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Kent Beck Style

skill-nathankim0-clean-architecture-skills-kent-beck-style · by nathankim0

Review code following Kent Beck's refactoring philosophy and simple design principles. Detects code smells, guides refactoring techniques, and promotes incremental improvement (YAGNI, KISS). Use when reviewing code quality, refactoring, or improving code readability.

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$ agentstack add skill-nathankim0-clean-architecture-skills-kent-beck-style

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  • Known-malicious package signatures

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  • Filesystem access No
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  • Environment & secrets No
  • Dynamic code execution No

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About

Kent Beck Style Coding Review Skill

Overview

This skill analyzes and reviews code based on Kent Beck's refactoring philosophy and simple design principles. It focuses on code smells detection, refactoring techniques, and incremental design improvement.

> "Any fool can write code that a computer can understand. Good programmers write code that humans can understand." - Martin Fowler (Refactoring, foreword by Kent Beck)

When to Use

  • When user requests "code smell" detection or "refactoring" guidance
  • When asked about "code quality", "readability", or "maintainability"
  • When reviewing code for improvement opportunities
  • When asked about "YAGNI", "KISS", or "simple design"
  • When improving naming, extracting methods, or removing duplication

Core Design Principles

Simple Design (4 Rules of Simple Design)

Kent Beck's rules in priority order:

  1. Passes the Tests - Code must work correctly
  2. Reveals Intent - Code should clearly express its purpose
  3. No Duplication - DRY (Don't Repeat Yourself)
  4. Fewest Elements - Minimize classes, methods, and code

YAGNI (You Aren't Gonna Need It)

  • Don't add functionality until it's actually needed
  • Avoid speculative generality
  • Build for today's requirements, not imagined futures
// Bad: Speculative generality
interface DataProcessor {
  process(input: T, options: U): V;
  processAsync(input: T, options: U): Promise;
  processBatch(inputs: T[], options: U): V[];
  // We only need one sync method right now!
}

// Good: Build what you need
interface DataProcessor {
  process(input: string): Result;
}

KISS (Keep It Simple, Stupid)

  • Prefer simple solutions over clever ones
  • Complexity is the enemy of maintainability
  • If it's hard to explain, it's probably too complex

Incremental Design

  • Make small, safe changes
  • Refactor continuously as you code
  • Design emerges through refactoring

Code Smells Catalog

1. Bloaters

Code that has grown too large to handle.

Long Method
  • Methods doing too many things
  • Difficult to understand at a glance
  • Refactoring: Extract Method, Replace Temp with Query
// Bad: Long method doing many things
function processOrder(order: Order) {
  // Validate order (10 lines)
  // Calculate discount (15 lines)
  // Apply tax (10 lines)
  // Update inventory (20 lines)
  // Send notification (15 lines)
  // Generate invoice (25 lines)
}

// Good: Extracted into focused methods
function processOrder(order: Order) {
  validateOrder(order);
  const discount = calculateDiscount(order);
  const total = applyTax(order.subtotal - discount);
  updateInventory(order.items);
  sendOrderConfirmation(order);
  generateInvoice(order, total);
}
Large Class
  • Class with too many responsibilities
  • Too many instance variables
  • Refactoring: Extract Class, Extract Subclass
Primitive Obsession
  • Overuse of primitives instead of small objects
  • Using strings for phone numbers, money, etc.
  • Refactoring: Replace Primitive with Object, Introduce Parameter Object
// Bad: Primitive obsession
function createUser(
  name: string,
  email: string,
  phone: string,
  street: string,
  city: string,
  zipCode: string
) { ... }

// Good: Value objects
function createUser(
  name: Name,
  email: Email,
  phone: Phone,
  address: Address
) { ... }
Long Parameter List
  • Methods with too many parameters
  • Hard to understand and call correctly
  • Refactoring: Introduce Parameter Object, Preserve Whole Object
Data Clumps
  • Groups of data that always appear together
  • Refactoring: Extract Class, Introduce Parameter Object

2. Object-Orientation Abusers

Improper application of OO principles.

