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SKILL verified MIT Self-run

Ableton Sample Chopper

skill-korben00-ableton-producer-skills-ableton-sample-chopper · by Korben00

This skill should be used when the user asks to "chop a sample", "load a sample into Simpler", "make a beat from this sample", "slice this loop", "map a sample across the keys", or wants an audio file imported and turned into a playable instrument in Ableton Live. Imports audio and loads it into a Simpler, then writes MIDI to repitch (reliable) or replay it.

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Install

$ agentstack add skill-korben00-ableton-producer-skills-ableton-sample-chopper

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Ableton Sample Chopper

Import an audio file and turn it into a playable instrument — load it into a Simpler (sample.replaceSample(path)), then write MIDI that triggers slices/pitches. The classic sample-based beatmaking move (chop a break, replay a vocal, pitch a one-shot).

When to use

Triggers: "chop a sample", "load into Simpler", "beat from this sample", "slice this loop". To bounce existing tracks to audio, use ableton-freeze-resample.

Process

  1. Use ableton-live-runner for build/run/kill + scaffold.
  2. Import the source file into the project:

``ts const imported = await api.resources.importIntoProject("/path/to/sample.wav"); ``

  1. Load it into a Simpler — create a track, insert Simpler, replace its sample:

``ts const track = await song.createMidiTrack(); await track.insertDevice("Simpler", 0); const simpler = track.devices[0] as any; // Simpler/Sample — replaceSample isn't on Device type await simpler.replaceSample(imported); ``

  1. Choose a mapping (lead with the SDK-safe one):
  • Pitched one-shot (reliable) — each MIDI note repitches the whole sample; works with nothing

but replaceSample. Use it for melodic/bass replay of a one-shot or vocal chop.

  • Sliced loop (UI-dependent — flag this) — slicing is set in Simpler's UI; the SDK only

replaces the sample and cannot set slice mode, slice count, or the slice→note map. Only use it if the user has manually enabled Slice mode AND confirms the default chromatic-from-base layout; otherwise the notes won't trigger the expected slices.

  1. Confirm with the user which mapping fits the sample, then write the MIDI clip — prefer the

pitched one-shot unless slicing is explicitly set up.

Code pattern

// Load a sample into a Simpler — the SDK-guaranteed part.
async function loadSimpler(api, song, file, name = "Sampler") {
  const path = await api.resources.importIntoProject(file);
  const track = await song.createMidiTrack();
  track.name = name;
  await track.insertDevice("Simpler", 0);
  await (track.devices[0] as any).replaceSample(path); // replaceSample isn't on the Device type
  return track;
}

// Pitched one-shot (RELIABLE): each note repitches the whole sample; no slice mode needed.
async function pitchedOneShot(api, song, file, notes /* NoteDescription[] */, len) {
  const track = await loadSimpler(api, song, file, "One-shot");
  const clip = await track.createMidiClip(0, len);
  clip.notes = notes; // a melody/bassline
}

// Sliced loop (UI-DEPENDENT): only works if the user enabled Slice mode in Simpler's UI and the
// default chromatic-from-base layout matches. The SDK can neither set nor verify this.
async function chopLoop(api, song, file, slices = 16, base = 48 /* C3 */) {
  const track = await loadSimpler(api, song, file, "Chop");
  const notes = Array.from({ length: slices }, (_, i) => ({
    pitch: base + i, startTime: i * (4 / slices), duration: 4 / slices, velocity: 100,
  }));
  const clip = await track.createMidiClip(0, 4);
  clip.notes = notes;
}

Limits

  • The pitched one-shot is the reliable path. Slice mode is set in Simpler's UI; the API only does

replaceSample and cannot set or verify slicing — treat sliced-loop replay as best-effort.

  • Warp/tempo of the source affects pitched playback; mention warping if the loop must stay in time.
  • For multi-pad kits (one sample per pad) a Drum Rack is needed, but building racks per-pad is not

exposed by the API — use Simpler (one sample) instead.

See ableton-freeze-resample, ableton-drum-groove.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.