AgentStack
Browse Sign in
Browse Why AgentStack Sell Docs
Sign in
SKILL verified BSD-3-Clause Self-run

Goga Cell Cpp

skill-qarium-goga-goga-cell-cpp · by qarium

C++ CODEMANIFEST contract implementation rules

No reviews yet
0 installs
0 views
view→install

Install

$ agentstack add skill-qarium-goga-goga-cell-cpp

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

Verified badge

Passed review? Show it. Paste this badge into your README, it links to the public security report.

AgentStack Verified badge Links to your public security report.
[![AgentStack Verified](https://agentstack.voostack.com/badges/verified.svg)](https://agentstack.voostack.com/security/report/skill-qarium-goga-goga-cell-cpp)

Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
today

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.

How agent discovery & health will work →
Are you the author of Goga Cell Cpp? Claim this listing to set pricing, connect Stripe payouts, and keep 70% of every sale.
Sign up to claim

About

C++: Contract Implementation Rules

Language skill for C++.

Apply the specification in the context of the calling skill. Do not retell the content — use it for decision-making.

Invoked through the goga-lang-disp router.


Examples

Full CODEMANIFEST example for C++ with all DSL constructs:

Imports:
  - Types:
      - Buffer
      - StreamConfig AS Config
    Usages:
      - memory_layout
    From: path/to/stream_cell

Usages:
  conventions: .goga/usages/cpp_conventions.md
  pattern: |
    Use RAII for resource management. Prefer stack allocation over heap allocation.
  testing: |
    Use Catch2. Each public function must have test coverage.

Annotations: |
  Use `conventions` for code style.
  Use `testing` for test requirements.
  Use `memory_layout` from Imports for buffer alignment rules.

  Use value semantics only. No raw pointers or references in public API.

---

"lookup_entry(std::string key) -> value: int":
  location: engine.hpp
  annotations: |
    Look up an entry by key.

    `key`: lookup key string
    `value`: found value or 0 if not found

    Use `pattern` for implementation.

"Parser(input: std::string)":
  location: parser.hpp
  annotations: |
    Configurable parser for structured input.

    `input`: raw input string

    Use `memory_layout` from Imports for buffer sizing.
    Use `conventions` for code style.
  properties:
    "position -> int": |
      Current parsing position.
    "length -> int": |
      Total input length.
  methods:
    "parse() -> tokens: std::vector": |
      Parse input into tokens.

      `tokens`: parsed token list

      Use `pattern` for implementation.
    "reset()": |
      Reset parser state to beginning.

"Buffer::StreamBuffer(config: Config)":
  location: stream.hpp
  annotations: |
    Stream buffer extending Buffer with configurable capacity.

    `config`: buffer configuration from `Config` type.

    Use `memory_layout` from Imports for allocation strategy.

->Buffer: {}

---

Author: Goga
CreatedAt: 22/05/26
Description: |
  Example CODEMANIFEST demonstrating all DSL constructs for C++.

Cell

A cell is a directory with a public header:

cell/
├── CODEMANIFEST
├── cell.hpp

Language Features

Facade: the header file (cell.hpp) defines the public API. Everything declared in the header within the cell namespace constitutes the facade. Implementation resides in the corresponding .cpp files.

Naming: PascalCase for user-defined classes and structs, snakecase for functions and variables. Standard library types (std::string, std::vector) are used as-is (snakecase).

Namespace: each cell uses its own namespace for isolation.

Constructors: the Entity signature describes the class constructor. Constructor parameters are the input data.

Memory: pointers, references, and smart pointers are forbidden in the contract. Use value semantics.

Construct Mapping

| C++ | CODEMANIFEST | Note | |--------------------------------|------------------|-------------------------------| | class / struct in namespace | Entity | Constructor → Entity signature | | Free function in namespace | Routine | | | Public member variable | Property | | | Public member function | Method | | | Constructor | Entity signature | |

Implementation

  • Public API defined in header
  • Use namespace per cell

Signature Rules

Allowed:

std::string
int, double, bool
std::vector
std::map
std::optional

Forbidden:

pointers (*T)
references (&, &&)
smart pointers
void*
templates in DSL

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

No reviews yet, be the first.

Versions

  • v0.1.0 Imported from the upstream source.