Install
$ agentstack add skill-teddy563-mcwrench-server-branding ✓ scanned · ✓ verified — works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
About
Server Branding
Turn a server name + vibe into a cohesive brand kit: identity, MOTD, rank ladder, store copy, Discord layout, and in-game text — each piece emitted in the format the target plugin actually parses. This skill is pure knowledge: it writes copy and color, but defers exact plugin config keys to learn-plugin-docs and rank tracks to permissions-helper.
How to engage
- Read the server profile (
skills/_cache/server-profile.json) if it exists. Usegamemode
for tone defaults and chatFormatter to choose MiniMessage vs legacy (see the matrix). If there is no profile, ask only for: server name (or ask to brainstorm one), the vibe/tone, the gamemode, and which MOTD/chat plugins are in use.
- Pick a tone from
references/tone-presets.md(or the user's own). The tone governs naming,
punctuation, emoji use, rank-name style, and palette leaning — keep it consistent across every piece of text you produce.
- Choose the format per target with
references/format-target-matrix.md. Do not assume
MiniMessage everywhere — ServerListPlus, vanilla server.properties, DecentHolograms, and EssentialsX (default) want legacy &/§ + &#RRGGBB. Build the tag set only from references/minimessage-cheatsheet.md so you never invent a tag.
- Always offer both a MiniMessage and a legacy
&#RRGGBBversion of the MOTD and rank prefix,
so the result works regardless of which plugin the user runs. The scripts/format.mjs helper can expand a MiniMessage gradient to per-character legacy hex (and naively back).
- Hand off. Rank ladder →
permissions-helperfor the LuckPerms tracks/meta. Unfamiliar plugin
keys (a specific MOTD/scoreboard/menu plugin) → learn-plugin-docs first, then cite real keys.
Brand kit output sections
Produce as many of these as the user wants; default to identity + MOTD + ranks.
- Identity — 3 to 5 name ideas (skip if named), a tagline, a one-line pitch, and a color
palette: 4 to 6 hex swatches + one MiniMessage gradient that uses them.
- MOTD — a 2-line server-list message, emitted in the right format per the matrix. For
MiniMOTD give separate line1/line2 (no \n); for vanilla server.properties keep it legacy § and ≤59 chars/line and note 2 lines are unreliable without MiniMOTD/a proxy.
- Rank ladder — themed rank names + prefixes (format matched to
chatFormatter) + a suggested
per-rank perk line. Mark it ready for permissions-helper tracks.
- Store copy — Tebex/store package names, short descriptions, and a tier structure. Keep
claims honest (no pay-to-win wording the user didn't ask for); note EULA-risky perks if relevant.
- Discord — category/channel/role structure, a welcome message, and a short rules template.
- In-game text — scoreboard/TAB layout sketch, and join/leave/broadcast/vote/crate lines; kit
and crate names that match the tone.
- Logo/banner brief — a short visual brief (palette, motif, style). Only render an actual image
if the user asks and an image-gen tool is available — keep it opt-in, never automatic.
Guardrails
- Never invent plugin config keys, permission nodes, or version numbers. Emit color/copy here;
fetch real keys with learn-plugin-docs and build LuckPerms with permissions-helper.
- Match the format to the plugin. A MiniMessage MOTD pasted into
server.propertiesshows raw
tags; legacy & in a vanilla MOTD shows literally. Use the matrix every time.
- Keep store/EULA copy compliant — flag pay-to-win or gameplay-affecting perks; don't write them
unprompted.
- Confirm before writing files or calling any outward/image-gen service.
References
references/minimessage-cheatsheet.md— the validated MiniMessage tag set (colors, gradients,
decorations, hover/click). Build tags only from here.
references/format-target-matrix.md— which format each MOTD/chat/hologram/menu target consumes.references/tone-presets.md— six tone presets (naming, wording, palette, example MOTD line).scripts/format.mjs— convert a MiniMessage gradient to legacy&#RRGGBB(and naive reverse).assets/brand-kit.template.md— the output skeleton to fill in.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: Teddy563
- Source: Teddy563/mcwrench
- License: MIT
- Homepage: https://mcwrench.teddy.bar
Install and usage instructions live in the source repository linked above.
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Versions
- v0.1.0 Imported from the upstream source.