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SKILL verified MIT Self-run

Animation Quality Gate

skill-roble3-cc-blender-skill-animation-quality-gate · by RobLe3

Validate Blender animation attempts before accepting them by rendering contact sheets, checking silhouette stability, flicker, framing, subject dominance, layer separation, export compatibility, and motion-design coherence. Use after animation renders or when the user says motion/morph/outside elements look bad.

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Install

$ agentstack add skill-roble3-cc-blender-skill-animation-quality-gate

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
0 installs to date
no reviews yet
4mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Animation Quality Gate

Do not accept an animation because it rendered. Accept it only after a contact sheet and failure analysis pass.

Review dimensions

  1. Subject dominance — the main asset remains readable and is not overwhelmed by HUD/context.
  2. Layer separation — base subject, texture state, glow, HUD, and background are separate enough to control.
  3. Silhouette stability — silhouette stays constant unless deliberate morph is specified.
  4. Texture coherence — no ugly full-image crossfade, crop pop, or unregistered morph.
  5. Motion coherence — arcs/dots have a reason, restrained speed, and coherent easing.
  6. Export truth — the final export can reproduce the effect or limitations are explicit.
  7. Frame aesthetics — sampled frames look good as stills.

RALPH trigger

If a user calls an animation ugly/bad, stop rebuilding immediately. First:

  • collect preview frames/contact sheet;
  • identify the failed dimension(s);
  • invoke quality-refinement-autoloop if the stack lacks a method;
  • add/refine generic skills only after sanitization;
  • only then rebuild the animation.

Hard gates

  • No final animation without a contact sheet.
  • No GLB claim for texture swaps implemented only with Blender Python handlers.
  • No decorative context elements in base avatar export unless requested.
  • No morph that violates locked geometry constraints.

Scripts

  • scripts/animation_contact_sheet.py builds a contact sheet and frame-to-frame difference report from rendered frames.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.