AgentStack
Browse Sign in
Browse Why AgentStack Sell Docs
Sign in
SKILL verified MIT Self-run

Modular Svg Illustration

skill-lulu0119-skills-modular-svg-illustration · by lulu0119

>-

No reviews yet
0 installs
18 views
0.0% view→install

Install

$ agentstack add skill-lulu0119-skills-modular-svg-illustration

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

Passed review? Show it. Paste this badge into your README, it links to the public security report.

AgentStack Verified badge Links to your public security report.
[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/skill-lulu0119-skills-modular-svg-illustration)

Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
1mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
Are you the author of Modular Svg Illustration? Claim this listing to set pricing, connect Stripe payouts, and keep 70% of every sale.
Sign up to claim

About

Modular SVG illustration

Reusable style — pale fills, hairline strokes, isometric 2.5D, modular parts assembled into scenes. Not tied to one subject.

Style details below. Alignment loop (mockup → approve → implement): [workflow.md](workflow.md). Composition + code excerpts: [reference.md](reference.md).

Style definition

| Trait | Rule | |-------|------| | Medium | SVG vector illustration (not raster, not 3D render) | | Line weight | ~0.45–0.5; vector-effect: non-scaling-stroke on scaled scenes (iso-scene) | | Color | Semantic tokens (--color-primary, --color-card, color-mix) — avoid ad-hoc hex in art | | Projection | isoProject(x,y,z) → [(x-z)*0.866, (x+z)*0.5 - y] | | 2.5D forms | Circles become ellipses via per-face matrix() (top / left / right planes) | | Composition | Atoms → assemblies → scene; depth-sorted layers for occlusion | | Motion (optional) | CSS keyframes (iso-led-pulse, iso-fan-spin, iso-cable-flow); respect prefers-reduced-motion | | Highlights (optional) | Soft flow along paths — gentle, not glowing dots |

Reference proportions

Use as rulers, not as the only valid topics.

| Example | Viewport | What to match | |---------|----------|---------------| | Spatial isometric scene (nodes + links) | 640×200 | Rack solids, ground pads, cable lanes, depth sort, fit transform | | Stacked front-panel carousel | 421×200 | Framed face zones (mesh, vents, bays, controls), hairline inset panels |

Code excerpts + composition rules: [reference.md](reference.md)

Workflow: align first, draw last

Do not implement until the user approves a mockup.

0. Explore host   → sibling illustration, real viewport, existing CSS/motion hooks
1. Clarify        → 2–3 options with trade-offs; get direction approval
2. Mockup loop    → versioned HTML; screenshot self-verify before showing
3. User approves  → or user edits mockup; read their version before coding
4. Modules        → primitives → assemblies → scene (see phases below)
5. Integrate      → *-parts + demo component + CSS; dev-server screenshot vs mockup

Detail: [workflow.md](workflow.md)

Phase A — Primitives

One concern per mockup file (module-vent-v1.html, module-indicator-v1.html, …):

  • Stroke weight and corner radius
  • Token fills vs strokes
  • Ellipse distortion on each face plane
  • Optional pulse / spin / flow classes

Do not advance until each primitive is approved.

Phase B — Assemblies

Reuse approved primitives only — stacked slices, rotated blocks (facing L/R), paired accessories, framed front faces. Show 2–3 orientation variants before scene work.

If a detailed front-panel module exists in the host app, simplify it into a stackable iso slice — do not invent a new vocabulary.

Phase C — Scene

Placements, ground connectors, pads/carpets, depth sort, bake viewBox fit. Follow [composition rules](reference.md#composition-rules).

Phase D — Integration

Port *-parts (geometry) + scene wrapper into the target app; register CSS; gate motion; run deslop before done.

Verification

  1. Mockup approved at the correct host viewport size
  2. Dev-server screenshot matches approved mockup (layout, cables, occlusion)
  3. Cables: sensible endpoints, distinct lanes, no meaningless crossings
  4. prefers-reduced-motion stops optional animation
  5. Tokens work in light and dark themes

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

No reviews yet, be the first.

Versions

  • v0.1.0 Imported from the upstream source.