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SKILL verified MIT Self-run

Set Soundscape

skill-sumitaich1998-jarvisvr-set-soundscape · by sumitaich1998

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Install

$ agentstack add skill-sumitaich1998-jarvisvr-set-soundscape

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Set Soundscape

Create a calm, looping background atmosphere with a low-key visual. Distinct from control-media-playback (foreground tracks) — soundscapes are ambient, looped, and quiet by default.

Steps

  1. Map the mood to a soundscape (rain, café, forest, ocean, white/brown

noise, fireplace).

  1. Loop it with play_media (media_type:"audio", loop:true, gentle

volume). Keep the player unobtrusive.

  1. Add a subtle visual with show_music_visualizer (style:"wave" or

"particles") when the user wants something to look at.

  1. Pair with focus — offer a Pomodoro (productivity-agent) for work

sessions, or a sleep timer (manage-timers) to fade out.

  1. Control like any media (volume, stop) via the player's events.

Output

Looping ambience (play_mediamedia_player):

{ "widget_type": "media_player",
  "transform": { "anchor": "world", "billboard": true },
  "props": { "title": "Rain", "source_url": "https://cdn.jarvisvr.app/audio/rain.mp3",
             "media_type": "audio", "state": "playing", "volume": 0.4, "loop": true } }

Calm visual (show_music_visualizer):

{ "widget_type": "music_visualizer",
  "props": { "track": "Rain", "style": "wave", "amplitude": [0.2,0.3,0.25,0.35,0.3],
             "color": "#7FE7FF", "playing": true } }

agent.speech: { "text": "Rain sounds on, nice and low. Want a focus timer with that?", "final": true }

Edge cases

  • Too loud by default → start quiet (≈0.4); soundscapes shouldn't startle.
  • Sleep request → set a fade-out / stop via a manage-timers sleep timer.
  • Layering → if a foreground track is already playing, ask before stacking

audio; usually replace rather than mix.

  • Named song, not ambience → that's control-media-playback.
  • Battery/thermal → a static loop is cheap; drop the visualizer if

perception.state.thermal is elevated.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.