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Arcgis Coding Components

skill-saschabrunnerch-arcgis-maps-sdk-js-ai-context-arcgis-coding-components · by SaschaBrunnerCH

Embed an Arcade expression editor in applications using the Coding Components package. Use for building Arcade authoring, testing, and debugging interfaces.

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Install

$ agentstack add skill-saschabrunnerch-arcgis-maps-sdk-js-ai-context-arcgis-coding-components

✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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About

ArcGIS Coding Components

Use this skill when embedding an Arcade expression editor into a web application. The @arcgis/coding-components package provides the arcgis-arcade-editor web component - a full-featured code editor for writing, testing, and debugging Arcade expressions. This is a new component package in 5.0 with no 4.x equivalent.

Import Patterns

CDN (No Build Tools)

Direct ESM Imports (Build Tools)

import "@arcgis/coding-components/components/arcgis-arcade-editor";

arcgis-arcade-editor Component

A rich code editor for Arcade expressions with syntax highlighting, diagnostics, code suggestions, and a documentation side panel.

Properties

| Property | Attribute | Type | Default | Description | | -------------------------- | -------------------------- | --------------------------------------- | -------- | ---------------------------------------------------------------------- | | script | script | string | "" | The Arcade script content (read/write) | | profile | - | IEditorProfileDefinition | - | Profile metadata defining the editing context (set via JS) | | testData | - | IEditorTestContext | - | Test data context for expression validation (set via JS) | | snippets | - | ApiSnippet[] | - | Collection of code snippets to show in the snippets panel (set via JS) | | suggestions | - | IEditorCodeSuggestion[] | - | Code suggestions shown to the user (set via JS) | | editorOptions | - | IEditorOptions & IGlobalEditorOptions | - | Monaco-style editor options (set via JS) | | hideSideBar | hide-side-bar | boolean | false | Hide the side action bar for a minimal UI | | hideDocumentationActions | - | boolean | false | Hide the documentation action in the side panel | | openedSidePanel | opened-side-panel | string | "none" | Name of the currently opened side panel | | sideActionBarExpanded | side-action-bar-expanded | boolean | false | Whether the side action bar is expanded |

Methods

| Method | Returns | Description | | -------------------- | --------------- | ------------------------------------------- | | setFocus() | void | Set focus on the editor | | componentOnReady() | Promise | Resolves when the component is fully loaded |

Events

| Event | Detail | Description | | ------------------------- | -------------- | ------------------------------------------------- | | arcgisScriptChange | string | Fired when the script content changes (debounced) | | arcgisDiagnosticsChange | Diagnostic[] | Fired when diagnostics (errors/warnings) change |

Basic Usage

Minimal Editor

Listening for Script Changes


  const editor = document.querySelector("#editor");
  editor.script = "return $feature.Name;";

  editor.addEventListener("arcgisScriptChange", (event) => {
    const newScript = event.detail;
    console.log("Script updated:", newScript);
  });

  editor.addEventListener("arcgisDiagnosticsChange", (event) => {
    const diagnostics = event.detail;
    const errors = diagnostics.filter((d) => d.severity === "error");
    if (errors.length > 0) {
      console.warn("Script has errors:", errors);
    }
  });

Editor with Profile Context

const editor = document.querySelector("arcgis-arcade-editor");

// Define the editing profile - tells the editor what variables are available
editor.profile = {
  id: "popup",
  title: "Popup Expression",
  description: "Expression for popup content",
  variables: [
    {
      name: "$feature",
      type: "Feature",
      description: "The current feature",
    },
    {
      name: "$layer",
      type: "FeatureSet",
      description: "The feature's parent layer",
    },
  ],
};

Editor with Test Data

const editor = document.querySelector("arcgis-arcade-editor");

// Provide test data for expression validation
editor.testData = {
  spatialReference: { wkid: 4326 },
  features: [
    {
      attributes: {
        Name: "Test Feature",
        Population: 50000,
        Area: 125.5,
      },
      geometry: {
        type: "point",
        x: -118.24,
        y: 34.05,
      },
    },
  ],
  fields: [
    { name: "Name", type: "esriFieldTypeString", alias: "Name" },
    { name: "Population", type: "esriFieldTypeInteger", alias: "Population" },
    { name: "Area", type: "esriFieldTypeDouble", alias: "Area" },
  ],
};

Editor with Custom Snippets

const editor = document.querySelector("arcgis-arcade-editor");

editor.snippets = [
  {
    name: "Format Currency",
    description: "Format a number as US currency",
    code: 'Text($feature.Value, "$#,###.00")',
  },
  {
    name: "Concatenate Fields",
    description: "Join two text fields with a separator",
    code: 'Concatenate([$feature.FirstName, $feature.LastName], " ")',
  },
];

Minimal Editor (No Side Bar)

Full Example with Map Integration


  
    
    
    Arcade Editor
    
    
    
    
      html,
      body {
        height: 100%;
        margin: 0;
        display: flex;
        flex-direction: column;
      }
      arcgis-map {
        flex: 1;
      }
      #editor-panel {
        height: 300px;
        border-top: 1px solid #ccc;
      }
    
  
  
    
      
    
    
      
    

    
      const mapElement = document.querySelector("#map");
      const editor = document.querySelector("#editor");

      await mapElement.viewOnReady();
      const view = mapElement.view;
      const layer = view.map.layers.getItemAt(0);
      await layer.load();

      // Set initial script
      editor.script = 'return $feature.Name + " (" + $feature.Type + ")"';

      // Configure profile from layer fields
      editor.profile = {
        id: "popup",
        title: "Popup Expression",
        variables: [
          { name: "$feature", type: "Feature", description: "Current feature" },
        ],
      };

      // Listen for changes and apply to popup
      editor.addEventListener("arcgisScriptChange", (event) => {
        console.log("Expression:", event.detail);
      });
    
  

Common Pitfalls

  1. Missing coding-components script: The arcgis-arcade-editor element must be loaded separately from the core SDK.

```html

```

```html

```

Impact: The element is unrecognized and renders as empty.

  1. No size on the editor: The editor needs explicit width and height to render.

```html

```

```html

```

Impact: The editor renders with zero height and is invisible.

  1. Setting profile or testData as HTML attributes: These properties accept complex objects and must be set via JavaScript.

Impact: Values are silently ignored; the editor lacks context for autocompletion and validation.

  1. Not debouncing arcgisScriptChange: The event fires on every keystroke (debounced internally but can still be frequent). Avoid expensive operations in the handler.

``javascript // Anti-pattern: expensive operation on every change editor.addEventListener("arcgisScriptChange", async (event) => { await compileAndExecuteArcade(event.detail); // too frequent }); ``

``javascript // Correct: add your own debounce for expensive operations let timeout; editor.addEventListener("arcgisScriptChange", (event) => { clearTimeout(timeout); timeout = setTimeout(() => { compileAndExecuteArcade(event.detail); }, 500); }); ``

Impact: UI freezes or excessive server requests during typing.

Reference Samples

  • Search for Arcade-related samples that demonstrate expression editing workflows.

Related Skills

  • See arcgis-arcade for Arcade expression language syntax and usage patterns.
  • See arcgis-widgets-ui for layout components to host the editor panel.
  • See arcgis-popup-templates for using Arcade expressions in popup content.
  • See arcgis-visualization for Arcade-driven visual variables and renderers.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.