Install
$ agentstack add skill-slogsdon-skills-design-design-ui-components ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Skill: ui-components
Produces ./design//components/components.html — a single self-contained HTML library where every reusable atom is rendered using the brand's tokens.css. Platform skills (linkedin-post, twitter-card, youtube-thumbnail, stream-overlay, instagram-post) read this library to compose artifacts without re-deriving primitive markup.
When to use
- After
/design-systemhas producedDESIGN.md+tokens.css - Before any platform artifact skill — they reference component snippets from this file
- When you've added a new component category (e.g. data viz callouts) that platform skills need
Inputs
./design//DESIGN.md(read for component prose guidance)./design//tokens.css(embedded via `` block in the output)
Output
./design//components/components.html — single file, no external CSS dependencies (Google Fonts ` is allowed for the type families declared in DESIGN.md`).
Steps
1. Read inputs
test -f ./design//tokens.css && test -f ./design//DESIGN.md
If either is missing, stop and tell the user to run /design-system first.
2. Pick component variations
For each component category below, pick ONE primary variation that fits the brand's visual direction. Show the alternates in the library too, but mark the primary explicitly so platform skills know which to default to.
3. Generate components.html
Use this structure. Each component section follows: heading → rendered preview → expandable HTML snippet.
— Component Library
&family=&family=&display=swap">
/* Embed tokens.css verbatim */
/* Page chrome — neutral wrapper, intentionally muted so components stand out */
body { background: var(--color-surface-muted); color: var(--color-ink); margin: 0; padding: var(--space-2xl); font-family: var(--type-body-md-family); }
.library { max-width: 960px; margin: 0 auto; }
.lib-section { margin-bottom: var(--space-3xl); }
.lib-section h2 { font: var(--type-headline-md-weight) var(--type-headline-md-size)/var(--type-headline-md-leading) var(--type-headline-md-family); letter-spacing: var(--type-headline-md-tracking); margin: 0 0 var(--space-md); }
.lib-section .preview { background: var(--color-surface); padding: var(--space-xl); margin-bottom: var(--space-md); border: 1px solid var(--color-rule); }
.lib-section details { font-family: var(--type-code-family); font-size: var(--type-code-size); }
.lib-section summary { cursor: pointer; padding: var(--space-xs) 0; color: var(--color-ink-soft); }
.lib-section pre { background: var(--color-ink); color: var(--color-surface); padding: var(--space-md); overflow-x: auto; margin: var(--space-xs) 0 0; }
COMPONENT LIBRARY · v1
Reusable atoms for platform artifacts. Every component is composed from tokens.css — no magic numbers.
4. Component inventory (build each as a .lib-section)
Order matters — group by atomic level (smallest first).
a. Eyebrows
Mono uppercase tracked label. Variations: with hairline beside, with index number ("01 / "), with date prefix.
Critical: eyebrows are a tell when overused. They appear by default on a lot of AI-generated layouts and that's exactly the problem. Mark this category in the library as OPTIONAL — apply only when the artifact genuinely needs category/section anchoring. Never include the eyebrow in default scaffolds for platform skills; let the platform skill decide whether to invoke it per-artifact.
b. Hairlines
1px full-width rules. Variations: full-width, indented, with center label ("§").
c. Type scale samples
Render each type level from DESIGN.md once with the same string ("Build something obvious."). Useful as a quick reference for platform skills.
d. Buttons
- Primary (filled, ink-on-surface or surface-on-ink depending on direction)
- Secondary (outline)
- Tertiary (text-only with arrow suffix)
- Ghost (icon-only square)
Each in 3 sizes (sm, md, lg). Show hover state via :hover rules.
e. Badges / tags
Small inline labels. Variations: solid, outline, dot-prefixed, with count ("New · 3").
f. Cards
- Plain card (padding + surface + border)
- Stat card (big number in
display-xl, label in eyebrow) - Linked card (entire surface clickable, arrow appears on hover)
g. Code blocks
- Inline `` with subtle background
- Multi-line `` with optional filename header bar
h. Callouts
- Note (neutral)
- Warning (uses
--color-warning) - Success (uses
--color-success)
Use a thin left rule, NOT a colored background fill (that's a cliché). Icon optional, must be a single character or simple SVG, never an emoji.
i. Hero blocks
- Headline-led: massive
display-xlheadline + body-lg subhead, no image - Quote-led: pull quote in
display-lgitalic + attribution in eyebrow - Stat-led: oversized number + supporting context
j. Stat callouts
Big number (display-xl or larger via clamp()) + small label. The unit (%, ×, etc.) sits at half the number's size for visual hierarchy.
k. List items
- Numbered (with eyebrow-styled index)
- Bulleted (with custom marker — never a generic disc, use
—or›or a hairline) - Definition list (term in eyebrow, def in body)
l. Pull quotes
Display serif italic, large size, with indent rule on the left. Attribution sits below in eyebrow style with em-dash prefix.
m. Avatar / headshot frame
Square or circle (matches --radius-* philosophy). With optional 1px ring + name plate beneath in eyebrow + role.
n. Footer block
Eyebrow-style row: brand mark + URL + date + version. Used as the consistent signature on every platform artifact.
o. Brand mark placeholder
A typographic logotype using the display family. Provide 2–3 variations: the wordmark plain, the wordmark with a hairline rule above or below, the wordmark with a single-character accent (a period in accent color, an em-dash, etc.).
Forbidden by default: the /Brand slash-prefix mark. It became a Vercel/Linear-era cliché around 2023; using it now reads as "AI mimicking a SaaS startup." Only include this variant if the brand's DESIGN-PLAN.md explicitly requests it.
5. Mark the primary variant for each category
At the top of each section, add a one-line note: `` so platform skills know which to default to.
6. Hand off
After writing the file:
> Component library generated at ./design//components/components.html. > Open in a browser to verify visual consistency. Every platform skill (linkedin-post, twitter-card, youtube-thumbnail, stream-overlay, instagram-post) will pull from this library. > > Next: run a platform skill, e.g. /linkedin-post "Your post topic" --brand .
Rules
- Token-pure. Every color, font, spacing, and radius value must come from
var(--*). No literal hex codes or px values in component CSS except1pxfor borders. - Self-contained. The file works opened directly in a browser — no build step, no JS framework, no external CSS beyond Google Fonts.
- No JS for visuals. Components are pure HTML+CSS. JS is allowed only for the `` snippets being expandable (which is native HTML, no JS needed).
- Variation discipline. For each category, pick ONE primary that fits the brand's visual direction. Showing 4 button styles is fine; designating none as primary leaves platform skills guessing.
- Anti-pattern compliance. Read the three shared canonical references before building the library:
../design-anti-patterns.md(hard floor — wins all conflicts),../design-principles.md(craft floor),../design-variation-sop.md(direction roster). Components must violate none of the anti-pattern rules. Especially: no center-aligned hero template, no drop shadows on text, no filled-background callouts (left rule + color hint instead), no emoji icons, no/Brandslash mark, no single global border-radius on every atom (radius is role-specific — a button, card, image, and input do not share one corner; principles §1/§4), no indigo/violet default accent, no Inter/Roboto/system primary family.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: slogsdon
- Source: slogsdon/skills-design
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.