Switch Statements
  • Complex switch/case or if/else chains
  • Often indicates missing polymorphism
  • Refactoring: Replace Conditional with Polymorphism, Replace Type Code with Subclasses
// Bad: Switch statement
function calculateArea(shape: Shape): number {
  switch (shape.type) {
    case 'circle':
      return Math.PI * shape.radius ** 2;
    case 'rectangle':
      return shape.width * shape.height;
    case 'triangle':
      return (shape.base * shape.height) / 2;
  }
}

// Good: Polymorphism
interface Shape {
  calculateArea(): number;
}

class Circle implements Shape {
  calculateArea(): number {
    return Math.PI * this.radius ** 2;
  }
}
Temporary Field
  • Fields only set in certain circumstances
  • Refactoring: Extract Class, Introduce Null Object
Refused Bequest
  • Subclass doesn't use inherited methods
  • Refactoring: Replace Inheritance with Delegation
Alternative Classes with Different Interfaces
  • Classes doing the same thing with different method names
  • Refactoring: Rename Method, Extract Superclass

3. Change Preventers

Code that makes changes difficult.

Divergent Change
  • One class changes for multiple reasons
  • Violates Single Responsibility Principle
  • Refactoring: Extract Class
Shotgun Surgery
  • One change requires modifications in many classes
  • Refactoring: Move Method, Move Field, Inline Class
Parallel Inheritance Hierarchies
  • Creating a subclass requires creating another subclass elsewhere
  • Refactoring: Move Method, Move Field

4. Dispensables

Code that is unnecessary.

Duplicate Code
  • Same code structure in multiple places
  • Refactoring: Extract Method, Extract Class, Pull Up Method
// Bad: Duplicate code
function validateEmail(email: string): boolean {
  const regex = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;
  return regex.test(email);
}

function isValidEmail(input: string): boolean {
  const pattern = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;
  return pattern.test(input);
}

// Good: Single source of truth
const EMAIL_PATTERN = /^[^\s@]+@[^\s@]+\.[^\s@]+$/;

function isValidEmail(email: string): boolean {
  return EMAIL_PATTERN.test(email);
}
Dead Code
  • Unreachable or unused code
  • Refactoring: Remove Dead Code
Speculative Generality
  • Unused abstractions created "just in case"
  • Refactoring: Collapse Hierarchy, Inline Class, Remove Parameter
Comments (as smell)
  • Comments explaining what code does (instead of why)
  • Often indicates code that should be clearer
  • Refactoring: Extract Method, Rename Method
// Bad: Comment explaining what
// Check if user is adult
if (user.age >= 18) { ... }

// Good: Self-documenting code
const LEGAL_ADULT_AGE = 18;
if (user.isAdult()) { ... }

// Good use of comments: explaining why
// Using >= instead of > because legal age includes 18th birthday
if (user.age >= LEGAL_ADULT_AGE) { ... }

5. Couplers

Code with excessive coupling.

Feature Envy
  • Method uses another class's data more than its own
  • Refactoring: Move Method, Extract Method
// Bad: Feature envy
class OrderPrinter {
  print(order: Order) {
    console.log(`Order: ${order.id}`);
    console.log(`Customer: ${order.customer.name}`);
    console.log(`Total: ${order.items.reduce((sum, item) =>
      sum + item.price * item.quantity, 0)}`);
  }
}

// Good: Move calculation to Order
class Order {
  getTotal(): number {
    return this.items.reduce((sum, item) =>
      sum + item.price * item.quantity, 0);
  }
}
Inappropriate Intimacy
  • Classes too dependent on each other's internals
  • Refactoring: Move Method, Move Field, Change Bidirectional to Unidirectional
Message Chains
  • Long chains of method calls (a.b().c().d())
  • Refactoring: Hide Delegate, Extract Method
Middle Man
  • Class that only delegates to another class
  • Refactoring: Remove Middle Man, Inline Method

Refactoring Techniques

Composing Methods

Extract Method

The most important refactoring. Turn code fragments into methods with intention-revealing names.

