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SKILL verified MIT Self-run

Cpp Modules

skill-mohitmishra786-low-level-dev-skills-cpp-modules · by mohitmishra786

C++20 modules skill for modern C++ projects. Use when working with named modules, module partitions, header units, CMake MODULE_SOURCES, Clang -fmodules-ts, BMI caching issues, or migrating from headers to modules. Activates on queries about C++20 modules, import statements, module interface units, header units, or BMI files.

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Install

$ agentstack add skill-mohitmishra786-low-level-dev-skills-cpp-modules

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

C++20 Modules

Purpose

Guide agents through authoring, building, and debugging C++20 modules: named modules vs header units, module partitions, CMake integration, compiler-specific flags, and interoperability with legacy headers.

Triggers

  • "How do I write a C++20 module?"
  • "How do I import a module in CMake?"
  • "What's the difference between a named module and a header unit?"
  • "My module gives 'cannot find module' errors"
  • "How do I use C++20 modules with Clang?"
  • "How do I migrate from headers to modules?"

Workflow

1. Module concepts overview

C++20 module kinds:
├── Named module interface unit  (.cppm / .ixx)  — exports declarations
├── Module implementation unit   (.cpp)           — defines module members
├── Module partition             (.cppm)          — internal module subdivision
└── Header unit                  (any header)     — import a legacy header as module

Named modules are the primary target. Header units are a bridge for legacy code. Avoid Global Module Fragment unless required for macro access.

2. Named module — minimal example

// math.cppm — module interface unit
export module math;          // declares the module name

export int add(int a, int b) { return a + b; }
export double pi = 3.14159;

// Non-exported (module-private)
int internal_helper() { return 42; }
// main.cpp — consumer
import math;                 // import the module
#include           // legacy header (still works)

int main() {
    std::cout ;           // header unit (compiler generates BMI)
import ;

// Or import a project header (must be compilable as header unit)
import "myheader.h";

Header units do NOT provide macros to importers. For macro access, use the Global Module Fragment:

module;                      // Global Module Fragment starts here
#include            // macros like assert() are available
export module mymod;
// ... rest of module

5. Building with Clang

# Compile module interface → produces .pcm (precompiled module)
clang++ -std=c++20 --precompile math.cppm -o math.pcm

# Compile implementation using the .pcm
clang++ -std=c++20 -fmodule-file=math=math.pcm -c math.cpp -o math.o

# Compile consumer
clang++ -std=c++20 -fmodule-file=math=math.pcm main.cpp math.o -o prog

6. Building with GCC

# GCC ≥11 supports modules (experimental ≥11, better ≥14)
# Compile interface unit → produces .gcm in gcm.cache/
g++ -std=c++20 -fmodules-ts math.cppm -c -o math.o

# Compiler auto-discovers .gcm files in gcm.cache/
g++ -std=c++20 -fmodules-ts main.cpp math.o -o prog

7. CMake integration (CMake ≥3.28)

cmake_minimum_required(VERSION 3.28)
project(myproject LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 20)

add_library(math)
target_sources(math
    PUBLIC
        FILE_SET CXX_MODULES FILES    # module interface units
            src/math.cppm
            src/math-core.cppm
    PRIVATE
        src/math-impl.cpp             # implementation unit
)

add_executable(myapp main.cpp)
target_link_libraries(myapp PRIVATE math)
# Requires a generator that supports modules (Ninja ≥1.11 or MSBuild)
cmake -S . -B build -G Ninja
cmake --build build

For CMake 3.25–3.27 (experimental):

cmake_minimum_required(VERSION 3.25)
set(CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API "3c375311-a3c9-4396-a187-3227ef642046")
set(CMAKE_EXPERIMENTAL_CXX_MODULE_DYNDEP ON)

8. Common errors

| Error | Cause | Fix | |-------|-------|-----| | module 'math' not found | BMI not found in search path | Compile interface unit first; check -fmodule-file= flags | | cannot import header in module | #include inside module purview | Move #include to Global Module Fragment or use import <> | | redefinition of module 'math' | Two .cppm files declare same module | Only one primary interface per module | | macro not available after import | Macros don't cross module boundaries | Move macro-dependent code to GMF or use #include | | ODR violation | Same name in multiple partitions | Each name exported from exactly one partition | | BMI cache stale | .pcm/.gcm not rebuilt after change | Clean build or ensure dependency tracking is working |

9. Interop with legacy headers

// Wrapping a C library for module use
export module cjson;

module;                       // Global Module Fragment
#include       // C header with macros

export module cjson;          // back to module purview

// Re-export key types (optional)
export using ::cJSON;
export using ::cJSON_Parse;

For CMake module support details, see [references/modules-cmake-support.md](references/modules-cmake-support.md).

Related skills

  • Use skills/build-systems/build-acceleration for PCH as a modules alternative
  • Use skills/compilers/gcc or skills/compilers/clang for compiler-specific module flags
  • Use skills/build-systems/cmake for CMake project configuration

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.