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Code Writing Guide

skill-nowsprinting-claude-code-settings-for-unity-code-writing-guide · by nowsprinting

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Install

$ agentstack add skill-nowsprinting-claude-code-settings-for-unity-code-writing-guide

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Guide for writing code in Unity projects.

Rules

  • Before modifying any code file, check if the editor is in Play Mode. If it is, stop it using the unity_play_control tool first — Play Mode may skip recompilation, leaving stale code active.
  • Never create .meta files. Unity editor creates them automatically.
  • When editing (creating or modifying) scene (.unity) or prefab (.prefab) files, use the edit-scene skill.

Resources

Read the appropriate resource file based on the situation:

  • Before writing or modifying any code file: Read .claude/skills/code-writing-guide/resources/coding-guideline.md
  • Before writing or modifying any code file: Read .claude/skills/code-writing-guide/resources/unity-modern-guidelines.md
  • Before writing or modifying MonoBehaviour lifecycle or event-handling methods (Awake, Start, OnEnable, OnDisable, OnDestroy, Update, FixedUpdate, LateUpdate, OnCollision, OnTrigger, OnGUI, OnMouse, OnBecame, OnPreCull, OnPreRender, OnPostRender, OnRenderImage, OnRenderObject, OnWillRenderObject, OnAnimatorMove, OnAnimatorIK, OnDrawGizmos): Read .claude/skills/code-writing-guide/resources/unity-event-functions.md
  • Before referencing an API, verifying a package behavior, or looking up documentation: Read .claude/skills/code-writing-guide/resources/unity-references.md
  • When resolving diagnostics or handling code review feedback: Read .claude/skills/code-writing-guide/resources/diagnostics-review-feedback.md

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.