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De1 Grid Spacing

skill-rakibulism-agent-skills-os-de1-grid-spacing · by rakibulism

Track 1 rail — grid systems and spacing logic. Geometric spacing scales (4→8→12→16→24→32→48→64), spacing-as-hierarchy (Gestalt grouping), fluid layouts with clamp(), asymmetric grids, deliberate grid-breaking, and nested border-radius math. Use whenever choosing margins/padding/gaps, designing page layout or grids, reviewing a "cluttered" or "unbalanced" UI, setting up spacing tokens, or any time…

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Install

$ agentstack add skill-rakibulism-agent-skills-os-de1-grid-spacing

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

Grid Systems & Spacing Logic

Spacing is the invisible system that makes interfaces read as designed. Every gap is a hierarchy statement.

The Spacing Table

Use a geometric-ish scale, never arbitrary values:

4 → 8 → 12 → 16 → 24 → 32 → 48 → 64 → 96 → 128

Jump ratios (~1.5×) create visible hierarchy; linear scales (8,16,24,32,40…) read as monotone sludge. Every margin/padding/gap in the product comes from this table — a value like 27px is a bug. Tokenize: --space-1: 4px … --space-10: 128px.

Spacing IS Grouping (Gestalt proximity)

Space within a group must be visibly smaller than space between groups — at least one full scale step, ideally two. Label-to-input: 8. Field-to-field: 24. Section-to-section: 64–96. Most "cluttered" UIs are spacing-hierarchy failures, not density problems: everything sits at 16px so nothing groups. Diagnose clutter by mapping the gaps first.

Grids

  • 12-column fluid grid as the default for marketing/product pages: grid-template-columns: repeat(12, 1fr) with a gutter from the scale.
  • Asymmetry creates tension: 5/7 and 4/8 splits, off-center heroes, one element deliberately crossing a column line. Break the grid once or twice per view, on purpose — never accidentally. A perfectly symmetric page is safe and forgettable; a randomly broken one is amateur.
  • Content max-width: 1200–1440px shell, 65ch for text columns inside it.

Fluid Layout

clamp(min, preferred, max) for anything that should breathe continuously instead of snapping:

font-size: clamp(2.5rem, 1.5rem + 4vw, 6rem);      /* hero type */
padding-block: clamp(3rem, 8vw, 8rem);               /* section padding */

Breakpoints for structural reflows only (column count changes); clamp for everything scalar.

Nested Radius Math

Inner radius = outer radius − padding. Card radius 16, image inset 8 → image radius 8. Concentric corners are a subconscious quality signal; violating this reads instantly as sloppy. Token pairs: --radius-outer, --radius-inner: calc(var(--radius-outer) - var(--pad)).

Review Heuristics

Off-scale values (10px, 18px, 27px) → snap to scale. Uniform 16px everywhere → rebuild gap hierarchy. Section boundaries unclear → double the between-group step. Rounded card with sharp inner media → fix concentric radii. Everything centered and symmetric → introduce one deliberate asymmetry.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.