Decisions):**

### UXD-00X: Table Loading Pattern

**Status:** Accepted
**Date:** [today]
**Context:** Data tables needed loading feedback during API calls.

**Decision:** Use skeleton rows (5 default) with pulse animation for table loading states.

**Rationale:** Maintains layout stability and sets user expectations for content shape.

---

Approve these updates? (yes/no/modify)

Step 4: Apply Changes

On approval:

  1. Detect spec format - Check if design system is single file or directory
  2. Read current content:
  • Single file: Read {{specs_dir}}/design_system.md
  • Directory: Aggregate all .md files from {{specs_dir}}/design_system/
  1. Route updates to appropriate files:
  • Single file mode: Edit {{specs_dir}}/design_system.md directly
  • Directory mode: Route each update:
  • Design principles (DP-NNN) → {{specs_dir}}/design_system/01-foundations.md
  • Accessibility → {{specs_dir}}/design_system/01-foundations.md
  • Token changes → {{specs_dir}}/design_system/01-foundations.md
  • Color system (BRD-NNN) → {{specs_dir}}/design_system/02-brand-identity.md
  • Typography → {{specs_dir}}/design_system/02-brand-identity.md
  • Brand voice → {{specs_dir}}/design_system/02-brand-identity.md
  • UX patterns (UXD-NNN) → {{specs_dir}}/design_system/03-ux-patterns.md
  • Component guidelines → {{specs_dir}}/design_system/04-components.md
  • Decision log entries → {{specs_dir}}/design_system/05-decisions.md
  1. Maintain decision ID sequences (find highest DP/BRD/UXD-NNN, increment)
  2. Update "Last updated" timestamp
  3. If {{specs_dir}}/ux-preview.html exists, regenerate it to reflect the updated design system decisions
  4. Update "Status" if appropriate

Important:

  • New decisions get the next available ID in their prefix sequence
  • Never reuse deleted decision IDs (maintain traceability)
  • Preserve existing content - add to sections, don't replace unless correcting errors

Change Detection Heuristics

Strong signals (likely design system change):

  • New CSS custom properties or variables defined
  • Explicit design decisions ("let's use X for all buttons")
  • Accessibility fixes (contrast, ARIA, focus states)
  • New component variants with distinct styling
  • Animation/transition values established
  • Breakpoint or responsive behavior decisions

Weak signals (maybe design system change):

  • One-off styling for specific component
  • Temporary styling during development
  • Framework default overrides
  • Bug fixes to existing styles

Focus on strong signals. For weak signals, ask: "Is this a pattern we want to establish, or a one-time implementation detail?"

Session Summary Format

At session end, provide summary:

## Design System Sync Summary

**Session Date:** [date]

### Changes Detected:
1. [Change 1] → New principle DP-00X
2. [Change 2] → New color token BRD-00X
3. [Change 3] → UX pattern UXD-00X
4. [Change 4] → No design system impact (implementation detail)

### Design System Document:
- [X] Updated with approved changes
- [ ] No changes needed
- [ ] Changes pending user review

### Decision IDs Added/Modified:
- DP-00X (new)
- BRD-00X (new)
- UXD-00X (new)

### Open Items:
- [Any unresolved design questions from session]

Interaction with Other Skills

This skill works in concert with:

  • /groundwork:ux-design - For deliberate, interactive design system creation
  • /groundwork:source-product-specs-from-code - PRD changes may affect design requirements
  • /groundwork:source-architecture-from-code - Architecture changes may affect UX patterns

When multiple sync commands run:

  1. Run /groundwork:source-product-specs-from-code first (product drives design)
  2. Run /groundwork:source-ux-design-from-code second (design supports product)
  3. Run /groundwork:source-architecture-from-code last (architecture implements both)

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

No reviews yet — be the first.

Versions

  • v0.1.0 Imported from the upstream source.