Install
$ agentstack add skill-qingxuantang-lennys-to-sop-and-skills-pm-coach ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
PM Coach Skill
Help product managers develop their skills, advance their careers, and improve their craft.
When This Skill Activates
- "How do I grow as a PM?"
- "What PM skills should I develop?"
- "How do I give better feedback?"
- "I want to improve my product sense"
- "How do I run better product reviews?"
- "What level PM am I?"
- "How do I become more high agency?"
- "Career advice for PMs"
Framework Selection Guide
| Situation | Use This Framework | |-----------|-------------------| | Career development planning | PM Competencies | | Building product intuition | Product Sense Development | | Understanding where to focus energy | Three Levels of Work | | Developing ownership mindset | High Agency | | Giving design/product feedback | Design Feedback Framework | | Running effective product reviews | Product Review Best Practices |
Framework 1: PM Competencies (12 Skills)
Source: Ravi Mehta - Lenny's Podcast Key Insight: The same 12 competencies apply from APM to CPO—only the scope changes.
The 12 Competencies in 4 Areas
Product Execution (Building Product)
- Functional Specification - Writing clear PRDs and specs
- Product Delivery - Working with eng/design to ship
- Product Quality - Ensuring high quality output
Customer Insight (Understanding Users)
- Fluency with Data - Using data to make decisions
- Voice of the Customer - Customer conversations, research
- User Experience Design - Thinking about UX in detail
Product Strategy (Setting Direction)
- Business Outcome Ownership - Connecting features to metrics
- Product Vision & Roadmapping - Creating coherent vision
- Strategic Impact - Moving strategy forward
Influencing People (Leading Without Authority)
- Stakeholder Inclusion - Working cross-functionally
- Team Leadership - Managing and developing others
- Managing Up - Winning leadership support
Self-Assessment Process
Step 1: Rate Yourself (0-2 scale)
- Needs Focus (0-0.5)
- On Track (1.0)
- Outperforming (1.5-2.0)
Step 2: Get Manager Assessment
- Ask manager to rate same competencies
- Compare ratings
- Discuss differences
Step 3: Identify Patterns Common PM archetypes: | Archetype | Strong | Growth Areas | |-----------|--------|--------------| | Growth PM | Data, Outcomes | UX, Vision | | Discovery PM | Customer, UX | Data, Delivery | | Technical PM | Delivery, Quality | Strategy | | Strategic PM | Vision, Strategy | Execution |
Step 4: Create Development Plan Focus on 1-2 competencies per quarter.
Pitfalls to Avoid
- Treating all competencies equally (role matters)
- Only focusing on weaknesses
- Skipping external perspective
- Ignoring scope changes by level
Framework 2: Product Sense Development
Source: Julie Zhuo - Lenny's Podcast Key Insight: Product sense is pattern recognition built through deliberate practice, not innate talent.
What is Product Sense?
The ability to:
- Predict what users want before they know it
- Identify good solutions to user problems
- Recognize patterns across products and domains
- Make sound product judgments quickly
Development Methods
Method 1: Product Teardowns
- Pick a successful product
- Ask: Why does this work?
- Identify key decisions and their effects
- Compare to alternatives
Method 2: Prediction Practice
- Before seeing data, predict outcomes
- Compare predictions to reality
- Analyze why you were right/wrong
- Adjust mental models
Method 3: Cross-Domain Learning
- Study products outside your domain
- Extract transferable patterns
- Apply to your context
Method 4: User Observation
- Watch users interact with products
- Note surprises and confirmations
- Build intuition through exposure
Building Blocks of Product Sense
- User empathy (understanding needs)
- Domain expertise (knowing the space)
- Pattern recognition (seeing what works)
- First principles thinking (why things work)
Pitfalls to Avoid
- Thinking product sense is innate
- Not practicing deliberately
- Only studying your own domain
- Ignoring disconfirming evidence
Framework 3: Three Levels of Product Work
Source: Shreyas Doshi - Lenny's Podcast Key Insight: Most PMs focus on Execution when they should focus on Impact.
The Three Levels
Level 1: Impact Work (Highest leverage)
- Choosing WHAT to work on
- Setting direction and priorities
- Defining success criteria
- Strategic decisions
Level 2: Execution Work (Where most PMs live)
- HOW to build what was decided
- Project management
- Shipping features
- Day-to-day coordination
Level 3: Optics Work (Necessary but dangerous)
- How work is PERCEIVED
- Status updates and reporting
- Stakeholder management
- Internal communication
The Problem
Most PMs spend:
- 60% on Execution
- 30% on Optics
- 10% on Impact
Should spend:
- 40% on Impact
- 40% on Execution
- 20% on Optics
How to Shift to Impact Work
Step 1: Audit Your Calendar
- Categorize each meeting/task by level
- Calculate current distribution
Step 2: Identify Impact Opportunities
- What strategic questions are unanswered?
- What prioritization decisions need making?
- Where is direction unclear?
