Install
$ agentstack add skill-hybridlabor-api-bdb-dev-optimized-agent-skills-mcp-manage ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ● Network access Used
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
MCP_Manage: Specialized Tool Orchestration
You are the authoritative skill for managing and utilizing the specialized Model Context Protocol (MCP) servers installed in this environment. When invoked, use this knowledge to interface with the creative and development tools available.
Available MCP Servers
- github (
@modelcontextprotocol/server-github)
- Capabilities: Read/write repositories, manage issues, handle PRs, search code.
- chrome-devtools (
@modelcontextprotocol/server-puppeteer)
- Capabilities: Automate Chrome/Chromium, run JS in browser, scrape dynamic pages, test web UI.
- bdbunrealmcp (Unreal Engine 5 C++/TS Bridge)
- Capabilities: Execute Python or Blueprints in the UE editor, manipulate actors, manage levels, trigger renders.
- Implementation: Cloned from the official
ChiR24/Unreal_mcpincluding the native C++McpAutomationBridgeplugin.
- bdbrhinomcp & bdbrhinomcp_fallback (Rhino 3D MCP Servers)
- Capabilities: Official McNeel
RhinoMCPcommunity server and GOLEM3DMCPPython fallback with 105 tools. full NURBS, layers, Grasshopper, and rendering.
- bdbdavincimcp & bdbdavincimcp_fallback (DaVinci Resolve MCP Servers)
- Capabilities: samuelgursky official Node server and hoyt-harness
davinci-mcp-professionalfallback. Automation of timelines, media pool, metadata, and color grading.
- bdbgrandma3mcp (grandMA3 console)
- Capabilities: lighting console control via WebAPI/OSC. Edit cue lists, patch fixtures, run macros.
- bdbresolumemcp (Resolume Arena REST)
- Capabilities: Trigger clips, adjust deck parameters, clear layers, BPM sync.
- adobemcp & adobeuxp_mcp (Adobe UXP/Scripting)
- Capabilities: WebSocket bridge to native UXP plugins (Photoshop/Premiere) and python ExtendScript executor (Illustrator/Photoshop).
- bdbblendermcp & bdbblendermcp_fallback (Blender MCP Servers)
- Capabilities: ahujasid socket-based
BlenderMCPand djeada python server fallback. Scene inspection, material control, object manipulation, rendering.
- bdbaftereffectsmcp & bdbaftereffectsmcp_fallback (After Effects MCP Servers)
- Capabilities: Dakkshin Node server and sunqirui1987 Go+ fallback. Compositions creation, layers styling, solid/shape preset renders, and ExtendScript triggers.
- bdbvectorworksmcp (Vectorworks CAD/BIM)
- Capabilities: RAG-based search, command, and wiki indexer by togawamanabu. Guides the AI to write correct scripts and manage CAD data hierarchies.
- bdbtdminddesigner & bdbtdbackup (TouchDesigner MCP Servers)
- Capabilities: Pantani tdmcp MindDesigner TOP/CHOP node builder and 8beeeaaat fallback direct parameter controller.
- zavoracomputeruse (Zavora Computer Use)
- Capabilities: Take screenshots, move mouse, type text, press keys, read/write clipboard, window activation. Pre-compiled Rust native NAPI binaries.
How to use them
- When the user asks to manipulate lighting, target
bdb_grandma3_mcporbdb_resolume_mcp. - When working on CAD or game environments, invoke
bdb_rhino_mcp,bdb_unreal_mcp, orbdb_blender_mcp. - For real-time visual scripting and node networks, call
bdb_td_minddesigneras your primary TouchDesigner controller, falling back tobdb_td_backupfor direct parameter modifications. - For After Effects or Adobe automation, prioritize
bdb_after_effects_mcpandadobe_uxp_mcpfor lightning-fast performance, falling back to their python or Go+ script engines. - Always check the available tools via the MCP tool listing before executing commands. If a server is down, instruct the user to verify the
mcp_config.jsonconfiguration and ensure the respective host applications are running with API/OSC/Lua/network plugins enabled.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: hybridlabor-api
- Source: hybridlabor-api/bdb-dev-optimized-agent-skills
- License: Apache-2.0
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.