Install
$ agentstack add skill-sumitaich1998-jarvisvr-control-lighting ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Control Lighting
Render and drive light devices on a smart_home_panel. Lights use a boolean on and a 0–100 level (brightness).
Steps
- Resolve scope. Which room/group? Use the named room or the user's current
room (from client.scene). If unclear and it matters, clarify-intent.
- Compute the target state. "On" →
on:true; "dim to 30%" →level:30;
"off" → on:false. "Warm/cool" maps to a color_temp-style key if the device supports it (state allows device-specific keys).
- Render/refresh the panel with
show_smart_home, scoped to lights. - Apply & confirm — emit
holo.updatereflecting the new states and a short
agent.speech.
- React to manual control events from the panel.
Output
smart_home_panel (show_smart_home, props per registry.json):
{ "widget_type": "smart_home_panel",
"transform": { "anchor": "world", "billboard": true },
"props": { "room": "Living Room",
"devices": [
{ "id": "light_1", "name": "Ceiling Light", "type": "light", "state": { "on": true, "level": 30 } },
{ "id": "light_2", "name": "Lamp", "type": "light", "state": { "on": false, "level": 0 } } ] },
"interactions": ["tap","grab","toggle","slider"] }
Incoming control (client.interaction, §5.11):
{ "object_id": "O_home", "widget_type": "smart_home_panel", "action": "slider",
"element": "device_slider", "value": { "device_id": "light_1", "level": 55 } }
→ update light_1.state.level, holo.update. agent.speech: "Living room dimmed to 30%."
Edge cases
- No lights in scope → say none were found for that room; list known rooms.
- "All lights" → include every
lightdevice across rooms. - Brightness on an off light → setting
level>0implieson:true. - Unsupported color/temp → set what's supported, mention what isn't.
- Climate / locks → not this skill: use
manage-climate/secure-home. - Whole-mood change ("movie night") → that's
run-home-scene.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: sumitaich1998
- Source: sumitaich1998/jarvisvr
- License: MIT
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.