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SKILL verified MIT Self-run

Design System Architecture

skill-nickcrew-claude-cortex-design-system-architecture · by NickCrew

Build scalable design systems with design tokens, component APIs, and documentation. Use when creating or evolving component libraries.

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Install

$ agentstack add skill-nickcrew-claude-cortex-design-system-architecture

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

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Declared compatibility

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Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

Design System Architecture

Comprehensive guide to building scalable design systems with proper token architecture, component APIs, and documentation strategies.

When to Use This Skill

  • Creating a new design system from scratch
  • Evolving an existing component library
  • Defining token architecture
  • Establishing component API patterns
  • Setting up design system documentation

Token Architecture

Three-Tier Token System

┌─────────────────────────────────────┐
│       Component Tokens              │  → button-primary-bg
│     (Specific to components)        │
├─────────────────────────────────────┤
│       Semantic Tokens               │  → color-action-primary
│     (Purpose-based naming)          │
├─────────────────────────────────────┤
│       Primitive Tokens              │  → blue-500
│     (Raw values)                    │
└─────────────────────────────────────┘

Token Categories

/* Primitive Tokens */
--color-blue-500: #3b82f6;
--spacing-4: 1rem;
--font-size-base: 16px;
--radius-md: 8px;

/* Semantic Tokens */
--color-action-primary: var(--color-blue-500);
--color-text-primary: var(--color-gray-900);
--spacing-component-gap: var(--spacing-4);

/* Component Tokens */
--button-bg: var(--color-action-primary);
--button-padding-x: var(--spacing-4);
--card-radius: var(--radius-md);

Theme Support

// tokens/themes.ts
export const lightTheme = {
  'color-bg-primary': 'var(--color-white)',
  'color-text-primary': 'var(--color-gray-900)',
  'color-border': 'var(--color-gray-200)',
}

export const darkTheme = {
  'color-bg-primary': 'var(--color-gray-900)',
  'color-text-primary': 'var(--color-gray-100)',
  'color-border': 'var(--color-gray-700)',
}

Component API Patterns

Prop API Design

// ✅ Good: Clear, typed, with sensible defaults
interface ButtonProps {
  variant?: 'primary' | 'secondary' | 'ghost';
  size?: 'sm' | 'md' | 'lg';
  isLoading?: boolean;
  isDisabled?: boolean;
  leftIcon?: React.ReactNode;
  children: React.ReactNode;
  onClick?: () => void;
}

// ✅ With defaults
const Button = ({
  variant = 'primary',
  size = 'md',
  isLoading = false,
  isDisabled = false,
  ...props
}: ButtonProps) => { ... }

Compound Component Pattern

// Compound components for complex UIs
const Tabs = ({ children, defaultValue }) => { ... }
Tabs.List = ({ children }) => { ... }
Tabs.Tab = ({ value, children }) => { ... }
Tabs.Panel = ({ value, children }) => { ... }

// Usage

  
    First
    Second
  
  Content 1
  Content 2

Polymorphic Components

// Component that can render as different elements
interface BoxProps {
  as?: C;
  children?: React.ReactNode;
}

type PolymorphicProps =
  BoxProps & Omit, keyof BoxProps>;

const Box = ({
  as,
  ...props
}: PolymorphicProps) => {
  const Component = as || 'div';
  return ;
};

// Usage
Content
Click me

Component Categories (Atomic Design)

Atoms (Primitives)

  • Button, Input, Label, Icon
  • Typography (Text, Heading)
  • Box, Flex, Grid (layout primitives)

Molecules (Compositions)

  • FormField (Label + Input + Error)
  • SearchInput (Input + Icon + Button)
  • Card (Box + padding + border)

Organisms (Features)

  • Header (Logo + Nav + UserMenu)
  • DataTable (Table + Pagination + Filters)
  • Modal (Overlay + Card + Actions)

Documentation Strategy

Component Documentation

# Button

Buttons trigger actions or navigate users.

## Usage

\`\`\`jsx
import { Button } from '@/components/ui'

  Click me

\`\`\`

## Props

| Prop | Type | Default | Description |
|------|------|---------|-------------|
| variant | 'primary' \| 'secondary' \| 'ghost' | 'primary' | Visual style |
| size | 'sm' \| 'md' \| 'lg' | 'md' | Size preset |

## Examples

### Variants
[Interactive examples]

### With Icons
[Interactive examples]

## Accessibility

- Uses `` element by default
- Supports keyboard activation
- Loading state announced to screen readers

Best Practices

Design Principles

  1. Composition over configuration: Small, composable pieces
  2. Sensible defaults: Works out of the box
  3. Accessible by default: a11y is not optional
  4. Type-safe APIs: TypeScript guides usage
  5. Minimal API surface: Only expose what's needed

Maintenance

  • Semantic versioning for breaking changes
  • Deprecation warnings before removal
  • Migration guides for major versions
  • Automated visual regression testing

Resources

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.