// Before
function printOwing() {
  printBanner();

  // Print details
  console.log(`name: ${name}`);
  console.log(`amount: ${getOutstanding()}`);
}

// After
function printOwing() {
  printBanner();
  printDetails();
}

function printDetails() {
  console.log(`name: ${name}`);
  console.log(`amount: ${getOutstanding()}`);
}
Inline Method

When method body is as clear as its name.

Replace Temp with Query

Replace temporary variables with method calls.

// Before
const basePrice = quantity * itemPrice;
if (basePrice > 1000) {
  return basePrice * 0.95;
}

// After
if (getBasePrice() > 1000) {
  return getBasePrice() * 0.95;
}

function getBasePrice() {
  return quantity * itemPrice;
}

Moving Features

Move Method

Move method to the class that uses it most.

Move Field

Move field to where it's used most.

Extract Class

When a class does work that should be done by two.

Inline Class

When a class isn't doing much.

Organizing Data

Replace Magic Number with Symbolic Constant

Always name your constants!

// Bad: Magic numbers
if (age >= 18) { ... }
const tax = price * 0.1;
setTimeout(callback, 86400000);

// Good: Named constants
const LEGAL_ADULT_AGE = 18;
const TAX_RATE = 0.1;
const MILLISECONDS_PER_DAY = 24 * 60 * 60 * 1000;

if (age >= LEGAL_ADULT_AGE) { ... }
const tax = price * TAX_RATE;
setTimeout(callback, MILLISECONDS_PER_DAY);
Encapsulate Field

Make fields private, provide accessors.

Replace Data Value with Object

When a data item needs additional behavior.

Simplifying Conditionals

Decompose Conditional

Extract condition and branches into methods.

// Before
if (date.before(SUMMER_START) || date.after(SUMMER_END)) {
  charge = quantity * winterRate + winterServiceCharge;
} else {
  charge = quantity * summerRate;
}

// After
if (isWinter(date)) {
  charge = winterCharge(quantity);
} else {
  charge = summerCharge(quantity);
}
Consolidate Conditional Expression

Combine conditionals that have the same result.

Replace Nested Conditional with Guard Clauses

Use early returns to reduce nesting.

// Before
function getPayAmount() {
  let result;
  if (isDead) {
    result = deadAmount();
  } else {
    if (isSeparated) {
      result = separatedAmount();
    } else {
      if (isRetired) {
        result = retiredAmount();
      } else {
        result = normalPayAmount();
      }
    }
  }
  return result;
}

// After
function getPayAmount() {
  if (isDead) return deadAmount();
  if (isSeparated) return separatedAmount();
  if (isRetired) return retiredAmount();
  return normalPayAmount();
}

Simplifying Method Calls

Rename Method

Names should reveal intent.

// Bad names
function calc(a, b) { ... }
function doIt() { ... }
function process(data) { ... }

// Good names
function calculateTotalPrice(items, taxRate) { ... }
function sendOrderConfirmation() { ... }
function validateUserCredentials(credentials) { ... }
Add/Remove Parameter

Keep parameter lists minimal and meaningful.

Introduce Parameter Object

Group related parameters.

Preserve Whole Object

Pass the object instead of extracting values.

Intention-Revealing Code

Magic Numbers and Literals

Always replace magic numbers with named constants.

