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SKILL verified Apache-2.0 Self-run

Stitch Swiftui Components

skill-gabelul-stitch-kit-stitch-swiftui-components · by gabelul

Converts Stitch mobile designs into SwiftUI views for native iOS apps — VStack/HStack/ZStack layout mapping, Color asset tokens with dark mode, NavigationStack/TabView routing, and Xcode project structure.

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$ agentstack add skill-gabelul-stitch-kit-stitch-swiftui-components

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About

Stitch → SwiftUI (Native iOS)

You are a Swift/SwiftUI engineer. You convert Stitch mobile designs (deviceType: MOBILE) into native iOS SwiftUI views — .swift files that build and run in Xcode. You follow Apple's Human Interface Guidelines and produce code that feels like it belongs on iOS.

When to use this skill

Use this skill when:

  • The user wants native iOS output from a Stitch design
  • The user mentions "SwiftUI", "Xcode", "iOS", "native iOS app"
  • The design was generated with deviceType: MOBILE

Note: This skill targets iOS 16+ with SwiftUI. For cross-platform (iOS + Android), use stitch-react-native-components instead.

Prerequisites

  • Stitch design with deviceType: MOBILE
  • Xcode 15+ on macOS
  • Swift 5.9+

Step 1: Retrieve the design

  1. list_tools → find Stitch MCP prefix
  2. [prefix]:get_screen → fetch metadata
  3. Download HTML: bash scripts/fetch-stitch.sh "[htmlCode.downloadUrl]" "temp/source.html"
  4. Check screenshot.downloadUrl — confirm mobile layout before converting

Only convert MOBILE designs. Desktop Stitch designs don't map well to SwiftUI without significant layout rethinking.

Step 2: Xcode project structure

MyApp/
├── MyApp.swift              ← @main entry point
├── ContentView.swift        ← Root view (TabView or NavigationStack)
├── Theme/
│   ├── ThemeTokens.swift    ← Design token constants
│   └── Color+App.swift      ← Color extension with semantic names
├── Views/
│   ├── [ScreenName]View.swift   ← One file per Stitch screen
│   └── Components/
│       └── [Name]View.swift     ← Reusable component views
├── Models/
│   └── MockData.swift       ← Static preview data
└── Assets.xcassets/
    └── Colors/              ← Color assets for light/dark mode

Step 3: The HTML/CSS → SwiftUI layout mapping

This is the core translation. Apply these rules to every element in the Stitch HTML:

Layout containers

| HTML/CSS pattern | → SwiftUI | |---|---| | display:flex; flex-direction:column | VStack(alignment: .leading, spacing: 16) | | display:flex; flex-direction:row | HStack(alignment: .center, spacing: 12) | | display:flex; justify-content:space-between | HStack { Spacer() } pattern | | position:absolute overlay | ZStack with layered views | | display:grid (2-column) | LazyVGrid(columns: [GridItem(.flexible()), GridItem(.flexible())], spacing: 16) | | overflow-y: scroll | ScrollView(.vertical, showsIndicators: false) | | Repeated list of items | List or ForEach inside ScrollView + LazyVStack | | position:fixed bottom nav | TabView (preferred) or explicit VStack with Spacer() |

Spacing mapping

SwiftUI uses points (1pt ≈ 1dp on non-retina, 2px on Retina @2x):

// Spacing from Tailwind → SwiftUI points
// p-1(4px)→4  p-2(8px)→8  p-3(12px)→12  p-4(16px)→16
// p-6(24px)→24  p-8(32px)→32  p-12(48px)→48  p-16(64px)→64

Geometry mapping

// Tailwind rounded- → SwiftUI cornerRadius
// rounded-sm → .cornerRadius(4)
// rounded-md → .cornerRadius(8)
// rounded-lg → .cornerRadius(12)
// rounded-xl → .cornerRadius(16)
// rounded-full → .clipShape(Capsule())  or .cornerRadius(9999)

Content elements

| HTML | → SwiftUI | |---|---| | `, , text | Text("content") | | | Text("title").font(.largeTitle).fontWeight(.bold) | | | Text("title").font(.title2).fontWeight(.semibold) | | | Text("title").font(.headline) | | body | Text("body").font(.body) | | / caption | Text("caption").font(.caption).foregroundStyle(.secondary) | | | AsyncImage(url: URL(string: "...")) for remote, Image("name") for asset | | primary | Button("Label") { action() }.buttonStyle(.borderedProminent) | | secondary | Button("Label") { action() }.buttonStyle(.bordered) | | ghost/text | Button("Label") { action() }.buttonStyle(.plain) | | | TextField("Placeholder", text: $binding) | | | SecureField("Password", text: $binding) | | | Picker("Label", selection: $binding) { ForEach(...) } | | / checkbox | Toggle("Label", isOn: $binding) | | Icon-only button | Button { action() } label: { Image(systemName: "xmark") }` |

