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SKILL verified MIT Self-run

Ui Feel

skill-sukirman1901-frontend-expert-ui-feel · by sukirman1901

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Install

$ agentstack add skill-sukirman1901-frontend-expert-ui-feel

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

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Reliability & compatibility

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Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

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About

UI Feel

Overview

Great interfaces compound from small craft details. After tokens + structure + anti-slop, apply this skill so the UI doesn’t just look correct — it feels right.

Adapted from make-interfaces-feel-better (MIT) for this pack.

When to use

  • Finishing /ui builds (after anti-ai-slop)
  • /polish / “rapihin detail” / “feels off” / “make it feel better”
  • Design audits that go beyond slop into craft
  • Hover, press, enter/exit, icon swap micro-interactions

When to skip

  • Pure token/theme pick with no UI surface
  • Backend-only or copy-only edits
  • User asked for a one-line fix unrelated to feel

Pack fit

| Skill | Job | |-------|-----| | anti-ai-slop | Kill generic AI aesthetic | | ui-feel | Micro craft that compounds into polish | | motion | Larger animation systems (Framer/GSAP timelines) | | accessibility | Labels, keyboard, contrast (hit areas overlap here) |

Conflict rules (this pack wins):

  • Prefer subtle layered transparent shadows — not heavy multi-layer card stacks (anti-ai-slop)
  • Image outlines are optional (media cards / product shots), not mandatory on every ``
  • Keep project fonts; only add smoothing / wrap / tabular-nums
  • Icons stay Reicon unless project already standardized another lib

Core principles (quick)

  1. Concentric radiusouter = inner + padding
  2. Optical > geometric alignment for icons in controls
  3. Subtle shadows over hard borders between sections (when depth is needed)
  4. Interruptible — CSS transitions for hover/toggle; keyframes for one-shot only
  5. Split + stagger enters (~100ms); soft exits (small translateY, not full height)
  6. Icon swaps — opacity + scale 0.25→1 + blur 4px→0 (spring bounce 0 if Motion)
  7. Font smoothing on root (antialiased)
  8. tabular-nums for dynamic numbers
  9. text-wrap: balance headings · pretty short body
  10. Scale on press — exactly 0.96 (never below 0.95); disable when distracting
  11. initial={false} on AnimatePresence for default-state UI (skip load flash)
  12. Never transition: all — name properties
  13. will-change sparingly — only transform/opacity/filter when first-frame stutter
  14. Hit area — 44×44 touch/mobile; ≥40×40 dense desktop; no overlapping hit targets
  15. Type ladder — ≤2 families; one h1/page; h1→body via tokens; body ~60–75ch when long-form (see judgment Typography ladder)
  16. Mobile craft — thumb-reachable primary actions; full-width CTAs | active:scale-[0.96] transition-transform` |

## Checklist

- [ ] Nested radii are concentric
- [ ] Icons optically centered
- [ ] Depth via subtle transparent shadows where borders feel harsh
- [ ] Enter split/staggered; exits soft
- [ ] Dynamic numbers use `tabular-nums`
- [ ] Root font smoothing applied (or already present)
- [ ] Headings `text-balance`; short copy `text-pretty` where useful
- [ ] Press feedback `scale(0.96)` where appropriate
- [ ] No `transition: all` / Tailwind bare `transition`
- [ ] Hit areas meet 44/40 guidance without overlap
- [ ] Image outlines only where they help (pure black/white at 10% opacity)
- [ ] Typography ladder: one h1, sequential levels, token roles
- [ ] Mobile craft: full-width primary <768, safe-area, thumb-reachable CTAs

## Depth

Full examples: `references/ui-feel.md`.  
Related: `references/motion.md`, `references/anti-patterns.md`, `references/responsive.md`, `references/ux-foundations.md`.

## Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

- **Author:** [sukirman1901](https://github.com/sukirman1901)
- **Source:** [sukirman1901/frontend-expert](https://github.com/sukirman1901/frontend-expert)
- **License:** MIT
- **Homepage:** https://github.com/sukirman1901/frontend-expert

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.