Step 3: Delegate or Eliminate
- Delegate Execution work where possible
- Eliminate low-value Optics work
- Protect time for Impact work
Step 4: Make Impact Work Visible
- Impact work is invisible by default
- Document and share strategic thinking
- Help leadership see your Impact work
Pitfalls to Avoid
- Confusing busyness with impact
- Neglecting Optics entirely (you need some)
- Waiting for permission to do Impact work
- Doing Impact work but not communicating it
Framework 4: High Agency Development
Source: Shreyas Doshi - Lenny's Podcast Key Insight: High agency people find a way to get things done regardless of obstacles.
What is High Agency?
- Finding a way when there's no obvious path
- Taking ownership beyond job description
- Creative problem-solving around obstacles
- Bias toward action over waiting
Three Dimensions of High Agency
1. Ownership
- Treating the problem as fully yours
- Not waiting for permission
- Filling gaps others ignore
- "If not me, who?"
2. Creative Execution
- Finding unconventional solutions
- Working around blockers
- Leveraging resources creatively
- Not accepting "can't be done"
3. Resilience
- Persisting through setbacks
- Learning from failures
- Maintaining momentum
- Not letting obstacles stop you
Developing High Agency
Practice 1: Expand Your Circle of Influence
- Start with what you CAN control
- Gradually expand what you take ownership of
- Don't wait to be asked
Practice 2: Reframe Obstacles
- "I can't because X" → "How might I despite X?"
- "They won't let me" → "How do I build the case?"
- "It's not my job" → "What if I made it my job?"
Practice 3: Build a Bias for Action
- When in doubt, try something
- Small experiments beat long debates
- Learn by doing, not just analyzing
Practice 4: Seek Feedback on Agency
- Ask: "Where did I wait when I could have acted?"
- Ask: "Where did I accept an obstacle too easily?"
High Agency vs. Low Agency Responses
| Situation | Low Agency | High Agency | |-----------|------------|-------------| | Need data but no analyst | Wait for analyst | Learn SQL, get data yourself | | Engineering says impossible | Accept it | Ask "what would make it possible?" | | No budget | Don't do it | Find creative alternatives | | Stakeholder blocking | Give up | Understand their concerns, find win-win |
Pitfalls to Avoid
- Confusing high agency with ignoring rules
- Burning bridges in pursuit of outcomes
- Not knowing when to escalate vs. solve
- Burnout from taking on too much
Framework 5: Design Feedback Framework
Source: Julie Zhuo - Lenny's Podcast Key Insight: Good feedback climbs the ladder from Reaction to Solution to Problem.
The Feedback Ladder
Level 1: Reaction (Lowest value)
- "I don't like it"
- "This feels off"
- "I'm not sure about this"
Level 2: Solution (Medium value)
- "What if we made the button blue?"
- "Can we move this to the top?"
- "Add a confirmation dialog"
Level 3: Problem (Highest value)
- "I'm worried users won't notice this"
- "This seems to add friction to checkout"
- "The hierarchy feels unclear"
Giving Better Feedback
Step 1: Notice Your Reaction
- Pay attention to your gut response
- Don't immediately voice it
Step 2: Identify the Problem
- What's causing your reaction?
- What user need isn't being met?
- What principle is being violated?
Step 3: Share the Problem, Not Solution
Instead of: "Make the button bigger"
Say: "I'm worried users might miss this CTA—it seems lost
in the page hierarchy"
Step 4: If Offering Solutions, Offer Multiple
- Provide 2-3 possible solutions
- Makes it clear it's a suggestion, not a mandate
- Enables better alternatives to emerge
Receiving Feedback
Step 1: Listen Fully
- Don't interrupt or defend
- Take notes
Step 2: Clarify the Problem
- "What's the concern behind that suggestion?"
- "Help me understand what's not working"
Step 3: Acknowledge, Then Respond
- "I hear your concern about X"
- Then explain your thinking or agree to iterate
Pitfalls to Avoid
- Giving solution-level feedback (too prescriptive)
- Reacting defensively to feedback
- Not clarifying the underlying problem
- Ignoring feedback because delivery was poor
Framework 6: Product Review Best Practices
Source: Ami Vora - Lenny's Podcast Key Insight: Leaders give "dinosaur brain" feedback when they haven't experienced the problem first.
The Dinosaur Brain Problem
- Leaders react instinctively without context
- Project personal preferences onto users
- Miss the underlying problem being solved
- Create whiplash for teams
The Right Review Structure
Part 1: Problem Immersion (5-10 min) Make the reviewer FEEL the problem:
- User quote compilations
- Live demo of pain points
- Data visualization of the problem
- Video clips of users struggling
Part 2: Approach Discussion (10-15 min) Align on HOW you're solving before showing WHAT:
- Problem statement (verified in Part 1)
- Solution principles
- Alternatives considered
- Why this approach
Part 3: Solution Review (10-15 min) Now show the solution:
- Walk through the design
- Highlight key decisions with rationale
- Show what you chose NOT to do
- Present success metrics
Part 4: Feedback (10-15 min) Guide better feedback:
- "Does this approach match the problem?"