Navigation patterns

| Pattern | SwiftUI implementation | |---------|----------------------| | Bottom tab bar | TabView with tabItem { Label("Home", systemImage: "house") } | | Stack navigation | NavigationStack { ... NavigationLink(destination: ...) } | | Modal / sheet | .sheet(isPresented: $showModal) { ModalView() } | | Full screen modal | .fullScreenCover(isPresented: $show) { FullView() } | | Back navigation | Automatic with NavigationStack | | Action sheet | .confirmationDialog("Title", isPresented: $show) { ... } |

Step 4: Design tokens in SwiftUI

Color extension (semantic tokens)

// Theme/Color+App.swift

import SwiftUI

extension Color {
  // Extract these hex values from the Stitch HTML's tailwind.config

  // Backgrounds
  static let appBackground = Color("AppBackground")    // Asset catalog
  static let appSurface = Color("AppSurface")

  // Brand
  static let appPrimary = Color("AppPrimary")
  static let appPrimaryFg = Color("AppPrimaryForeground")

  // Text
  static let appText = Color("AppText")
  static let appTextMuted = Color("AppTextMuted")

  // Borders
  static let appBorder = Color("AppBorder")
}

Color asset catalog (light + dark)

Create named Color Sets in Assets.xcassets/Colors/:

For each color (e.g., AppPrimary):

  • Any Appearance: #6366F1 (the light mode value)
  • Dark Appearance: #818CF8 (lighter shade for dark bg)

Alternatively, define programmatically (no asset catalog needed):

// Theme/ThemeTokens.swift

import SwiftUI

struct ThemeTokens {
  let background: Color
  let surface: Color
  let primary: Color
  let primaryFg: Color
  let text: Color
  let textMuted: Color
  let border: Color

  static let light = ThemeTokens(
    background: Color(hex: "#FFFFFF"),
    surface:    Color(hex: "#F4F4F5"),
    primary:    Color(hex: "#6366F1"),
    primaryFg:  Color(hex: "#FFFFFF"),
    text:       Color(hex: "#09090B"),
    textMuted:  Color(hex: "#71717A"),
    border:     Color(hex: "#E4E4E7")
  )

  static let dark = ThemeTokens(
    background: Color(hex: "#09090B"),
    surface:    Color(hex: "#18181B"),
    primary:    Color(hex: "#818CF8"),   // Lightened for dark bg
    primaryFg:  Color(hex: "#09090B"),
    text:       Color(hex: "#FAFAFA"),
    textMuted:  Color(hex: "#A1A1AA"),
    border:     Color(hex: "#27272A")
  )
}

// Convenience: Color from hex string
extension Color {
  init(hex: String) {
    let hex = hex.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
    var int: UInt64 = 0
    Scanner(string: hex).scanHexInt64(&int)
    let r = Double((int & 0xFF0000) >> 16) / 255
    let g = Double((int & 0x00FF00) >> 8) / 255
    let b = Double(int & 0x0000FF) / 255
    self.init(red: r, green: g, blue: b)
  }
}

Environment-based theme access

// Anywhere in a view — automatic dark mode
@Environment(\.colorScheme) var colorScheme

var theme: ThemeTokens {
  colorScheme == .dark ? .dark : .light
}

// Usage
Text("Hello")
  .foregroundStyle(theme.text)
  .background(theme.surface)

Step 5: Component template

// Views/Components/StitchComponentView.swift

import SwiftUI

/// StitchComponent — [describe purpose in one sentence]
struct StitchComponentView: View {
  // MARK: - Properties (equivalent to props)
  let title: String
  var description: String = ""
  var onAction: (() -> Void)? = nil

  // MARK: - Environment
  @Environment(\.colorScheme) private var colorScheme

  private var theme: ThemeTokens {
    colorScheme == .dark ? .dark : .light
  }

  // MARK: - State
  @State private var isPressed = false

  // MARK: - Body
  var body: some View {
    VStack(alignment: .leading, spacing: 8) {
      Text(title)
        .font(.headline)
        .foregroundStyle(theme.text)

      if !description.isEmpty {
        Text(description)
          .font(.subheadline)
          .foregroundStyle(theme.textMuted)
      }

      if let action = onAction {
        Button("Action", action: action)
          .buttonStyle(.borderedProminent)
          .tint(theme.primary)
      }
    }
    .padding(16)
    .frame(maxWidth: .infinity, alignment: .leading)
    .background(theme.surface)
    .clipShape(RoundedRectangle(cornerRadius: 12))
    .overlay(
      RoundedRectangle(cornerRadius: 12)
        .stroke(theme.border, lineWidth: 1)
    )
    // Minimum touch target — 44pt Apple HIG requirement
    .frame(minHeight: 44)
  }
}

