Install
$ agentstack add skill-saschabrunnerch-arcgis-maps-sdk-js-ai-context-arcgis-coding-components ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
ArcGIS Coding Components
Use this skill when embedding an Arcade expression editor into a web application. The @arcgis/coding-components package provides the arcgis-arcade-editor web component - a full-featured code editor for writing, testing, and debugging Arcade expressions. This is a new component package in 5.0 with no 4.x equivalent.
Import Patterns
CDN (No Build Tools)
Direct ESM Imports (Build Tools)
import "@arcgis/coding-components/components/arcgis-arcade-editor";
arcgis-arcade-editor Component
A rich code editor for Arcade expressions with syntax highlighting, diagnostics, code suggestions, and a documentation side panel.
Properties
| Property | Attribute | Type | Default | Description | | -------------------------- | -------------------------- | --------------------------------------- | -------- | ---------------------------------------------------------------------- | | script | script | string | "" | The Arcade script content (read/write) | | profile | - | IEditorProfileDefinition | - | Profile metadata defining the editing context (set via JS) | | testData | - | IEditorTestContext | - | Test data context for expression validation (set via JS) | | snippets | - | ApiSnippet[] | - | Collection of code snippets to show in the snippets panel (set via JS) | | suggestions | - | IEditorCodeSuggestion[] | - | Code suggestions shown to the user (set via JS) | | editorOptions | - | IEditorOptions & IGlobalEditorOptions | - | Monaco-style editor options (set via JS) | | hideSideBar | hide-side-bar | boolean | false | Hide the side action bar for a minimal UI | | hideDocumentationActions | - | boolean | false | Hide the documentation action in the side panel | | openedSidePanel | opened-side-panel | string | "none" | Name of the currently opened side panel | | sideActionBarExpanded | side-action-bar-expanded | boolean | false | Whether the side action bar is expanded |
Methods
| Method | Returns | Description | | -------------------- | --------------- | ------------------------------------------- | | setFocus() | void | Set focus on the editor | | componentOnReady() | Promise | Resolves when the component is fully loaded |
Events
| Event | Detail | Description | | ------------------------- | -------------- | ------------------------------------------------- | | arcgisScriptChange | string | Fired when the script content changes (debounced) | | arcgisDiagnosticsChange | Diagnostic[] | Fired when diagnostics (errors/warnings) change |
Basic Usage
Minimal Editor
Listening for Script Changes
const editor = document.querySelector("#editor");
editor.script = "return $feature.Name;";
editor.addEventListener("arcgisScriptChange", (event) => {
const newScript = event.detail;
console.log("Script updated:", newScript);
});
editor.addEventListener("arcgisDiagnosticsChange", (event) => {
const diagnostics = event.detail;
const errors = diagnostics.filter((d) => d.severity === "error");
if (errors.length > 0) {
console.warn("Script has errors:", errors);
}
});
Editor with Profile Context
const editor = document.querySelector("arcgis-arcade-editor");
// Define the editing profile - tells the editor what variables are available
editor.profile = {
id: "popup",
title: "Popup Expression",
description: "Expression for popup content",
variables: [
{
name: "$feature",
type: "Feature",
description: "The current feature",
},
{
name: "$layer",
type: "FeatureSet",
description: "The feature's parent layer",
},
],
};
Editor with Test Data
const editor = document.querySelector("arcgis-arcade-editor");
// Provide test data for expression validation
editor.testData = {
spatialReference: { wkid: 4326 },
features: [
{
attributes: {
Name: "Test Feature",
Population: 50000,
Area: 125.5,
},
geometry: {
type: "point",
x: -118.24,
y: 34.05,
},
},
],
fields: [
{ name: "Name", type: "esriFieldTypeString", alias: "Name" },
{ name: "Population", type: "esriFieldTypeInteger", alias: "Population" },
{ name: "Area", type: "esriFieldTypeDouble", alias: "Area" },
],
};
Editor with Custom Snippets
const editor = document.querySelector("arcgis-arcade-editor");
editor.snippets = [
{
name: "Format Currency",
description: "Format a number as US currency",
code: 'Text($feature.Value, "$#,###.00")',
},
{
name: "Concatenate Fields",
description: "Join two text fields with a separator",
code: 'Concatenate([$feature.FirstName, $feature.LastName], " ")',
},
];
Minimal Editor (No Side Bar)
Full Example with Map Integration
Arcade Editor
html,
body {
height: 100%;
margin: 0;
display: flex;
flex-direction: column;
}
arcgis-map {
flex: 1;
}
#editor-panel {
height: 300px;
border-top: 1px solid #ccc;
}
const mapElement = document.querySelector("#map");
const editor = document.querySelector("#editor");
await mapElement.viewOnReady();
const view = mapElement.view;
const layer = view.map.layers.getItemAt(0);
await layer.load();
// Set initial script
editor.script = 'return $feature.Name + " (" + $feature.Type + ")"';
// Configure profile from layer fields
editor.profile = {
id: "popup",
title: "Popup Expression",
variables: [
{ name: "$feature", type: "Feature", description: "Current feature" },
],
};
// Listen for changes and apply to popup
editor.addEventListener("arcgisScriptChange", (event) => {
console.log("Expression:", event.detail);
});
Common Pitfalls
- Missing coding-components script: The
arcgis-arcade-editorelement must be loaded separately from the core SDK.
```html
```
```html
```
Impact: The element is unrecognized and renders as empty.
- No size on the editor: The editor needs explicit width and height to render.
```html
```
```html
```
Impact: The editor renders with zero height and is invisible.
- Setting
profileortestDataas HTML attributes: These properties accept complex objects and must be set via JavaScript.
Impact: Values are silently ignored; the editor lacks context for autocompletion and validation.
- Not debouncing
arcgisScriptChange: The event fires on every keystroke (debounced internally but can still be frequent). Avoid expensive operations in the handler.
``javascript // Anti-pattern: expensive operation on every change editor.addEventListener("arcgisScriptChange", async (event) => { await compileAndExecuteArcade(event.detail); // too frequent }); ``
``javascript // Correct: add your own debounce for expensive operations let timeout; editor.addEventListener("arcgisScriptChange", (event) => { clearTimeout(timeout); timeout = setTimeout(() => { compileAndExecuteArcade(event.detail); }, 500); }); ``
Impact: UI freezes or excessive server requests during typing.
Reference Samples
- Search for Arcade-related samples that demonstrate expression editing workflows.
Related Skills
- See
arcgis-arcadefor Arcade expression language syntax and usage patterns. - See
arcgis-widgets-uifor layout components to host the editor panel. - See
arcgis-popup-templatesfor using Arcade expressions in popup content. - See
arcgis-visualizationfor Arcade-driven visual variables and renderers.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: SaschaBrunnerCH
- Source: SaschaBrunnerCH/arcgis-maps-sdk-js-ai-context
- License: MIT
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet — be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.