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SKILL verified MIT Self-run

Davinci Resolve Editor

skill-liuluhaixiu-davinci-autoedit-agent-davinci-resolve-editor · by liuluhaixiu

Safe DaVinci Resolve Studio editing through davinci-resolve-mcp or the official Resolve Python API. Use when Codex must inspect Resolve state, create or revise projects and timelines, import approved media, place source ranges, apply authorized LUTs or effects, prepare rendering, and verify gaps, tracks, source bounds, frame origin, and actual write success.

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Install

$ agentstack add skill-liuluhaixiu-davinci-autoedit-agent-davinci-resolve-editor

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
1mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
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About

DaVinci Resolve Editor

Operate only from an approved blueprint. Read references/mcp-operations.md for the tool map and references/verification.md before delivery.

For deeper operations, load only the relevant bundled reference:

  • references/compound-tool-reference.md
  • references/prompt-patterns.md
  • references/page-capabilities.md
  • references/keyboard-shortcuts.md

Connect

  1. Confirm Resolve Studio is open and external scripting is set to Local.
  2. Call resolve -> get_version.
  3. If the tool is unavailable, distinguish missing registration from a server

failure. An MCP config file alone is not proof of connection.

  1. Offer blueprint-only delivery or the official Python API fallback.

Install the upstream MCP server when the user approves configuration:

npx davinci-resolve-mcp setup

Write Contract

Before changing Resolve, state:

  • project and timeline name
  • tracks to create or modify
  • media and derivative paths
  • color, audio, subtitle, and render operations

Obtain explicit approval. Use a new project or duplicated timeline for substantial revisions. Preserve existing user tracks, audio, grades, and manual work unless the user explicitly authorizes modification.

Build

  • Import only blueprint media.
  • Convert seconds to frames using the actual project FPS.
  • Set source in/out and record frame deliberately.
  • Keep source ranges within probed bounds.
  • Use explicit track roles rather than assuming A1/A2/A3 universally.
  • Add BGM, LUTs, stabilization, retiming, audio processing, and renders only

when the current request authorizes them.

  • Apply LUTs to verified camera/color-space groups and read back the node LUT.

Resolve API Boundaries

  • Resolve writes are stateful; wait and retry in a fresh project/timeline when

a batch partially fails.

  • Derive frame origin from actual timeline items.
  • Still-image duration may differ by Resolve version; use approved pre-rendered

still video for frame-exact delivery.

  • Resolve 19 may reject item volume writes and does not expose complete

Fairlight sidechain automation. Measurement is not a successful write.

  • Never report an unsupported or rejected operation as completed.

Verify

Read back and report:

  • active project and timeline
  • item counts by track
  • timeline start frame/origin
  • gaps, overlaps, and one-frame errors
  • each source path and source range
  • source group/camera duration ratios
  • adjacent repeated source, including section boundaries
  • missing or offline media
  • LUT/effect/property readback
  • render settings and job status, when requested

A failed report or a report for an older timeline is not delivery.

Export or report enough timeline information for the parent pipeline to compare the finished cut with the approved script: clip time ranges, source paths, track roles, markers, captions, and narration/dialogue placement. Do not make pickup-shot recommendations from the blueprint alone when a finished timeline exists.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.