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SKILL verified Apache-2.0 Self-run

Langgraph Architecture

skill-existential-birds-beagle-langgraph-architecture · by existential-birds

Guides architectural decisions for LangGraph applications. Use when deciding between LangGraph vs alternatives, choosing state management strategies, designing multi-agent systems, or selecting persistence and streaming approaches.

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$ agentstack add skill-existential-birds-beagle-langgraph-architecture

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No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
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  • Dangerous shell & filesystem operations
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  • Known-malicious package signatures

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  • Environment & secrets No
  • Dynamic code execution Used

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About

LangGraph Architecture Decisions

When to Use LangGraph

Use LangGraph When You Need:

  • Stateful conversations - Multi-turn interactions with memory
  • Human-in-the-loop - Approval gates, corrections, interventions
  • Complex control flow - Loops, branches, conditional routing
  • Multi-agent coordination - Multiple LLMs working together
  • Persistence - Resume from checkpoints, time travel debugging
  • Streaming - Real-time token streaming, progress updates
  • Reliability - Retries, error recovery, durability guarantees

Consider Alternatives When:

| Scenario | Alternative | Why | |----------|-------------|-----| | Single LLM call | Direct API call | Overhead not justified | | Linear pipeline | LangChain LCEL | Simpler abstraction | | Stateless tool use | Function calling | No persistence needed | | Simple RAG | LangChain retrievers | Built-in patterns | | Batch processing | Async tasks | Different execution model |

State Schema Decisions

TypedDict vs Pydantic

| TypedDict | Pydantic | |-----------|----------| | Lightweight, faster | Runtime validation | | Dict-like access | Attribute access | | No validation overhead | Type coercion | | Simpler serialization | Complex nested models |

Recommendation: Use TypedDict for most cases. Use Pydantic when you need validation or complex nested structures.

Reducer Selection

| Use Case | Reducer | Example | |----------|---------|---------| | Chat messages | add_messages | Handles IDs, RemoveMessage | | Simple append | operator.add | Annotated[list, operator.add] | | Keep latest | None (LastValue) | field: str | | Custom merge | Lambda | Annotated[list, lambda a, b: ...] | | Overwrite list | Overwrite | Bypass reducer |

State Size Considerations

# SMALL STATE ( Literal["a", "b"]:
    return "a" if condition else "b"
builder.add_conditional_edges("node", router)

# Command - when combining routing with updates
def node(state) -> Command:
    return Command(goto="next", update={"step": state["step"] + 1})

Static vs Dynamic Routing

Static Edges (add_edge):

  • Fixed flow known at build time
  • Clearer graph visualization
  • Easier to reason about

Dynamic Routing (add_conditional_edges, Command, Send):

  • Runtime decisions based on state
  • Agent-driven navigation
  • Fan-out patterns

Persistence Strategy

Checkpointer Selection

| Checkpointer | Use Case | Characteristics | |--------------|----------|-----------------| | InMemorySaver | Testing only | Lost on restart | | SqliteSaver | Development | Single file, local | | PostgresSaver | Production | Scalable, concurrent | | Custom | Special needs | Implement BaseCheckpointSaver |

Checkpointing Scope

# Full persistence (default)
graph = builder.compile(checkpointer=checkpointer)

# Subgraph options
subgraph = sub_builder.compile(
    checkpointer=None,   # Inherit from parent
    checkpointer=True,   # Independent checkpointing
    checkpointer=False,  # No checkpointing (runs atomically)
)

When to Disable Checkpointing

  • Short-lived subgraphs that should be atomic
  • Subgraphs with incompatible state schemas
  • Performance-critical paths without need for resume

Multi-Agent Architecture

Supervisor Pattern

Best for:

  • Clear hierarchy
  • Centralized decision making
  • Different agent specializations
          ┌─────────────┐
          │  Supervisor │
          └──────┬──────┘
    ┌────────┬───┴───┬────────┐
    ▼        ▼       ▼        ▼
┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐
│Agent1│ │Agent2│ │Agent3│ │Agent4│
└──────┘ └──────┘ └──────┘ └──────┘

Peer-to-Peer Pattern

Best for:

  • Collaborative agents
  • No clear hierarchy
  • Flexible communication
┌──────┐     ┌──────┐
│Agent1│◄───►│Agent2│
└──┬───┘     └───┬──┘
   │             │
   ▼             ▼
┌──────┐     ┌──────┐
│Agent3│◄───►│Agent4│
└──────┘     └──────┘

Handoff Pattern

Best for:

  • Sequential specialization
  • Clear stage transitions
  • Different capabilities per stage
┌────────┐    ┌────────┐    ┌────────┐
│Research│───►│Planning│───►│Execute │
└────────┘    └────────┘    └────────┘

Streaming Strategy

Stream Mode Selection

| Mode | Use Case | Data | |------|----------|------| | updates | UI updates | Node outputs only | | values | State inspection | Full state each step | | messages | Chat UX | LLM tokens | | custom | Progress/logs | Your data via StreamWriter | | debug | Debugging | Tasks + checkpoints |

Subgraph Streaming

# Stream from subgraphs
async for chunk in graph.astream(
    input,
    stream_mode="updates",
    subgraphs=True  # Include subgraph events
):
    namespace, data = chunk  # namespace indicates depth

Human-in-the-Loop Design

Interrupt Placement

| Strategy | Use Case | |----------|----------| | interrupt_before | Approval before action | | interrupt_after | Review after completion | | interrupt() in node | Dynamic, contextual pauses |

Resume Patterns

# Simple resume (same thread)
graph.invoke(None, config)

# Resume with value
graph.invoke(Command(resume="approved"), config)

# Resume specific interrupt
graph.invoke(Command(resume={interrupt_id: value}), config)

# Modify state and resume
graph.update_state(config, {"field": "new_value"})
graph.invoke(None, config)

Gates (sequenced)

Complete in order before treating a LangGraph design as locked in. Each step has an objective pass condition (artifact or explicit “none”), not an honor-system “we considered it.”

  1. AlternativesPass: For the workload, either (a) at least one row from [Consider Alternatives When](#consider-alternatives-when) was evaluated and rejected with a one-line reason, or (b) the use case clearly matches [Use LangGraph When You Need](#use-langgraph-when-you-need) and does not fit a “consider alternative” row.
  2. State contractPass: Every state field has an assigned reducer (or default/LastValue) documented in the same place as the schema; large payloads are references or Store-backed, not inlined blobs (see [State Size Considerations](#state-size-considerations)).
  3. CheckpointerPass: The saver type is chosen for the target environment per [Checkpointer Selection](#checkpointer-selection) (e.g. production is not InMemorySaver unless explicitly test-only).
  4. Loops and flaky nodesPass: recursion_limit (or equivalent) is set for any graph that can cycle; per-node RetryPolicy or a documented “no retries” choice exists for external calls (see [Retry Configuration](#retry-configuration)).

Error Handling Strategy

Retry Configuration

# Per-node retry
RetryPolicy(
    initial_interval=0.5,
    backoff_factor=2.0,
    max_interval=60.0,
    max_attempts=3,
    retry_on=lambda e: isinstance(e, (APIError, TimeoutError))
)

# Multiple policies (first match wins)
builder.add_node("node", fn, retry_policy=[
    RetryPolicy(retry_on=RateLimitError, max_attempts=5),
    RetryPolicy(retry_on=Exception, max_attempts=2),
])

Fallback Patterns

def node_with_fallback(state):
    try:
        return primary_operation(state)
    except PrimaryError:
        return fallback_operation(state)

# Or use conditional edges for complex fallback routing
def route_on_error(state) -> Literal["retry", "fallback", "__end__"]:
    if state.get("error") and state["attempts"] < 3:
        return "retry"
    elif state.get("error"):
        return "fallback"
    return END

Scaling Considerations

Horizontal Scaling

  • Use PostgresSaver for shared state
  • Consider LangGraph Platform for managed infrastructure
  • Use stores for large data outside checkpoints

Performance Optimization

  1. Minimize state size - Use references for large data
  2. Parallel nodes - Fan out when possible
  3. Cache expensive operations - Use CachePolicy
  4. Async everywhere - Use ainvoke, astream

Resource Limits

# Set recursion limit
config = {"recursion_limit": 50}
graph.invoke(input, config)

# Track remaining steps in state
class State(TypedDict):
    remaining_steps: RemainingSteps

def check_budget(state):
    if state["remaining_steps"] < 5:
        return "wrap_up"
    return "continue"

Decision Checklist

After [Gates (sequenced)](#gates-sequenced), before implementing:

  1. [ ] Is LangGraph the right tool? (vs simpler alternatives)
  2. [ ] State schema defined with appropriate reducers?
  3. [ ] Persistence strategy chosen? (dev vs prod checkpointer)
  4. [ ] Streaming needs identified?
  5. [ ] Human-in-the-loop points defined?
  6. [ ] Error handling and retry strategy?
  7. [ ] Multi-agent coordination pattern? (if applicable)
  8. [ ] Resource limits configured?

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.