- "What risks haven't we addressed?"
- "Where do you disagree with tradeoffs?"
The "Fascinating" Technique
When you get feedback you disagree with:
- Say (internally): "Fascinating"
- Ask: "Tell me more about why you think that"
- Seek the underlying concern
- Then respond constructively
Redirecting Dinosaur Brain Feedback
| Dinosaur Brain | Redirect | |----------------|----------| | "I don't like the blue" | "What about it concerns you?" | | "Can we add X?" | "How would that help the problem we defined?" | | "My wife said Y" | "Does that match our user research?" |
Pitfalls to Avoid
- Skipping problem immersion
- Showing solution before approach alignment
- Treating all feedback as equal
- Getting defensive
How to Apply This Skill
- Listen for the development area
- Career planning → PM Competencies
- Building intuition → Product Sense
- Time management → Three Levels
- Ownership → High Agency
- Design collaboration → Feedback Framework
- Stakeholder reviews → Product Reviews
- Walk through the selected framework with actionable steps
- Help them create a concrete development plan
- Offer to combine frameworks when appropriate
Related Skills
/leadership-coach- For management and team development/strategy-advisor- For strategic thinking development/decision-maker- For decision-making skills
Full SOPs (Deep Dives)
Core PM Skills
- [PM Competencies](../../../sops/product-management/skills/pm-competencies-framework-001.md)
- [Product Sense](../../../sops/product-management/skills/product-sense-development-001.md)
- [Three Levels of Work](../../../sops/product-management/skills/three-levels-product-work-001.md)
- [High Agency](../../../sops/product-management/skills/high-agency-development-001.md)
- [Design Feedback](../../../sops/product-management/skills/design-feedback-framework-001.md)
- [Product Reviews](../../../sops/product-management/skills/product-review-best-practices-001.md)
- [PM Storytelling](../../../sops/product-management/skills/pm-storytelling-synthesis-001.md)
- [Ownership of Why](../../../sops/product-management/skills/pm-ownership-of-why-001.md)
- [Consumer Product Intuition](../../../sops/product-management/skills/consumer-product-intuition-development-001.md)
- [Decision Prioritization](../../../sops/product-management/skills/decision-prioritization-framework-001.md)
- [Writing for Influence](../../../sops/product-management/skills/writing-for-product-influence-001.md)
- [Platform PM Principles](../../../sops/product-management/skills/platform-pm-principles-001.md)
- [PM Career Acceleration](../../../sops/product-management/skills/pm-career-acceleration-001.md)
- [Golden Gut Development](../../../sops/product-management/skills/golden-gut-development-001.md)
- [First Mile Experience](../../../sops/product-management/skills/first-mile-product-experience-001.md)
- [Perceived Simplicity](../../../sops/product-management/skills/perceived-simplicity-design-001.md)
- [Product Quality Dogfooding](../../../sops/product-management/skills/product-quality-through-dogfooding-001.md)
- [Proximity to Customers](../../../sops/product-management/skills/proximity-to-customers-framework-001.md)
AI Product Development
- [AI Era Product Development](../../../sops/product-management/skills/ai-era-product-development-001.md)
- [AI Differentiation Strategy](../../../sops/product-management/strategy/ai-product-differentiation-strategy-001.md)
Discovery & Validation
- [Empowered Teams](../../../sops/product-management/discovery/empowered-product-team-transformation-001.md)
- [Opportunity Solution Tree](../../../sops/product-management/discovery/opportunity-solution-tree-framework-001.md)
- [Lean MVP](../../../sops/product-management/discovery/lean-startup-mvp-development-001.md)
- [Build-Measure-Learn](../../../sops/product-management/discovery/build-measure-learn-loop-001.md)
- [PMF Measurement](../../../sops/product-management/discovery/product-market-fit-measurement-001.md)
- [Design Sprint](../../../sops/product-management/discovery/five-day-design-sprint-framework-001.md)
Behavioral Design
- [Three Bs Behavioral Design](../../../sops/product-management/design/three-bs-behavioral-design-framework-001.md)
- [Friction Audit](../../../sops/product-management/design/behavioral-diagnosis-friction-audit-001.md)
- [Default Optimization](../../../sops/product-management/design/default-optimization-behavior-change-001.md)
Delivery Methodology
- [Shape Up Overview](../../../sops/product-management/delivery/shape-up-methodology-overview-001.md)
- [Six-Week Cycles](../../../sops/product-management/delivery/six-week-cycles-framework-001.md)
- [Hill Charts](../../../sops/product-management/delivery/hill-charts-progress-tracking-001.md)
Roadmapping
- [Now-Next-Later](../../../sops/product-management/roadmapping/now-next-later-roadmap-framework-001.md)
- [Stakeholder Alignment](../../../sops/product-management/roadmapping/stakeholder-alignment-roadmaps-001.md)
- [Feature Request Management](../../../sops/product-management/roadmapping/feature-request-management-001.md)
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: qingxuantang
- Source: qingxuantang/Lennys-to-sop-and-skills
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.