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SKILL verified MIT Self-run

Emil Design Eng

skill-memi-design-design-skills-emil-design-eng · by memi-design

Apply Emil Kowalski's design-engineering guidance when polishing interface details, choosing motion, or reviewing whether a product feels responsive and intentional.

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Install

$ agentstack add skill-memi-design-design-skills-emil-design-eng

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

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Reliability & compatibility

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16d ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Emil design engineering

Use this skill as a broad design-engineering field guide. Prefer a narrower skill such as review-animations, improve-animations, or find-animation-opportunities when the request has one bounded motion outcome. Route shader, dither, particle, and GPU-effect implementation to shader-design-engineering, and route rendering evidence audits to creative-rendering-audit.

Workflow

  1. Read the relevant section of [the upstream field guide](FIELD-GUIDE.md).
  2. Inspect the actual interface, code, and interaction frequency before applying a rule.
  3. Preserve the product's established visual language unless a change has clear user value.
  4. Use exact values only when the current component and context support them.
  5. Verify the result at normal speed, reduced motion, and the target input modality.

This adaptation preserves Emil Kowalski's MIT-licensed upstream guide and routes it through progressive disclosure.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.