Install
$ agentstack add skill-mohitmishra786-low-level-dev-skills-custom-allocators ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Custom Allocators
Purpose
Guide agents through memory allocator design and tuning: pool/slab/arena/buddy taxonomy, jemalloc internals and MALLOC_CONF, mimalloc design, tcmalloc thread-caching, writing a simple pool allocator in C, Rust GlobalAlloc trait, fragmentation metrics, and benchmarking.
When to Use
- Replacing malloc for latency-sensitive or embedded workloads
- Tuning jemalloc/mimalloc for server heap behavior
- Implementing arena allocation for request-scoped or frame-based lifetimes
- Writing a Rust custom global allocator for
no_stdor performance - Diagnosing heap fragmentation (internal vs external)
- Benchmarking allocator throughput and latency
Workflow
1. Allocator taxonomy
Allocator types
├── Pool/fixed-size — O(1) alloc/free, fixed block sizes
├── Slab — kernel-style, cache-friendly size classes
├── Arena/bump — fast alloc, bulk free (reset arena)
├── Buddy — power-of-two blocks, low fragmentation for large allocs
└── General (malloc) — jemalloc, mimalloc, tcmalloc
2. Simple pool allocator in C
#include
#include
#include
typedef struct pool_block {
struct pool_block *next;
} pool_block_t;
typedef struct {
void *memory;
size_t block_size;
size_t num_blocks;
pool_block_t *free_list;
} pool_t;
int pool_init(pool_t *p, size_t block_size, size_t num_blocks) {
p->block_size = block_size num_blocks = num_blocks;
p->memory = aligned_alloc(64, p->block_size * num_blocks);
if (!p->memory) return -1;
p->free_list = NULL;
for (size_t i = 0; i memory + i * p->block_size);
blk->next = p->free_list;
p->free_list = blk;
}
return 0;
}
void *pool_alloc(pool_t *p) {
if (!p->free_list) return NULL;
pool_block_t *blk = p->free_list;
p->free_list = blk->next;
return blk;
}
void pool_free(pool_t *p, void *ptr) {
pool_block_t *blk = (pool_block_t *)ptr;
blk->next = p->free_list;
p->free_list = blk;
}
3. Arena allocator
typedef struct {
char *base;
size_t capacity;
size_t offset;
} arena_t;
void *arena_alloc(arena_t *a, size_t size, size_t align) {
uintptr_t cur = (uintptr_t)(a->base + a->offset);
uintptr_t aligned = (cur + align - 1) & ~(align - 1);
size_t padding = aligned - cur;
if (a->offset + padding + size > a->capacity)
return NULL;
a->offset += padding + size;
return (void *)aligned;
}
void arena_reset(arena_t *a) { a->offset = 0; }
Use per-request arenas in servers — reset after response, no per-object free.
4. jemalloc tuning
# Use jemalloc as system allocator
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libjemalloc.so.2 ./myapp
# Runtime tuning
export MALLOC_CONF="background_thread:true,dirty_decay_ms:1000,muzzy_decay_ms:1000"
# Profiling build
# ./configure --enable-prof
export MALLOC_CONF="prof:true,prof_active:true,lg_prof_sample:19"
jemalloc concepts:
- Size classes — rounded allocation sizes
- tcache — per-thread cache for hot sizes
- arenas — reduce contention across threads
# Statistics
export MALLOC_CONF="stats_print:true"
# prints on exit, or:
mallctl("epoch", ...); mallctl("stats.allocated", ...);
5. mimalloc
# Use mimalloc
LD_PRELOAD=/usr/lib/libmimalloc.so ./myapp
# Environment options
export MIMALLOC_SHOW_STATS=1
export MIMALLOC_PAGE_RESET=1
mimalloc hierarchy: segment → page → block. Generally lower metadata overhead than jemalloc.
# Statistics at exit
MIMALLOC_SHOW_STATS=1 ./myapp
6. tcmalloc thread-caching
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libtcmalloc.so.4 ./myapp
# Environment
export TCMALLOC_SAMPLE_PARAMETER=524288 # sampling profiler
Per-thread caches for small objects; central heap for larger allocations.
7. Rust GlobalAlloc
use std::alloc::{GlobalAlloc, Layout, System};
use std::sync::atomic::{AtomicUsize, Ordering};
struct TrackingAllocator;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
unsafe impl GlobalAlloc for TrackingAllocator {
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
let ptr = System.alloc(layout);
if !ptr.is_null() {
ALLOCATED.fetch_add(layout.size(), Ordering::Relaxed);
}
ptr
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
System.dealloc(ptr, layout);
ALLOCATED.fetch_sub(layout.size(), Ordering::Relaxed);
}
}
#[global_allocator]
static GLOBAL: TrackingAllocator = TrackingAllocator;
For #![no_std] with alloc crate, implement GlobalAlloc without System.
8. Fragmentation metrics
| Type | Definition | Detection | |------|------------|-----------| | Internal | Allocated block larger than requested | Allocator stats; size class rounding | | External | Free memory not usable for request | mallinfo/malloc_info; RSS vs heap |
# glibc malloc_info
malloc_info(0, stdout);
# jemalloc
jeprof --show_bytes ./myapp jeprof.heap
9. Benchmarking
# mimalloc bench (if built from source)
cd mimalloc && mkdir build && cd build
cmake .. && make
./mimalloc-bench
# Custom microbenchmark pattern
perf stat -e cycles,instructions ./allocator_bench --threads 8 --size 64
Compare: single-thread alloc/free, multi-thread contention, mixed size distribution.
Common Problems
| Symptom | Cause | Fix | |---------|-------|-----| | Pool alloc returns NULL | Free list exhausted | Increase pool size; leak check | | jemalloc RSS won't drop | Dirty page decay slow | Lower dirty_decay_ms; madvise | | Arena OOM | No reset between phases | arena_reset or chain arenas | | Rust allocator UB | Wrong Layout in dealloc | Store size/align with allocation | | Worse perf with mimalloc | Wrong workload fit | Benchmark; try jemalloc | | High external fragmentation | Long-lived mixed sizes | Segregate by lifetime; pools |
Related Skills
skills/allocators/numa-programming— NUMA-aware allocationskills/rust/rust-no-std— custom allocators in embedded Rustskills/profilers/heaptrack— allocation hotspot profilingskills/profilers/valgrind— heap leak detectionskills/low-level-programming/cpu-cache-opt— allocator alignment and false sharingskills/kernel/kernel-internals— SLUB/buddy kernel allocators
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: mohitmishra786
- Source: mohitmishra786/low-level-dev-skills
- License: MIT
- Homepage: https://www.lowleveldevskills.com
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet, be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.