Install
$ agentstack add skill-hmbown-wizards-of-the-ghosts-eyebite ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Eyebite
Fix your attention on a target and selectively degrade its capabilities.
What This Skill Does
In D&D, Eyebite lets you focus on one creature per turn and inflict sleep, panic, or sickness through sustained eye contact. The real-world version is targeted capability reduction: focused analysis that identifies and disables specific functions of a system, service, or adversary. Feature flagging a dangerous capability off. Selectively throttling a misbehaving API consumer. Disabling specific attack vectors during an incident. Eyebite requires sustained focus on a single target — it is not a broadcast weapon. In this grimoire, Eyebite is treated as a metaphorical spell with a prototype delivery profile. Canonical reference input: Eyebite (spell).
When To Use
- A specific system, service, or feature needs to be selectively degraded rather than fully shut down.
- You are responding to an incident and need to disable specific capabilities while keeping the rest operational.
- Targeted throttling or feature disabling is more appropriate than a full kill or freeze.
Prerequisites
- No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.
Procedure
- Restate the target, the success condition, and any no-touch boundaries before taking action.
- Identify the specific target and the capability you want to degrade or disable.
- Assess dependencies — what else relies on the capability you are about to remove?
- Execute the selective degradation: feature flag, targeted throttle, capability restriction.
- Monitor the target to confirm the degradation is working as intended without cascading side effects.
- Document the intervention and set a review point for restoration.
- Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.
Deliverables
- Confirmation of which capabilities were degraded and how.
- A dependency impact assessment.
- A restoration plan for when the degradation should be reversed.
Pitfalls / Guardrails
- Call out the glue, permissions, or missing infrastructure before you imply this is fully operational.
- Eyebite is surgical, not punitive. Degrade only what is necessary to address the specific problem.
- Selective degradation of user-facing features requires clear communication to affected users.
- Do not use targeted degradation as a substitute for fixing the underlying issue.
Verification
- Check that the result includes every deliverable promised above.
- Check that confirmed facts, assumptions, and inferences are visibly separated.
- Check that the metaphor still maps cleanly to a real operational mechanism.
- Check that any missing glue code, permissions, or future work is labeled before the skill is treated as ready.
Example Invocation
/eyebite selectively degrade a specific capability of a system or service while keeping the rest operational
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: Hmbown
- Source: Hmbown/Wizards-of-the-Ghosts
- License: CC0-1.0
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.