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Go Performance

skill-muratmirgun-gophers-go-performance · by muratmirgun

Use when profiling, benchmarking, or optimizing Go code — includes the measure-first methodology, the pprof-driven decision tree (which symptom maps to which fix), allocation reduction, capacity hints, hot-path patterns (strconv vs fmt, repeated string→byte conversions, strings.Builder), and runtime tuning. Apply proactively whenever a user mentions slowness, allocations, GC pressure, or asks for…

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Install

$ agentstack add skill-muratmirgun-gophers-go-performance

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No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Go Performance

Performance work in Go follows one rule: measure first. Intuition about bottlenecks is wrong roughly 80% of the time. Profile, hypothesise, change one thing, re-measure. The patterns in this skill apply only on hot paths — premature optimisation makes code worse without making it faster.

Core Rules

  1. Profile before optimising. go test -bench, pprof, fgprof — never guess.
  2. One change at a time. Multi-change "optimisation" passes are unreviewable.
  3. Compare with benchstat. Single runs lie; you need ≥6 runs to see signal.
  4. Allocation reduction usually beats CPU micro-optimisation — the GC is fast but not free.
  5. Rule out external bottlenecks first. If 90% of latency is the DB, faster Go code is irrelevant.
  6. Document optimisations in comments. Future readers will revert "ugly" code without context.

Iterative Methodology

The cycle is: define goal → write benchmark → measure baseline → diagnose → improve one thing → re-measure → commit with the diff.

# baseline
go test -bench=BenchmarkHotPath -benchmem -count=6 ./pkg/... | tee /tmp/report-1.txt

# (apply ONE change)

# compare
go test -bench=BenchmarkHotPath -benchmem -count=6 ./pkg/... | tee /tmp/report-2.txt
benchstat /tmp/report-1.txt /tmp/report-2.txt

If benchstat shows no statistically significant change, the optimisation didn't work — revert it. Keep the /tmp/report-*.txt files as an audit trail; paste the benchstat output in the commit body.

> Read [references/benchmarking-and-pprof.md](references/benchmarking-and-pprof.md) for benchmark writing, pprof workflow, and b.Loop() (Go 1.24+).

Rule Out External Bottlenecks First

Before optimising any Go code, check that the bottleneck is actually in your process:

  • fgprof — captures on-CPU and off-CPU (I/O wait) time. If off-CPU dominates, the issue is elsewhere.
  • Goroutine profile — many goroutines blocked in net.(*conn).Read or database/sql means external I/O is the limit.
  • Distributed tracing — span breakdown shows which upstream is slow.

If the bottleneck is external (DB, downstream API, disk), fix that — query tuning, indexes, connection pools, caching. No Go-level change will help.

Decision Tree: Where Is Time Spent?

| Symptom (from pprof) | Action | |---|---| | High alloc_objects / alloc_space | reduce allocations (preallocate, pool, struct fields) | | One function dominates CPU profile | inline-friendly rewrite, avoid reflection, simpler algorithm | | High GC% / OOM kills | tune GOMEMLIMIT, GOGC; reduce live heap | | Goroutines blocked on I/O | concurrency, batching, connection pool tuning | | Same computation many times | memoise / singleflight / cache | | Wrong algorithm (O(n²) where O(n) exists) | fix algorithm before anything else | | Mutex profile hot | reduce critical section, sharded locks, sync.Pool |

> Read [references/allocation-and-memory.md](references/allocation-and-memory.md) for allocation patterns, sync.Pool, struct alignment, and escape analysis.

Concrete High-ROI Patterns

These are the small changes that consistently show up in profiles. Apply them when the symptom matches — not preemptively.

1. strconv over fmt for primitives

// Bad — fmt parses a format string
s := fmt.Sprint(n)

// Good — direct conversion, ~2x faster, half the allocations
s := strconv.Itoa(n)

| | ns/op | allocs | |---|---|---| | fmt.Sprint(n) | ~143 | 2 | | strconv.Itoa(n) | ~64 | 1 |

2. Move constant []byte conversions out of loops

// Bad — allocates on every iteration
for i := 0; i  Read [references/concrete-patterns.md](references/concrete-patterns.md) for the full pattern catalogue with benchmark numbers.

## Anti-Patterns

| Anti-pattern | Why it hurts | Do this instead |
|---|---|---|
| Optimising without `pprof` | wrong target, wasted effort | profile first |
| Default `http.Client` for high-throughput callers | `MaxIdleConnsPerHost: 2` bottleneck | configure `Transport` |
| Logging inside hot loops | prevents inlining, allocates even when disabled | `slog.LogAttrs`, gate by level |
| `panic`/`recover` as control flow | stack trace allocation | error returns |
| `reflect.DeepEqual` in production | 50-200x slower than typed comparison | `slices.Equal`, `maps.Equal`, `bytes.Equal` |
| `unsafe` without a benchmark | rarely justified | benchmark + comment with numbers |
| No `GOMEMLIMIT` in containers | OOM kills under load | set to ~80% of container limit |

## Verification Checklist

- [ ] A benchmark exists for the function being optimised.
- [ ] Baseline `/tmp/report-1.txt` was captured before any change.
- [ ] Each change is a single commit with `benchstat` output in the body.
- [ ] `benchstat` shows the change is statistically significant (`p < 0.05`).
- [ ] Profile (`pprof`) confirms the targeted hotspot actually moved.
- [ ] Optimisations on production paths have an explanatory comment.
- [ ] `GOMEMLIMIT` is configured for any containerised long-running process.

## Enforce With Linters

Mechanical anti-patterns belong to CI:

- `gocritic` — flags `fmt.Sprint(x)` for primitives, repeated allocations.
- `prealloc` — slices that could be preallocated.
- `gocyclo` / `funlen` — proxies for code that is hard to optimise.
- `fieldalignment` (go vet) — struct layout for memory reduction.

## References

- [references/benchmarking-and-pprof.md](references/benchmarking-and-pprof.md) — writing benchmarks, `benchstat`, pprof workflow, `b.Loop()`
- [references/allocation-and-memory.md](references/allocation-and-memory.md) — escape analysis, `sync.Pool`, struct alignment, backing-array leaks
- [references/concrete-patterns.md](references/concrete-patterns.md) — full pattern catalogue with numbers

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [muratmirgun](https://github.com/muratmirgun)
- **Source:** [muratmirgun/gophers](https://github.com/muratmirgun/gophers)
- **License:** MIT

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.