Install
$ agentstack add skill-nexu-io-open-design-sprite-animation ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
Sprite Animation Skill
Produce a single animated frame of an educational explainer — the kind you might screen-record into a vertical video. Pixel-art mascots, big year display, looping CSS animations, kinetic Japanese / English display type.
Workflow
- Read the active DESIGN.md (injected above). Pick the loudest serif
token for the year, a sturdy sans for headlines, and a mono token for timeline / index labels.
- Pick the topic from the brief (e.g. "Nintendo · 1889 — Hanafuda").
You always need: a year, a one-line headline, an animated subject (a pixel sprite — character, object, or icon), and a short caption.
- Stage — full-bleed cream / off-white background (
#f5efe2) with a
subtle paper grain. Keep margins generous; this is one beat of a video.
- Top bar — small mono row:
- Left: title slug ("名次の/番組" or "EP. 01 / NINTENDO")
- Right: progress dots ("01 / 12") and a "REC" stamp
- Subject animations — at least three independent looping animations
on the page:
- Big year: the headline year (e.g. "1889年") fills the lower-left,
in a serif display weight. It has a subtle vertical glitch / scanline animation (clip-path keyframes), and a 1-frame "pop" every loop.
- Pixel sprite card: a 96×128 pixel-art card or character (use an
inline SVG with crisp shape-rendering: crispEdges rectangles, or a box-shadow pixel grid). Subtle bobbing animation (±4px, 1.6s).
- Kinetic kana: 1–2 Japanese / kanji characters that fade-and-slide
in sync with the bob (e.g. "花" — hana — flower).
- Tick ribbon: bottom of the stage, a tape/ribbon with year ticks
(1889 · 1907 · 1949 · 1977 · 1985 · 2006 · 2017) sliding left at a slow constant speed.
- Caption block — small mono caption explaining the trivia:
"Nintendo started as a Hanafuda playing-card maker in Kyoto, 1889. Mario didn't show up for another ninety-six years."
- Write a single HTML document:
- `
through`, CSS inline, no external JS. - All animations use
@keyframes+animation: ... infinite. - Stage uses a fixed canvas ratio (e.g. 16:9 letterboxed) so the loop
reads as a single frame from a video.
data-od-idon stage, year, sprite, caption, and tick ribbon.
- Self-check:
- The page is one cohesive scene, not a collage. The eye lands on the
year first, then the sprite, then the caption.
- At least 3 independent looping animations are visible.
- The color palette is restrained (cream + a single accent red + ink).
- No external assets — all sprites are inline SVG or CSS.
Output contract
Emit between `` tags:
...
One sentence before the artifact, nothing after.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: nexu-io
- Source: nexu-io/open-design
- License: Apache-2.0
- Homepage: https://open-design.ai
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.