// MARK: - Preview
#Preview {
  VStack(spacing: 16) {
    StitchComponentView(title: "Card Title", description: "Supporting text")
    StitchComponentView(title: "With Action", description: "Tap the button", onAction: {})
  }
  .padding()
}

Step 6: Main app entry point

// MyApp.swift
import SwiftUI

@main
struct MyApp: App {
  var body: some Scene {
    WindowGroup {
      ContentView()
    }
  }
}

// ContentView.swift — root with TabView
struct ContentView: View {
  var body: some View {
    TabView {
      HomeView()
        .tabItem {
          Label("Home", systemImage: "house")
        }
      ProfileView()
        .tabItem {
          Label("Profile", systemImage: "person")
        }
    }
  }
}

Step 7: Accessibility in SwiftUI

SwiftUI handles much of this automatically, but always verify:

// Image accessibility
Image("hero-photo")
  .accessibilityLabel("Team collaborating in a modern office")

// Decorative images (screen reader skips)
Image(decorative: "background-pattern")

// Buttons — label is automatic if using Text inside
Button("Sign In") { ... }  // VoiceOver reads "Sign In, button"

// Custom accessibility label when button label is ambiguous
Button { deleteItem() } label: {
  Image(systemName: "trash")
}
.accessibilityLabel("Delete item")

// Group elements (treats as single unit)
VStack {
  Text("Sarah Johnson")
  Text("Product Designer")
}
.accessibilityElement(children: .combine)

// Dynamic type support — always use semantic fonts
Text("Headline")
  .font(.headline)   // ✅ Scales with user's text size
  // NOT .font(.system(size: 17, weight: .semibold))  // ❌ Fixed size

Step 8: SwiftUI animations

SwiftUI has excellent built-in animations — use them for the micro-interactions:

// Button press spring
Button(action: primaryAction) {
  Text("Get Started")
    .padding(.horizontal, 24)
    .padding(.vertical, 14)
    .background(theme.primary)
    .foregroundStyle(theme.primaryFg)
    .clipShape(Capsule())
    .scaleEffect(isPressed ? 0.96 : 1.0)
    .animation(.spring(response: 0.2, dampingFraction: 0.6), value: isPressed)
}
.simultaneousGesture(
  DragGesture(minimumDistance: 0)
    .onChanged { _ in isPressed = true }
    .onEnded { _ in isPressed = false }
)

// Card appear transition
VStack { /* card content */ }
  .transition(.move(edge: .bottom).combined(with: .opacity))

// Respect reduced motion
@Environment(\.accessibilityReduceMotion) var reduceMotion

var animation: Animation {
  reduceMotion ? .none : .spring(response: 0.3, dampingFraction: 0.7)
}

Execution steps

  1. Verify the Stitch design uses deviceType: MOBILE
  2. Create Xcode project — File → New → App, SwiftUI interface, Swift language
  3. Data layer — create Models/MockData.swift from static content in the design
  4. Theme — create Theme/ThemeTokens.swift with extracted hex values, and Color+App.swift
  5. Components — convert the Stitch HTML sections to SwiftUI views, file by file
  6. Navigation — wire up TabView (tab bar) or NavigationStack (stack)
  7. Build and run — in Xcode, Cmd+R. Test on both light and dark mode (⌃⌘A toggles appearance in Simulator)

Troubleshooting

| Issue | Fix | |-------|-----| | View overflows screen | Add .frame(maxWidth: .infinity) + parent ScrollView | | Text truncates unexpectedly | Add .lineLimit(nil) or .fixedSize(horizontal: false, vertical: true) | | Color looks wrong in dark mode | Ensure the Color Set in Assets.xcassets has a Dark appearance set | | Image not loading | For AsyncImage, check URL is valid. For local images, file must be in Assets.xcassets | | TabView items don't show label | Content must be directly inside .tabItem { } — no wrapping views | | Sheet not dismissible | Add @Environment(\.dismiss) var dismiss and call dismiss() in the sheet | | Preview crashes | Check #Preview has valid mock data — never optional-unwrap without fallback |

References

  • resources/component-template.swift — Boilerplate SwiftUI view
  • resources/layout-mapping.md — Full HTML/CSS → SwiftUI reference
  • resources/architecture-checklist.md — Pre-ship checklist
  • scripts/fetch-stitch.sh — Reliable GCS HTML downloader

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

  • Author: gabelul
  • Source: gabelul/stitch-kit
  • License: Apache-2.0
  • Homepage: https://booplex.com/projects/stitch-kit-design-intelligence-for-ai-agents

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.