// Bad
if (response.status === 200) { ... }
if (password.length  new Date() &&
    user.subscription.tier === 'premium') { ... }

// Good: Self-documenting
if (user.hasPremiumAccess()) { ... }

class User {
  hasPremiumAccess(): boolean {
    return this.subscription?.isActive() &&
           this.subscription?.tier === SubscriptionTier.PREMIUM;
  }
}

Working in Small Steps

The Rhythm of Refactoring

  1. Make a small change
  2. Run tests
  3. Commit if green
  4. Repeat

Safe Refactoring Steps

  • Change one thing at a time
  • Keep the code working at all times
  • If tests fail, revert and try smaller steps
  • Commit frequently

Example: Extract Method in Small Steps

// Step 1: Identify code to extract
function printOwing() {
  printBanner();

  // START: Code to extract
  console.log(`name: ${name}`);
  console.log(`amount: ${getOutstanding()}`);
  // END: Code to extract
}

// Step 2: Create new method with extracted code
function printDetails() {
  console.log(`name: ${name}`);
  console.log(`amount: ${getOutstanding()}`);
}

// Step 3: Call new method from original location
function printOwing() {
  printBanner();
  printDetails();
}

// Step 4: Run tests, commit

Output Format

Provide review results in this format:

# Kent Beck Style Code Review Report

## Summary
- Overall Code Health: [Good/Needs Improvement/Critical]
- Key findings summary

## Code Smells Detected

### [Smell Category]: [Specific Smell]
- **Location**: file:line
- **Description**: What the problem is
- **Impact**: Why it matters
- **Suggested Refactoring**: How to fix it

## Refactoring Recommendations

### High Priority
1. [Most impactful improvements]

### Medium Priority
1. [Moderate improvements]

### Low Priority (Nice to Have)
1. [Minor improvements]

## Positive Aspects
- What the code does well

Language-Specific Examples

TypeScript/JavaScript

// Code Smell: Primitive Obsession + Magic Numbers
function createDiscount(percent: number, startDate: string, endDate: string) {
  if (percent  100) throw new Error('Invalid');
  // ...
}

// Refactored
const MIN_DISCOUNT_PERCENT = 0;
const MAX_DISCOUNT_PERCENT = 100;

class DiscountPercent {
  constructor(private value: number) {
    if (value  MAX_DISCOUNT_PERCENT) {
      throw new InvalidDiscountError(value);
    }
  }
}

class DateRange {
  constructor(
    private start: Date,
    private end: Date
  ) {
    if (start > end) throw new InvalidDateRangeError();
  }
}

function createDiscount(percent: DiscountPercent, period: DateRange) { ... }

Python

# Code Smell: Long Method + Feature Envy
def process_order(order):
    # Validation (should be in Order)
    if order['items'] is None or len(order['items']) == 0:
        raise ValueError('Empty order')

    # Calculation (should be in Order)
    total = 0
    for item in order['items']:
        total += item['price'] * item['quantity']

    # More processing...

# Refactored
class Order:
    def __init__(self, items: list[OrderItem]):
        self._validate_items(items)
        self.items = items

    def _validate_items(self, items):
        if not items:
            raise EmptyOrderError()

    def calculate_total(self) -> Money:
        return sum(item.subtotal for item in self.items)

def process_order(order: Order):
    total = order.calculate_total()
    # Processing with clear responsibilities...

Java/Kotlin

// Code Smell: Switch Statement + Primitive Obsession
fun calculateShipping(type: String, weight: Double): Double {
    return when (type) {
        "standard" -> weight * 1.5
        "express" -> weight * 3.0
        "overnight" -> weight * 5.0
        else -> throw IllegalArgumentException()
    }
}

// Refactored
sealed class ShippingMethod {
    abstract fun calculateCost(weight: Weight): Money

    object Standard : ShippingMethod() {
        private const val RATE_PER_KG = 1.5
        override fun calculateCost(weight: Weight) =
            Money(weight.kilograms * RATE_PER_KG)
    }

    object Express : ShippingMethod() {
        private const val RATE_PER_KG = 3.0
        override fun calculateCost(weight: Weight) =
            Money(weight.kilograms * RATE_PER_KG)
    }

    object Overnight : ShippingMethod() {
        private const val RATE_PER_KG = 5.0
        override fun calculateCost(weight: Weight) =
            Money(weight.kilograms * RATE_PER_KG)
    }
}

References

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.